We need to use proper accessor functions instead of directly poking into
various structures.
Reviewed-by: Alban Bedel <alban.bedel@avionic-design.de>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
{
struct device *dev = &client->dev;
const struct tca8418_keypad_platform_data *pdata =
{
struct device *dev = &client->dev;
const struct tca8418_keypad_platform_data *pdata =
- client->dev.platform_data;
struct tca8418_keypad *keypad_data;
struct input_dev *input;
const struct matrix_keymap_data *keymap_data = NULL;
struct tca8418_keypad *keypad_data;
struct input_dev *input;
const struct matrix_keymap_data *keymap_data = NULL;