]> Pileus Git - grits/blobdiff - src/objects/grits-tile.c
Move low level tile loading to GritsTile
[grits] / src / objects / grits-tile.c
index 6ea70f88cbf052e38073b8087e3ea300c7f19c79..b903492332ace5c5e0908f0d402a00c6dc66a4bf 100644 (file)
@@ -224,7 +224,7 @@ void grits_tile_update(GritsTile *tile, GritsPoint *eye,
        }
 
        /* Load the tile */
-       if (!tile->load && !tile->data)
+       if (!tile->load && !tile->pixels && !tile->tex)
                load_func(tile, user_data);
        tile->atime = time(NULL);
        tile->load  = TRUE;
@@ -246,6 +246,99 @@ void grits_tile_update(GritsTile *tile, GritsPoint *eye,
                                load_func, user_data);
 }
 
+/**
+ * grits_tile_load_pixels:
+ * @tile:   the tile to load data into
+ * @pixels: buffered pixel data
+ * @width:  width of the pixel buffer (in pixels)
+ * @height: height of the pixel buffer (in pixels)
+ * @alpha:  TRUE if the pixel data contains an alpha channel
+ *
+ * Load tile data from an in memory pixel buffer.
+ *
+ * This function is thread safe and my be called from outside the main thread.
+ *
+ * Ownership of the pixel buffer is passed to the tile, it should not be freed
+ * or modified after calling this function.
+ *
+ * Returns: TRUE if the image was loaded successfully
+ */
+gboolean grits_tile_load_pixels(GritsTile *tile, guchar *pixels,
+               gint width, gint height, gint alpha)
+{
+       g_debug("GritsTile: load_pixels - %p -> %p (%dx%d:%d)",
+                       tile, pixels, width, height, alpha);
+
+       /* Copy pixbuf data for callback */
+       tile->width  = width;
+       tile->height = height;
+       tile->alpha  = alpha;
+       tile->pixels = pixels;
+
+       /* Queue OpenGL texture load/draw */
+       grits_object_queue_draw(GRITS_OBJECT(tile));
+       return TRUE;
+}
+
+/**
+ * grits_tile_load_file:
+ * @tile: the tile to load data into
+ * @file: path to an image file to load
+ *
+ * Load tile data from a GdkPixbuf
+ * This function is thread safe and my be called from outside the main thread.
+ *
+ * Returns: TRUE if the image was loaded successfully
+ */
+gboolean grits_tile_load_pixbuf(GritsTile *tile, GdkPixbuf *pixbuf)
+{
+       g_debug("GritsTile: load_pixbuf %p -> %p", tile, pixbuf);
+
+       /* Copy pixbuf data for callback */
+       tile->pixbuf = g_object_ref(pixbuf);
+       tile->width  = gdk_pixbuf_get_width(pixbuf);
+       tile->height = gdk_pixbuf_get_height(pixbuf);
+       tile->alpha  = gdk_pixbuf_get_has_alpha(pixbuf);
+       tile->pixels = gdk_pixbuf_get_pixels(pixbuf);
+
+       /* Queue OpenGL texture load/draw */
+       grits_object_queue_draw(GRITS_OBJECT(tile));
+
+       return TRUE;
+}
+
+/**
+ * grits_tile_load_file:
+ * @tile: the tile to load data into
+ * @file: path to an image file to load
+ *
+ * Load tile data from an image file
+ * This function is thread safe and my be called from outside the main thread.
+ *
+ * Returns: TRUE if the image was loaded successfully
+ */
+gboolean grits_tile_load_file(GritsTile *tile, const gchar *file)
+{
+       g_debug("GritsTile: load_file %p -> %s", tile, file);
+
+       /* Load pixbuf */
+       GdkPixbuf *pixbuf = gdk_pixbuf_new_from_file(file, NULL);
+       if (!pixbuf)
+               return FALSE;
+
+       /* Copy pixbuf data for callback */
+       tile->pixbuf = pixbuf;
+       tile->width  = gdk_pixbuf_get_width(pixbuf);
+       tile->height = gdk_pixbuf_get_height(pixbuf);
+       tile->alpha  = gdk_pixbuf_get_has_alpha(pixbuf);
+       tile->pixels = gdk_pixbuf_get_pixels(pixbuf);
+
+       /* Queue OpenGL texture load/draw */
+       grits_object_queue_draw(GRITS_OBJECT(tile));
+
+       return TRUE;
+}
+
 /**
  * grits_tile_find:
  * @root: the root tile to search from
@@ -254,7 +347,7 @@ void grits_tile_update(GritsTile *tile, GritsPoint *eye,
  *
  * Locate the subtile with the highest resolution which contains the given
  * lat/lon point.
- * 
+ *
  * Returns: the child tile
  */
 GritsTile *grits_tile_find(GritsTile *root, gdouble lat, gdouble lon)
@@ -317,8 +410,17 @@ GritsTile *grits_tile_gc(GritsTile *root, time_t atime,
        if (root->parent && !has_children && root->atime < atime &&
                        (root->data || !root->load)) {
                //g_debug("GritsTile: gc/free - %p", root);
-               if (root->data)
-                       free_func(root, user_data);
+               if (root->tex) {
+                       glDeleteTextures(1, &root->tex);
+                       root->tex = 0;
+               }
+               if (root->data) {
+                       if (free_func)
+                               free_func(root, user_data);
+                       else
+                               g_free(root->data);
+                       root->data = NULL;
+               }
                g_object_unref(root);
                return NULL;
        }
@@ -368,10 +470,55 @@ static guint _grits_tile_load_mask(void)
        return tex;
 }
 
+/* Load the texture from saved pixel data */
+static gboolean _grits_tile_load_tex(GritsTile *tile)
+{
+       /* Abort for null tiles */
+       if (!tile)
+               return FALSE;
+
+       /* Defer loading of hidden tiles */
+       if (GRITS_OBJECT(tile)->hidden)
+               return FALSE;
+
+       /* If we're already done loading the text stop */
+       if (tile->tex)
+               return TRUE;
+
+       /* Check if the tile has data yet */
+       if (!tile->pixels)
+               return FALSE;
+
+       /* Create texture */
+       g_debug("GritsTile: load_tex");
+       glGenTextures(1, &tile->tex);
+       glBindTexture(GL_TEXTURE_2D, tile->tex);
+
+       glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
+       glPixelStorei(GL_PACK_ALIGNMENT, 1);
+       glTexImage2D(GL_TEXTURE_2D, 0, 4, tile->width, tile->height, 0,
+                       (tile->alpha ? GL_RGBA : GL_RGB), GL_UNSIGNED_BYTE, tile->pixels);
+       glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+       glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+       glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
+       glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
+
+       /* Free data */
+       if (tile->pixbuf)
+               g_object_unref(tile->pixbuf);
+       else
+               g_free(tile->pixels);
+       tile->pixbuf = NULL;
+       tile->pixels = NULL;
+
+       return TRUE;
+
+}
+
 /* Draw a single tile */
 static void grits_tile_draw_one(GritsTile *tile, GritsOpenGL *opengl, GList *triangles)
 {
-       if (!tile || !tile->data)
+       if (!tile || !tile->tex)
                return;
        if (!triangles)
                g_warning("GritsOpenGL: _draw_tiles - No triangles to draw: edges=%f,%f,%f,%f",
@@ -437,7 +584,7 @@ static void grits_tile_draw_one(GritsTile *tile, GritsOpenGL *opengl, GList *tri
                }
 
                /* Draw triangle */
-               glBindTexture(GL_TEXTURE_2D, *(guint*)tile->data);
+               glBindTexture(GL_TEXTURE_2D, tile->tex);
                glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
                glBegin(GL_TRIANGLES);
                glNormal3dv(tri->p.r->norm); glMultiTexCoord2dv(GL_TEXTURE0, xy[0]); glMultiTexCoord2dv(GL_TEXTURE1, xy[0]); glVertex3dv((double*)tri->p.r);
@@ -455,7 +602,7 @@ static gboolean grits_tile_draw_rec(GritsTile *tile, GritsOpenGL *opengl)
        //              tile ? !!tile->load : 0,
        //              tile ? !!GRITS_OBJECT(tile)->hidden : 0);
 
-       if (!tile || !tile->data || GRITS_OBJECT(tile)->hidden)
+       if (!_grits_tile_load_tex(tile))
                return FALSE;
 
        GritsTile *child = NULL;