]> Pileus Git - grits/blobdiff - src/objects/grits-tile.c
Fix a variety of memory leaks
[grits] / src / objects / grits-tile.c
index ed3feecf8a38950a80c9265f10c08bc51116e180..6ea70f88cbf052e38073b8087e3ea300c7f19c79 100644 (file)
@@ -1,5 +1,5 @@
 /*
- * Copyright (C) 2009-2010 Andy Spencer <andy753421@gmail.com>
+ * Copyright (C) 2009-2010, 2012 Andy Spencer <andy753421@gmail.com>
  *
  * This program is free software: you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
  * representing the OpenGL texture to use when drawing the tile.
  */
 
+#define GL_GLEXT_PROTOTYPES
 #include <config.h>
-#include <GL/gl.h>
+#include <math.h>
+#include <string.h>
+#include "gtkgl.h"
 #include "grits-tile.h"
 
+static guint  grits_tile_mask = 0;
+
 gchar *grits_tile_path_table[2][2] = {
        {"00.", "01."},
        {"10.", "11."},
@@ -61,6 +66,8 @@ GritsTile *grits_tile_new(GritsTile *parent,
        tile->atime  = time(NULL);
        grits_bounds_set_bounds(&tile->coords, 0, 1, 1, 0);
        grits_bounds_set_bounds(&tile->edge, n, s, e, w);
+       if (parent)
+               tile->proj   = parent->proj;
        return tile;
 }
 
@@ -117,22 +124,67 @@ static gboolean _grits_tile_precise(GritsPoint *eye, GritsBounds *bounds,
        gdouble lon_dist  = bounds->e - bounds->w;
        gdouble tile_res  = ll2m(lon_dist, lat_point)/width;
 
-       /* This isn't really right, but it helps with memory since we don't (yet?) test if the tile
-        * would be drawn */
+       /* This isn't really right, but it helps with memory since we don't
+        * (yet?) test if the tile would be drawn */
        gdouble scale = eye->elev / min_dist;
        view_res /= scale;
+       view_res *= 1.8;
        //view_res /= 1.4; /* make it a little nicer, not sure why this is needed */
        //g_message("tile=(%7.2f %7.2f %7.2f %7.2f) "
        //          "eye=(%9.1f %9.1f %9.1f) "
        //          "elev=%9.1f / dist=%9.1f = %f",
-       //              tile->edge.n, tile->edge.s, tile->edge.e, tile->edge.w,
-       //              lat, lon, elev,
-       //              elev, min_dist, scale);
+       //              bounds->n, bounds->s, bounds->e, bounds->w,
+       //              eye->lat, eye->lon, eye->elev,
+       //              eye->elev, min_dist, scale);
 
        return tile_res < max_res ||
               tile_res < view_res;
 }
 
+static void _grits_tile_split_latlon(GritsTile *tile)
+{
+       //g_debug("GritsTile: split - %p", tile);
+       const gdouble rows = G_N_ELEMENTS(tile->children);
+       const gdouble cols = G_N_ELEMENTS(tile->children[0]);
+       const gdouble lat_dist = tile->edge.n - tile->edge.s;
+       const gdouble lon_dist = tile->edge.e - tile->edge.w;
+       const gdouble lat_step = lat_dist / rows;
+       const gdouble lon_step = lon_dist / cols;
+
+       int row, col;
+       grits_tile_foreach_index(tile, row, col) {
+               if (!tile->children[row][col])
+                       tile->children[row][col] =
+                               grits_tile_new(tile, 0, 0, 0, 0);
+               /* Set edges aferwards so that north and south
+                * get reset for mercator projections */
+               GritsTile *child = tile->children[row][col];
+               child->edge.n = tile->edge.n - lat_step*(row+0);
+               child->edge.s = tile->edge.n - lat_step*(row+1);
+               child->edge.e = tile->edge.w + lon_step*(col+1);
+               child->edge.w = tile->edge.w + lon_step*(col+0);
+       }
+}
+
+static void _grits_tile_split_mercator(GritsTile *tile)
+{
+       GritsTile *child = NULL;
+       GritsBounds tmp = tile->edge;
+
+       /* Project */
+       tile->edge.n = asinh(tan(deg2rad(tile->edge.n)));
+       tile->edge.s = asinh(tan(deg2rad(tile->edge.s)));
+
+       _grits_tile_split_latlon(tile);
+
+       /* Convert back to lat-lon */
+       tile->edge = tmp;
+       grits_tile_foreach(tile, child) {
+               child->edge.n = rad2deg(atan(sinh(child->edge.n)));
+               child->edge.s = rad2deg(atan(sinh(child->edge.s)));
+       }
+}
+
 /**
  * grits_tile_update:
  * @root:      the root tile to split
@@ -149,39 +201,49 @@ static gboolean _grits_tile_precise(GritsPoint *eye, GritsBounds *bounds,
  * the tile is recursively subdivided until a sufficient resolution is
  * achieved.
  */
-void grits_tile_update(GritsTile *root, GritsPoint *eye,
+void grits_tile_update(GritsTile *tile, GritsPoint *eye,
                gdouble res, gint width, gint height,
                GritsTileLoadFunc load_func, gpointer user_data)
 {
-       root->atime = time(NULL);
+       GritsTile *child;
+
+       if (tile == NULL)
+               return;
+
        //g_debug("GritsTile: update - %p->atime = %u",
-       //              root, (guint)root->atime);
-       const gdouble rows = G_N_ELEMENTS(root->children);
-       const gdouble cols = G_N_ELEMENTS(root->children[0]);
-       const gdouble lat_dist = root->edge.n - root->edge.s;
-       const gdouble lon_dist = root->edge.e - root->edge.w;
-       const gdouble lat_step = lat_dist / rows;
-       const gdouble lon_step = lon_dist / cols;
-       int row, col;
-       grits_tile_foreach_index(root, row, col) {
-               GritsTile **child = &root->children[row][col];
-               GritsBounds edge;
-               edge.n = root->edge.n-(lat_step*(row+0));
-               edge.s = root->edge.n-(lat_step*(row+1));
-               edge.e = root->edge.w+(lon_step*(col+1));
-               edge.w = root->edge.w+(lon_step*(col+0));
-               if (!_grits_tile_precise(eye, &edge, res,
-                                       width/cols, height/rows)) {
-                       if (!*child) {
-                               *child = grits_tile_new(root, edge.n, edge.s,
-                                               edge.e, edge.w);
-                               load_func(*child, user_data);
+       //              tile, (guint)tile->atime);
+
+       /* Is the parent tile's texture high enough
+        * resolution for this part? */
+       gint xs = G_N_ELEMENTS(tile->children);
+       gint ys = G_N_ELEMENTS(tile->children[0]);
+       if (tile->parent && _grits_tile_precise(eye, &tile->edge,
+                               res, width/xs, height/ys)) {
+               GRITS_OBJECT(tile)->hidden = TRUE;
+               return;
+       }
+
+       /* Load the tile */
+       if (!tile->load && !tile->data)
+               load_func(tile, user_data);
+       tile->atime = time(NULL);
+       tile->load  = TRUE;
+       GRITS_OBJECT(tile)->hidden = FALSE;
+
+       /* Split tile if needed */
+       grits_tile_foreach(tile, child) {
+               if (child == NULL) {
+                       switch (tile->proj) {
+                       case GRITS_PROJ_LATLON:   _grits_tile_split_latlon(tile);   break;
+                       case GRITS_PROJ_MERCATOR: _grits_tile_split_mercator(tile); break;
                        }
-                       grits_tile_update(*child, eye,
-                                       res, width, height,
-                                       load_func, user_data);
                }
        }
+
+       /* Update recursively */
+       grits_tile_foreach(tile, child)
+               grits_tile_update(child, eye, res, width, height,
+                               load_func, user_data);
 }
 
 /**
@@ -250,10 +312,13 @@ GritsTile *grits_tile_gc(GritsTile *root, time_t atime,
                if (root->children[x][y])
                        has_children = TRUE;
        }
-       //g_debug("GritsTile: gc - %p->atime=%u < atime=%u",
-       //              root, (guint)root->atime, (guint)atime);
-       if (!has_children && root->atime < atime && root->data) {
-               free_func(root, user_data);
+       //g_debug("GritsTile: gc - %p kids=%d time=%d data=%d load=%d",
+       //      root, !!has_children, root->atime < atime, !!root->data, !!root->load);
+       if (root->parent && !has_children && root->atime < atime &&
+                       (root->data || !root->load)) {
+               //g_debug("GritsTile: gc/free - %p", root);
+               if (root->data)
+                       free_func(root, user_data);
                g_object_unref(root);
                return NULL;
        }
@@ -281,6 +346,28 @@ void grits_tile_free(GritsTile *root, GritsTileFreeFunc free_func, gpointer user
        g_object_unref(root);
 }
 
+/* Load texture mask so we can draw a texture to just a part of a triangle */
+static guint _grits_tile_load_mask(void)
+{
+       guint tex;
+       const int width = 256, height = 256;
+       guint8 *bytes = g_malloc(width*height);
+       memset(bytes, 0xff, width*height);
+       glGenTextures(1, &tex);
+       glBindTexture(GL_TEXTURE_2D, tex);
+
+       glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, width, height, 0,
+                       GL_ALPHA, GL_UNSIGNED_BYTE, bytes);
+
+       glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+       glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
+
+       glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_BORDER);
+       glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_BORDER);
+       g_free(bytes);
+       return tex;
+}
+
 /* Draw a single tile */
 static void grits_tile_draw_one(GritsTile *tile, GritsOpenGL *opengl, GList *triangles)
 {
@@ -289,8 +376,11 @@ static void grits_tile_draw_one(GritsTile *tile, GritsOpenGL *opengl, GList *tri
        if (!triangles)
                g_warning("GritsOpenGL: _draw_tiles - No triangles to draw: edges=%f,%f,%f,%f",
                        tile->edge.n, tile->edge.s, tile->edge.e, tile->edge.w);
+
        //g_message("drawing %4d triangles for tile edges=%7.2f,%7.2f,%7.2f,%7.2f",
        //              g_list_length(triangles), tile->edge.n, tile->edge.s, tile->edge.e, tile->edge.w);
+       tile->atime = time(NULL);
+
        gdouble n = tile->edge.n;
        gdouble s = tile->edge.s;
        gdouble e = tile->edge.e;
@@ -302,6 +392,8 @@ static void grits_tile_draw_one(GritsTile *tile, GritsOpenGL *opengl, GList *tri
        gdouble xscale = tile->coords.e - tile->coords.w;
        gdouble yscale = tile->coords.s - tile->coords.n;
 
+       glPolygonOffset(0, -tile->zindex);
+
        for (GList *cur = triangles; cur; cur = cur->next) {
                RoamTriangle *tri = cur->data;
 
@@ -344,66 +436,81 @@ static void grits_tile_draw_one(GritsTile *tile, GritsOpenGL *opengl, GList *tri
                        xy[i][1] = tile->coords.n + xy[i][1]*yscale;
                }
 
-               glEnable(GL_TEXTURE_2D);
-               glEnable(GL_POLYGON_OFFSET_FILL);
+               /* Draw triangle */
                glBindTexture(GL_TEXTURE_2D, *(guint*)tile->data);
-               glPolygonOffset(0, -tile->zindex);
+               glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
                glBegin(GL_TRIANGLES);
-               glNormal3dv(tri->p.r->norm); glTexCoord2dv(xy[0]); glVertex3dv((double*)tri->p.r);
-               glNormal3dv(tri->p.m->norm); glTexCoord2dv(xy[1]); glVertex3dv((double*)tri->p.m);
-               glNormal3dv(tri->p.l->norm); glTexCoord2dv(xy[2]); glVertex3dv((double*)tri->p.l);
+               glNormal3dv(tri->p.r->norm); glMultiTexCoord2dv(GL_TEXTURE0, xy[0]); glMultiTexCoord2dv(GL_TEXTURE1, xy[0]); glVertex3dv((double*)tri->p.r);
+               glNormal3dv(tri->p.m->norm); glMultiTexCoord2dv(GL_TEXTURE0, xy[1]); glMultiTexCoord2dv(GL_TEXTURE1, xy[1]); glVertex3dv((double*)tri->p.m);
+               glNormal3dv(tri->p.l->norm); glMultiTexCoord2dv(GL_TEXTURE0, xy[2]); glMultiTexCoord2dv(GL_TEXTURE1, xy[2]); glVertex3dv((double*)tri->p.l);
                glEnd();
        }
 }
 
 /* Draw the tile */
-static void grits_tile_draw_rec(GritsTile *tile, GritsOpenGL *opengl)
+static gboolean grits_tile_draw_rec(GritsTile *tile, GritsOpenGL *opengl)
 {
-       /* Only draw children if possible */
-       gboolean has_children = FALSE;
-       GritsTile *child;
+       //g_debug("GritsTile: draw_rec - tile=%p, data=%d, load=%d, hide=%d", tile,
+       //              tile ? !!tile->data : 0,
+       //              tile ? !!tile->load : 0,
+       //              tile ? !!GRITS_OBJECT(tile)->hidden : 0);
+
+       if (!tile || !tile->data || GRITS_OBJECT(tile)->hidden)
+               return FALSE;
+
+       GritsTile *child = NULL;
+
+       /* Draw child tiles */
+       gboolean draw_parent = FALSE;
        grits_tile_foreach(tile, child)
-               if (child && child->data)
-                       has_children = TRUE;
+               if (!grits_tile_draw_rec(child, opengl))
+                       draw_parent = TRUE;
 
-       GList *triangles = NULL;
-       if (has_children) {
-               /* TODO: simplify this */
-               const gdouble rows = G_N_ELEMENTS(tile->children);
-               const gdouble cols = G_N_ELEMENTS(tile->children[0]);
-               const gdouble lat_dist = tile->edge.n - tile->edge.s;
-               const gdouble lon_dist = tile->edge.e - tile->edge.w;
-               const gdouble lat_step = lat_dist / rows;
-               const gdouble lon_step = lon_dist / cols;
-               int row, col;
-               grits_tile_foreach_index(tile, row, col) {
-                       GritsTile *child = tile->children[row][col];
-                       if (child && child->data) {
-                               grits_tile_draw_rec(child, opengl);
-                       } else {
-                               const gdouble n = tile->edge.n-(lat_step*(row+0));
-                               const gdouble s = tile->edge.n-(lat_step*(row+1));
-                               const gdouble e = tile->edge.w+(lon_step*(col+1));
-                               const gdouble w = tile->edge.w+(lon_step*(col+0));
-                               GList *these = roam_sphere_get_intersect(opengl->sphere,
-                                               FALSE, n, s, e, w);
-                               triangles = g_list_concat(triangles, these);
-                       }
-               }
-       } else {
-               triangles = roam_sphere_get_intersect(opengl->sphere, FALSE,
+       /* Draw parent tile underneath using depth test */
+       if (draw_parent) {
+               GList *triangles = roam_sphere_get_intersect(opengl->sphere, FALSE,
                                tile->edge.n, tile->edge.s, tile->edge.e, tile->edge.w);
-       }
-       if (triangles)
                grits_tile_draw_one(tile, opengl, triangles);
-       g_list_free(triangles);
+               g_list_free(triangles);
+       }
+
+       return TRUE;
 }
 
 static void grits_tile_draw(GritsObject *tile, GritsOpenGL *opengl)
 {
        glEnable(GL_DEPTH_TEST);
        glDepthFunc(GL_LESS);
+       glEnable(GL_ALPHA_TEST);
+       glAlphaFunc(GL_GREATER, 0.1);
+       glEnable(GL_POLYGON_OFFSET_FILL);
+       glEnable(GL_BLEND);
+
+       /* Setup texture mask */
+       if (!grits_tile_mask)
+               grits_tile_mask = _grits_tile_load_mask();
+       glActiveTexture(GL_TEXTURE1);
+       glEnable(GL_TEXTURE_2D);
+       glBindTexture(GL_TEXTURE_2D, grits_tile_mask);
+       glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
+
+       /* Setup texture */
+       glActiveTexture(GL_TEXTURE0);
+       glEnable(GL_TEXTURE_2D);
+
+       /* Hack to show maps tiles with better color */
+       if (GRITS_TILE(tile)->proj == GRITS_PROJ_MERCATOR) {
+               float material_emission[] = {0.5, 0.5, 0.5, 1.0};
+               glMaterialfv(GL_FRONT_AND_BACK, GL_EMISSION, material_emission);
+       }
+
+       /* Draw all tiles */
        grits_tile_draw_rec(GRITS_TILE(tile), opengl);
+
+       /* Disable texture mask */
+       glActiveTexture(GL_TEXTURE1);
+       glDisable(GL_TEXTURE_2D);
+       glActiveTexture(GL_TEXTURE0);
 }