5 <a HREF="index.html"> <IMG SRC="rsl.gif"> </a>
14 <b>#include "rsl.h"</b> <br>
15 <b>float RSL_z_to_r(float dbz, float k, float a);</b><br>
16 <b><a href=RSL_ray_struct.html>Ray</a> *RSL_ray_z_to_r(Volume *z_volume, float k, float a);<br>
17 <a href=RSL_sweep_struct.html>Sweep</a> *RSL_sweep_z_to_r(Sweep *z_sweep, float k, float a);<br>
18 <a href=RSL_volume_struct.html>Volume</a> *RSL_volume_z_to_r(Ray *z_ray, float k, float a);</b>
22 <b>RSL_volume_z_to_r</b> calls <b>RSL_sweep_z_to_r</b> for the number of sweeps. <b>RSL_sweep_z_to_r</b> calls <b>RSL_ray_z_to_r</b> for the number of rays. <b>RSL_ray_z_to_r</b> calls <b>RSL_z_to_r</b> for the number of bins in the ray. <b>RSL_z_to_r</b> computes the function <b>1/a*(dbz - 10*log10(k))</b>.
26 Upon successful completion, a pointer to the appropriate structure is returned. Otherwise, a NULL pointer is returned and errno is set.
29 <p>Author: <a href=john.merritt.html>John H. Merritt</a>