]> Pileus Git - ~andy/sunrise/commitdiff
games-strategy/s25rttr: relocate soundconverter exe, clean up - thanks to mgorny
authorhasufell <julian.ospald@googlemail.com>
Wed, 2 May 2012 13:09:52 +0000 (15:09 +0200)
committerhasufell <julian.ospald@googlemail.com>
Wed, 2 May 2012 13:09:52 +0000 (15:09 +0200)
games-strategy/s25rttr/ChangeLog
games-strategy/s25rttr/Manifest
games-strategy/s25rttr/files/9999-cmake.patch [moved from games-strategy/s25rttr/files/cmake.patch with 100% similarity]
games-strategy/s25rttr/files/9999-soundconverter.patch [new file with mode: 0644]
games-strategy/s25rttr/s25rttr-9999.ebuild

index 47206c1271dc0e2820202a92410dd1dee8eda1b1..9e80b1f76c4324412527e6047d57d1f70273c134 100644 (file)
@@ -2,6 +2,10 @@
 # Copyright 1999-2012 Gentoo Foundation; Distributed under the GPL v2
 # $Header: $
 
+  02 May 2012; Julian Ospald <hasufell@gentoo.org> +files/9999-cmake.patch,
+  +files/9999-soundconverter.patch, s25rttr-9999.ebuild, -files/cmake.patch:
+  relocate soundconverter exe, clean up - thanks to mgorny
+
 *s25rttr-9999 (08 Apr 2012)
 
   08 Apr 2012; hasufell <julian.ospald@googlemail.com> +s25rttr-9999.ebuild,
index 97d81a503f528a06386ff9d343dbf2a432f0b077..95b7a5935ecd2aa87cfba6ab00cff669e556be9c 100644 (file)
@@ -1,4 +1,5 @@
-AUX cmake.patch 4793 RMD160 4f671cae94d6e84936632d28dbd1d4f469c6332b SHA1 64de1bb8ad8753502b2d7d3b0d1802d9fa158ffa SHA256 a5c6923a6bbe68677f583346a23f1593a3e8353b68f4ae3eece1de3bf3d87421
-EBUILD s25rttr-9999.ebuild 1885 RMD160 3609f307a07143328eba58f69b67219f0ef349cc SHA1 1eba762fac21c9d07728230c4eb8a948f0a9c29b SHA256 58ad14b58f36e829eb1718d24358a0bb2c81a096bfddcb26e4d5c7fe6c903a6f
-MISC ChangeLog 312 RMD160 1ab3ecaa0694877e0eb8fc362f2a08f3af75c105 SHA1 4335356c924de56d9da6a85d1ccd15eeda3d6e2c SHA256 d3e501468261a4e8c19b5df8f1177b1df39ff4804197e8666028392c0bf2b678
+AUX 9999-cmake.patch 4793 RMD160 4f671cae94d6e84936632d28dbd1d4f469c6332b SHA1 64de1bb8ad8753502b2d7d3b0d1802d9fa158ffa SHA256 a5c6923a6bbe68677f583346a23f1593a3e8353b68f4ae3eece1de3bf3d87421
+AUX 9999-soundconverter.patch 766 RMD160 0207fea6e05deed4f66c35e1953a2e8a27e5028c SHA1 2c3a1af71f2e6779d6b859754ccd76482124c72b SHA256 d01682c34533128a254d8372b96af0855e6c4215ee59f30595c57b2af690590a
+EBUILD s25rttr-9999.ebuild 2281 RMD160 2b3c9ce3464744227d0be054b69784efc297b02c SHA1 ed249c96eb83a21815b0c726ab314316c78b854d SHA256 df5198d2bff97e1836fc2a9a608bf01e7a65b271b16e912dd1d0bacdfd67a837
+MISC ChangeLog 525 RMD160 eab4d127d95106b1e855ef6b11c0ddb737bf9c90 SHA1 9f633f89cc6a1ccb3ed84acbb46d0ecea3d5796b SHA256 9791e3f5ea119252400c0b36f1b68608dd0964d66665b9f361c1e2ed74a81a97
 MISC metadata.xml 214 RMD160 efd8175069efb91061298ff4584218b633e44678 SHA1 d372fdbfcb7fd07a4082961d3f3527be4fca1d60 SHA256 c1f09dc7d5313cd2da7b82259c7846ed23144d62b15e59680ada90e2b6b4d154
diff --git a/games-strategy/s25rttr/files/9999-soundconverter.patch b/games-strategy/s25rttr/files/9999-soundconverter.patch
new file mode 100644 (file)
index 0000000..c415a55
--- /dev/null
@@ -0,0 +1,17 @@
+From: hasufell <julian.ospald@googlemail.com>
+Date: Mon Apr 30 20:42:28 UTC 2012
+
+relocate executables sound-convert and s-c_resample which get installed
+into datadir by default
+
+--- libutil/src/files.h
++++ libutil/src/files.h
+@@ -140,7 +140,7 @@
+       /* 54 */RTTRDIR "",                               // unbenutzt
+       /* 55 */SETTINGSDIR "/LSTS/SOUND.LST",            // Die konvertierte sound.lst
+       /* 56 */RTTRDIR "/sound.scs",                     // Das konvertier-script
+-      /* 57 */RTTRDIR "",                               // Basispfad fürn Soundconverter
++      /* 57 */DRIVERDIR "",                                // Basispfad fürn Soundconverter
+       /* 58 */GAMEDIR "/DATA/MIS0BOBS.LST",
+       /* 59 */GAMEDIR "/DATA/MIS1BOBS.LST",
+       /* 60 */GAMEDIR "/DATA/MIS2BOBS.LST",
index 42e670f5e9d4687d00f0d3b8bbd6dc07ac0deb4c..882e83fc6d27406b9d29797eca694fb076f67bda 100644 (file)
@@ -28,10 +28,14 @@ DEPEND="${RDEPEND}
 
 src_prepare() {
        # date Sat Apr 7 2012
-       epatch "${FILESDIR}"/cmake.patch
+       epatch "${FILESDIR}"/${PV}-cmake.patch
+       # date Mon Apr 30 2012
+       epatch "${FILESDIR}"/${PV}-soundconverter.patch
 }
 
 src_configure() {
+       # build system does not set the version for us
+       # will prevent us from connecting to other players
        local mydate
        mydate=$(bzr version-info "${EBZR_STORE_DIR}/${EBZR_PROJECT}" 2> /dev/null \
                | awk '{if ($1 == "date:") {gsub("-", "",$2); print $2}}')
@@ -52,29 +56,35 @@ src_configure() {
 
 src_compile() {
        # build system uses some relative paths
-       ln -s "${S}"/RTTR "${WORKDIR}"/${P}_build/RTTR || die
+       # CMAKE_IN_SOURCE_BUILD fails/unsupported
+       ln -s "${CMAKE_USE_DIR}"/RTTR "${CMAKE_BUILD_DIR}"/RTTR || die
 
        cmake-utils_src_compile
 }
 
 src_install() {
-       # work around dirty install-script
-       cd "${WORKDIR}"/${P}_build || die
-       insinto "${GAMES_DATADIR}"
-       doins -r RTTR || die
-
-       doicon "${S}"/debian/${PN}.png || die
-
-       dogamesbin src/s25client || die
-       make_desktop_entry "s25client" "Settlers RTTR" "${PN}"
+       cd "${CMAKE_BUILD_DIR}" || die
 
-       # libs
+       # libs, converter
+       exeinto "$(games_get_libdir)"/${PN}
+       doexe RTTR/{sound-convert,s-c_resample} || die
        exeinto "$(games_get_libdir)"/${PN}/video
        doexe driver/video/SDL/src/libvideoSDL.so || die
        exeinto "$(games_get_libdir)"/${PN}/audio
        doexe driver/audio/SDL/src/libaudioSDL.so || die
 
+       # data
+       insinto "${GAMES_DATADIR}"
+       rm RTTR/{sound-convert,s-c_resample} || die
+       doins -r RTTR || die
+
+       # icon, bin, wrapper, docs
+       doicon "${CMAKE_USE_DIR}"/debian/${PN}.png || die
+       dogamesbin src/s25client || die
+       make_desktop_entry "s25client" "Settlers RTTR" "${PN}"
        dodoc RTTR/texte/{keyboardlayout.txt,readme.txt} || die
+
+       # permissions
        prepgamesdirs
 }