]> Pileus Git - grits/blobdiff - src/objects/grits-object.c
Make picking 64-bit compatible
[grits] / src / objects / grits-object.c
index d3f200c6fe1a994335496716fa9b33d3050de0ce..a3b60ec97abcfbff17299104c6c399409f0cd74c 100644 (file)
@@ -51,6 +51,7 @@ static guint signals[NUM_SIGNALS];
 void grits_object_pickdraw(GritsObject *object, GritsOpenGL *opengl, gboolean pick)
 {
        GritsObjectClass *klass = GRITS_OBJECT_GET_CLASS(object);
+
        if (!klass->draw) {
                g_warning("GritsObject: draw - Unimplemented");
                return;
@@ -60,6 +61,14 @@ void grits_object_pickdraw(GritsObject *object, GritsOpenGL *opengl, gboolean pi
        if (object->hidden)
                return;
 
+       /* Skip object with no signals when picking */
+       for (int i = 0; pick; i++) {
+               if (g_signal_has_handler_pending(object, signals[i], 0, FALSE))
+                       break;
+               if (i == NUM_SIGNALS)
+                       return;
+       }
+
        /* Support GritsTester */
        if (!GRITS_IS_OPENGL(opengl)) {
                g_debug("GritsObject: draw - drawing raw object");
@@ -157,30 +166,14 @@ void grits_object_queue_draw(GritsObject *object)
 }
 
 /* Event handling */
-void grits_object_pick_begin(GritsObject *object, GritsOpenGL *opengl)
-{
-       object->state.picked = FALSE;
-
-       /* Check for connected signals */
-       for (int i = 0; i < NUM_SIGNALS; i++) {
-               if (g_signal_has_handler_pending(object, signals[i], 0, FALSE)) {
-                       /* Someone is watching, render the object _once_ */
-                       glPushName((guint)object);
-                       grits_object_pickdraw(object, opengl, TRUE);
-                       glPopName();
-                       return;
-               }
-       }
-}
-
-void grits_object_pick_pointer(GritsObject *object, double x, double y)
+void grits_object_pick(GritsObject *object, GritsOpenGL *opengl)
 {
-       object->state.picked = TRUE;
+       grits_object_pickdraw(object, opengl, TRUE);
 }
 
-void grits_object_pick_end(GritsObject *object)
+void grits_object_set_pointer(GritsObject *object, gboolean selected)
 {
-       if (object->state.picked) {
+       if (selected) {
                if (!object->state.selected)
                        g_signal_emit(object, signals[SIG_ENTER], 0);
                object->state.selected = TRUE;