guint x_flr = (int)x;
guint y_flr = (int)y;
+ //if (lon == 180 || lon == -180)
+ // g_message("lon=%f w=%d min=%f max=%f dist=%f x=%f rem=%f flr=%d",
+ // lon, w, xmin, xmax, xdist, x, x_rem, x_flr);
+
/* TODO: Fix interpolation at edges:
* - Pad these at the edges instead of wrapping/truncating
* - Figure out which pixels to index (is 0,0 edge, center, etc) */