+++ /dev/null
-#define RSL_FOREACH_VOL(radar, volume, count, index) \
- guint count = 0; \
- for (guint index = 0; index < radar->h.nvolumes; index++) { \
- Volume *volume = radar->v[index]; \
- if (volume == NULL) continue; \
- count++;
-
-#define RSL_FOREACH_SWEEP(volume, sweep, count, index) \
- guint count = 0; \
- for (guint index = 0; index < volume->h.nsweeps; index++) { \
- Sweep *sweep = volume->sweep[index]; \
- if (sweep == NULL || sweep->h.elev == 0) continue; \
- count++;
-
-#define RSL_FOREACH_RAY(sweep, ray, count, index) \
- guint count = 0; \
- for (guint index = 0; index < sweep->h.nrays; index++) { \
- Ray *ray = sweep->ray[index]; \
- if (ray == NULL) continue; \
- count++;
-
-#define RSL_FOREACH_BIN(ray, bin, count, index) \
- guint count = 0; \
- for (guint index = 0; index < ray->h.nbins; index++) { \
- Range bin = ray->range[index]; \
- count++;
-
-#define RSL_FOREACH_END }