class Visual:
def __init__(self, config, device, xively):
+ def get_objects(names):
+ return map(lambda x:
+ self.builder.get_object(x), names)
+
self.config = config
self.device = device
self.xively = xively
self.window = self.builder.get_object("window")
self.settings = self.builder.get_object("settings")
+ self.accs = get_objects(['accx', 'accy', 'accz'])
+ self.mags = get_objects(['magx', 'magy', 'magz'])
+ self.touch = get_objects(['touch'])
+ self.light = get_objects(['light'])
+ self.a2ds = get_objects(['a2d0', 'a2d1', 'a2d2', 'a2d3', 'a2d4', 'a2d5'])
+
# Signal handlers
def on_hide(self, win, *args):
self.settings.hide()
self.settings.show()
return True
- def on_serial(self, win):
- self.device.connect()
+ def on_serial(self, act):
+ if act.get_active():
+ self.status(self.device.connect())
+ else:
+ self.status(self.device.disconnect())
return True
- def on_xively(self, win):
- self.xively.connect()
+ def on_xively(self, act):
+ if act.get_active():
+ self.status(self.xively.connect())
+ else:
+ self.status(self.xively.disconnect())
return True
def on_enable(self, _):
print "Unimplemented: on_enable"
return True
-
+
def on_rate(self, _):
print "Unimplemented: on_rate"
return True
# TODO - send changes back to config
+ def update(self, state):
+ def setxyz(objs, vals):
+ if vals[0]: objs[0].set_text('X: %f' % vals[0])
+ if vals[1]: objs[1].set_text('Y: %f' % vals[1])
+ if vals[2]: objs[2].set_text('Z: %f' % vals[2])
+ def setabs(objs, vals):
+ for i in range(0,len(objs)):
+ if vals[i]: objs[i].set_text('%f' % vals[i])
+
+ setxyz(self.accs, state.acc)
+ setxyz(self.mags, state.mag)
+ setabs(self.touch, state.touch)
+ setabs(self.light, state.light)
+ setabs(self.a2ds, state.a2d)
+
+ def debug(self, state):
+ print 'update: ' + str(state)
+ print '\tacc - ' + str(state.acc)
+ print '\tmag - ' + str(state.mag)
+ print '\tlgt - ' + str(state.light)
+ print '\ttch - ' + str(state.touch)
+ print '\ta2d - ' + str(state.a2d)
+
+ def timer(self):
+ serial = self.builder.get_object("serial_btn")
+ status = self.builder.get_object("conn")
+
+ if self.device.running():
+ serial.set_active(True)
+ status.set_from_stock(gtk.STOCK_YES, gtk.ICON_SIZE_BUTTON)
+ else:
+ serial.set_active(False)
+ status.set_from_stock(gtk.STOCK_NO, gtk.ICON_SIZE_BUTTON)
+ if self.device.running():
+ for item in self.device.process():
+ self.update(item)
+ #self.debug(item)
+
+ return True
+
def run(self):
self.load_config()
self.window.show()
+ gtk.timeout_add(1000/60, self.timer)
gtk.main()
+
+ # Private methods
+ def status(self, msg):
+ if not msg:
+ return
+ status = self.builder.get_object("status")
+ status.push(text=('Error: ' + msg), context_id=0)
+