+ try:
+ self.inbuf = []
+ self.serial = Serial(self.port, \
+ baudrate = self.config.baudrate, \
+ parity = self.config.parity, \
+ bytesize = self.config.databits, \
+ stopbits = self.config.stopbits, \
+ timeout = 0)
+ except Exception as ex:
+ return str(ex)
+
+ def disconnect(self):
+ if self.serial and self.serial.isOpen():
+ self.serial.close()
+
+ def running(self):
+ if self.serial == None:
+ return False
+ if self.serial.isOpen() == False:
+ return False
+ return True
+
+ def process(self):
+ items = []
+ while self.serial.readable():
+ try:
+ char = self.serial.read()
+ except Exception as ex:
+ char = ''
+ if char == '':
+ break
+ if char == '\r' or char == '\n':
+ if len(self.inbuf) == 0:
+ continue
+ line = "".join(self.inbuf)
+ item = self._parse_ascii(line)
+ items.append(item)
+ self.inbuf = []
+ else:
+ self.inbuf.append(char)
+ return items
+
+ # Private methods
+ def _parse_ascii(self, line):
+ acc_re = compile("\[ACC\] accX=(.*) accY=(.*) accZ=(.*)")
+ mag_re = compile("\[MAG\] magX=(.*) magY=(.*) magZ=(.*)")
+ lgt_re = compile("\[LGT\] Light Intensity=(.*)")
+ tch_re = compile("\[TCH\] Force=(.*) Distance=(.*)")
+ a2d_re = compile("\[A2D\] ...")
+
+ acc_m = acc_re.match(line)
+ mag_m = mag_re.match(line)
+ lgt_m = lgt_re.match(line)
+ tch_m = tch_re.match(line)
+ a2d_m = a2d_re.match(line)
+
+ state = State()
+ if acc_m:
+ state.acc[0] = float(acc_m.group(1))
+ state.acc[1] = float(acc_m.group(2))
+ state.acc[2] = float(acc_m.group(3))
+ if mag_m:
+ state.acc[0] = float(mag_m.group(1))
+ state.acc[1] = float(mag_m.group(2))
+ state.acc[2] = float(mag_m.group(3))
+ if lgt_m:
+ state.light[0] = float(lgt_m.group(1))
+ if tch_m:
+ state.touch[0] = float(tch_m.group(1))
+ if a2d_m:
+ state.a2d[0] = float(tch_m.group(1))
+ state.a2d[1] = float(tch_m.group(2))
+ state.a2d[2] = float(tch_m.group(3))
+ state.a2d[3] = float(tch_m.group(4))
+ state.a2d[4] = float(tch_m.group(5))
+ state.a2d[5] = float(tch_m.group(6))