gis_viewer_project(GIS_VIEWER(opengl),
point->lat, point->lon, point->elev,
&px, &py, &pz);
+ gint win_width = GTK_WIDGET(opengl)->allocation.width;
+ gint win_height = GTK_WIDGET(opengl)->allocation.height;
+ py = win_height - py;
if (pz > 1)
return;
glMatrixMode(GL_PROJECTION); glLoadIdentity();
glMatrixMode(GL_MODELVIEW); glLoadIdentity();
- glOrtho(0, GTK_WIDGET(opengl)->allocation.width,
- 0, GTK_WIDGET(opengl)->allocation.height, -1, 1);
+ glOrtho(0, win_width, win_height, 0, -1, 1);
glTranslated(px - marker->xoff,
py - marker->yoff, 0);
glDisable(GL_DEPTH_TEST);
glEnable(GL_TEXTURE_2D);
glBindTexture(GL_TEXTURE_2D, marker->tex);
+ glDisable(GL_CULL_FACE);
glBegin(GL_QUADS);
- glTexCoord2f(1, 1); glVertex3f(width, 0 , 0);
- glTexCoord2f(1, 0); glVertex3f(width, height, 0);
- glTexCoord2f(0, 0); glVertex3f(0 , height, 0);
- glTexCoord2f(0, 1); glVertex3f(0 , 0 , 0);
+ glTexCoord2f(1, 0); glVertex3f(width, 0 , 0);
+ glTexCoord2f(1, 1); glVertex3f(width, height, 0);
+ glTexCoord2f(0, 1); glVertex3f(0 , height, 0);
+ glTexCoord2f(0, 0); glVertex3f(0 , 0 , 0);
glEnd();
}