]> Pileus Git - ~andy/sunrise/commitdiff
games-rpg/ihnm: Use local vars
authorThomas Sachau <tommy@gentoo.org>
Fri, 18 Jul 2008 12:10:56 +0000 (12:10 +0000)
committerThomas Sachau <tommy@gentoo.org>
Fri, 18 Jul 2008 12:10:56 +0000 (12:10 +0000)
svn path=/sunrise/; revision=6518

games-rpg/ihnm/ChangeLog
games-rpg/ihnm/Manifest
games-rpg/ihnm/ihnm-1.ebuild

index 2bdc6b9d9f831de6210129063efd8b77d566f4f7..111a8793ef294b415a890569c98b18166aa7481c 100644 (file)
@@ -2,6 +2,9 @@
 # Copyright 1999-2008 Gentoo Foundation; Distributed under the GPL v2
 # $Header: $
 
+  18 Jul 2008; Thomas Sachau (Tommy[D]) <tommy@gentoo.org> ihnm-1.ebuild:
+  Use local vars
+
   13 Jul 2008; Nathan Egge (unlord) <nathanegge@yahoo.com> +ihnm-1.ebuild,
   +metadata.xml:
   New ebuild for bug 231653
index d72ae375c1139f35d7b147f57a8f85402ba62139..f0e874d7ed18ef22dc721ab56c5edc0eb3532064 100644 (file)
@@ -1,3 +1,3 @@
-EBUILD ihnm-1.ebuild 1046 RMD160 fb97c81861d819d74afa48499e2b9baaa60a7aea SHA1 959304ed67da0d39ae3a3176a8844a7f4196fed5 SHA256 a721ad00c9f33ce94cc5c7c4de4534043caf59a0a27b0333a0a5e9b4caa19c9d
-MISC ChangeLog 228 RMD160 a70a17eba72a0e1c211a3610cf75d126f50f9075 SHA1 7d401f518b7ef461c8be167b42ddd513f573a0aa SHA256 6373f98c6eee2e905063a3242089b99a5fce19b356e0e955e233de9a42320a74
+EBUILD ihnm-1.ebuild 1053 RMD160 6cf85157dd331567ac9a43ebab396bc31a8e6416 SHA1 fcf18cdf03d3340bb0402e747e4461c7c3139712 SHA256 59dca5d4216f44fd757ea352a764505eead52e9a9d94e3f255e1295c48dc91f5
+MISC ChangeLog 328 RMD160 2e65d3d8b9977d71f63c94e23b8a2ae645b22b67 SHA1 c30ba3e7efd1e9e199920a916bd7266754a2c47c SHA256 c6bdfc22323e466633a443c7b5c206604d17d12ba7dd48da1a987c9dd0965abd
 MISC metadata.xml 170 RMD160 645927a396fdc21cdeb089fe42c5397332420ea6 SHA1 ac7f48a14fec325926f9ce1be8fbf1f311b4f2e4 SHA256 d797a2ec6f9dc516c9f9c1a758ee87ad3e8c43101b5dc76c2f872d5bd4639b42
index 6295e7752fe8265372fc3f04f634f3bdab60da6b..2178d96b4dd37a966f1b36c361e19818cbc542e5 100644 (file)
@@ -16,9 +16,9 @@ RESTRICT="strip"
 RDEPEND=">=games-engines/scummvm-0.11.0"
 
 S=${WORKDIR}
-dir=${GAMES_DATADIR}/${PN}
 
 src_install() {
+       local dir=${GAMES_DATADIR}/${PN}
        insinto "${dir}"
 
        cdrom_get_cds scream.res