{
prev = sp_turn
sp_turn = who ? sp_players[who] : (sp_turn + 1) % 4
- sp_player = sp_order[sp_turn]
+ if (length(sp_order) == 4)
+ sp_player = sp_order[sp_turn]
return prev
}
} else if ($2 == 0) {
say(FROM " goes nil!")
sp_nil[i] = 1
+ } else {
+ sp_nil[i] = 0
}
if (sp_turn != sp_dealer) {
say("Bidding goes to " sp_player "!")
else {
sp_play(card)
if (sp_state == "play") {
- if (sp_hands[FROM])
+ if (length(sp_hands[FROM]))
say(FROM, "You have: " sp_hand(FROM))
if (sp_piles)
say(sp_player ": it is your turn! " \