#include <stdio.h>
#include "aweather-gui.h"
+#include "plugin-ridge.h"
#include "data.h"
+/****************
+ * GObject code *
+ ****************/
+static void aweather_ridge_plugin_init(AWeatherPluginInterface *iface);
+static void aweather_ridge_expose(AWeatherPlugin *_ridge);
+G_DEFINE_TYPE_WITH_CODE(AWeatherRidge, aweather_ridge, G_TYPE_OBJECT,
+ G_IMPLEMENT_INTERFACE(AWEATHER_TYPE_PLUGIN,
+ aweather_ridge_plugin_init));
+static void aweather_ridge_class_init(AWeatherRidgeClass *klass)
+{
+ GObjectClass *object_class = (GObjectClass*)klass;
+}
+static void aweather_ridge_plugin_init(AWeatherPluginInterface *iface)
+{
+ /* Add methods to the interface */
+ iface->expose = aweather_ridge_expose;
+}
+static void aweather_ridge_init(AWeatherRidge *ridge)
+{
+ /* Set defaults */
+ ridge->gui = NULL;
+}
+
+/*********************
+ * Overlay constants *
+ *********************/
enum {
LAYER_TOPO,
LAYER_COUNTY,
[LAYER_CITY] = {"Cities", "Overlays/Cities/Short/%s_City_Short.gif", TRUE, 6, 0},
};
-static AWeatherGui *gui = NULL;
-/**
+/***********
+ * Helpers *
+ ***********/
+/*
* Load an image into an OpenGL texture
* \param filename Path to the image file
* \return The OpenGL identifier for the texture
*/
-void load_texture(gchar *filename, gboolean updated, gpointer _layer)
+void load_texture(AWeatherRidge *self, layer_t *layer, gchar *filename)
{
- layer_t *layer = _layer;
- aweather_gui_gl_begin(gui);
+ aweather_gui_gl_begin(self->gui);
/* Load image */
GdkPixbuf *pixbuf = gdk_pixbuf_new_from_file(filename, NULL);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
char *base = g_path_get_basename(filename);
- g_message("loaded image: w=%-3d h=%-3d fmt=%x px=(%02x,%02x,%02x,%02x) img=%s",
+ g_debug("AWeatherRidge: load_texture - "
+ "w=%-3d h=%-3d fmt=%x px=(%02x,%02x,%02x,%02x) img=%s",
width, height, format, pixels[0], pixels[1], pixels[2], pixels[3],
base);
g_free(base);
- aweather_gui_gl_end(gui);
+ aweather_gui_gl_end(self->gui);
g_object_unref(pixbuf);
/* Redraw */
- aweather_gui_gl_redraw(gui);
+ aweather_gui_gl_redraw(self->gui);
}
-static void set_site(AWeatherView *view, gchar *site, gpointer user_data)
+
+/*****************
+ * ASync helpers *
+ *****************/
+typedef struct {
+ AWeatherRidge *self;
+ layer_t *layer;
+} cached_t;
+void cached_cb(gchar *filename, gboolean updated, gpointer _udata)
{
- g_message("site changed to %s", site);
- for (int i = 0; i < LAYER_COUNT; i++) {
- gchar *base = "http://radar.weather.gov/ridge/";
- gchar *path = g_strdup_printf(layers[i].fmt, site);
- cache_file(base, path, AWEATHER_NEVER, load_texture, &layers[i]);
- g_free(path);
- }
+ cached_t *udata = _udata;
+ load_texture(udata->self, udata->layer, filename);
+ g_free(udata);
}
-static gboolean expose(GtkWidget *da, GdkEventExpose *event, gpointer user_data)
+/*************
+ * callbacks *
+ *************/
+static void on_site_changed(AWeatherView *view, gchar *site, AWeatherRidge *self)
{
- g_message("ridge:expose");
- glPushMatrix();
- glEnable(GL_TEXTURE_2D);
- glColor4f(1,1,1,1);
-
+ g_debug("AWeatherRidge: on_site_changed - site=%s", site);
for (int i = 0; i < LAYER_COUNT; i++) {
- if (!layers[i].enabled)
- continue;
- glBindTexture(GL_TEXTURE_2D, layers[i].tex);
- glBegin(GL_POLYGON);
- glTexCoord2f(0.0, 0.0); glVertex3f(240*1000*-1.0, 282*1000* 1.0, layers[i].z);
- glTexCoord2f(0.0, 1.0); glVertex3f(240*1000*-1.0, 282*1000*-1.0, layers[i].z);
- glTexCoord2f(1.0, 1.0); glVertex3f(240*1000* 1.0, 282*1000*-1.0, layers[i].z);
- glTexCoord2f(1.0, 0.0); glVertex3f(240*1000* 1.0, 282*1000* 1.0, layers[i].z);
- glEnd();
+ gchar *base = "http://radar.weather.gov/ridge/";
+ gchar *path = g_strdup_printf(layers[i].fmt, site);
+ cached_t *udata = g_malloc(sizeof(cached_t));
+ udata->self = self;
+ udata->layer = &layers[i];
+ cache_file(base, path, AWEATHER_NEVER, cached_cb, udata);
+ g_free(path);
}
-
- glPopMatrix();
- return FALSE;
}
-void toggle_layer(GtkToggleButton *check, gpointer _layer)
+void toggle_layer(GtkToggleButton *check, AWeatherGui *gui)
{
- layer_t *layer = _layer;
+ layer_t *layer = g_object_get_data(G_OBJECT(check), "layer");
layer->enabled = gtk_toggle_button_get_active(check);
aweather_gui_gl_redraw(gui);
}
-gboolean ridge_init(AWeatherGui *_gui)
+/***********
+ * Methods *
+ ***********/
+AWeatherRidge *aweather_ridge_new(AWeatherGui *gui)
{
- gui = _gui;
+ AWeatherRidge *ridge = g_object_new(AWEATHER_TYPE_RIDGE, NULL);
+ ridge->gui = gui;
+
AWeatherView *view = aweather_gui_get_view(gui);
GtkWidget *drawing = aweather_gui_get_widget(gui, "drawing");
GtkWidget *config = aweather_gui_get_widget(gui, "tabs");
GtkWidget *check = gtk_check_button_new_with_label(layers[i].name);
gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(check), layers[i].enabled);
gtk_box_pack_start(GTK_BOX(hbox), check, FALSE, TRUE, 0);
- g_signal_connect(check, "toggled", G_CALLBACK(toggle_layer), &layers[i]);
+ g_object_set_data(G_OBJECT(check), "layer", &layers[i]);
+ g_signal_connect(check, "toggled", G_CALLBACK(toggle_layer), gui);
}
gtk_container_add(GTK_CONTAINER(body), hbox);
gtk_notebook_append_page(GTK_NOTEBOOK(config), body, tab);
- /* Set up OpenGL Stuff */
- g_signal_connect(drawing, "expose-event", G_CALLBACK(expose), NULL);
- g_signal_connect(view, "site-changed", G_CALLBACK(set_site), NULL);
+ g_signal_connect(view, "site-changed", G_CALLBACK(on_site_changed), ridge);
+
+ return ridge;
+}
+
+static void aweather_ridge_expose(AWeatherPlugin *_ridge)
+{
+ AWeatherRidge *ridge = AWEATHER_RIDGE(_ridge);
+
+ g_debug("AWeatherRidge: expose");
+ glPushMatrix();
+ glEnable(GL_TEXTURE_2D);
+ glColor4f(1,1,1,1);
+
+ for (int i = 0; i < LAYER_COUNT; i++) {
+ if (!layers[i].enabled)
+ continue;
+ glBindTexture(GL_TEXTURE_2D, layers[i].tex);
+ glBegin(GL_POLYGON);
+ glTexCoord2f(0.0, 0.0); glVertex3f(240*1000*-1.0, 282*1000* 1.0, layers[i].z);
+ glTexCoord2f(0.0, 1.0); glVertex3f(240*1000*-1.0, 282*1000*-1.0, layers[i].z);
+ glTexCoord2f(1.0, 1.0); glVertex3f(240*1000* 1.0, 282*1000*-1.0, layers[i].z);
+ glTexCoord2f(1.0, 0.0); glVertex3f(240*1000* 1.0, 282*1000* 1.0, layers[i].z);
+ glEnd();
+ }
- return TRUE;
+ glPopMatrix();
}