void grits_object_pickdraw(GritsObject *object, GritsOpenGL *opengl, gboolean pick)
{
GritsObjectClass *klass = GRITS_OBJECT_GET_CLASS(object);
+
if (!klass->draw) {
g_warning("GritsObject: draw - Unimplemented");
return;
if (object->hidden)
return;
+ /* Skip object with no signals when picking */
+ for (int i = 0; pick; i++) {
+ if (g_signal_has_handler_pending(object, signals[i], 0, FALSE))
+ break;
+ if (i == NUM_SIGNALS)
+ return;
+ }
+
/* Support GritsTester */
if (!GRITS_IS_OPENGL(opengl)) {
g_debug("GritsObject: draw - drawing raw object");
}
/* Event handling */
-void grits_object_pick_begin(GritsObject *object, GritsOpenGL *opengl)
-{
- object->state.picked = FALSE;
-
- /* Check for connected signals */
- for (int i = 0; i < NUM_SIGNALS; i++) {
- if (g_signal_has_handler_pending(object, signals[i], 0, FALSE)) {
- /* Someone is watching, render the object _once_ */
- glPushName((guint)object);
- grits_object_pickdraw(object, opengl, TRUE);
- glPopName();
- return;
- }
- }
-}
-
-void grits_object_pick_pointer(GritsObject *object, double x, double y)
+void grits_object_pick(GritsObject *object, GritsOpenGL *opengl)
{
- object->state.picked = TRUE;
+ grits_object_pickdraw(object, opengl, TRUE);
}
-void grits_object_pick_end(GritsObject *object)
+void grits_object_set_pointer(GritsObject *object, gboolean selected)
{
- if (object->state.picked) {
+ if (selected) {
if (!object->state.selected)
g_signal_emit(object, signals[SIG_ENTER], 0);
object->state.selected = TRUE;