static gboolean grits_poly_runlist(GritsPoly *poly, int i,
void (*render)(gdouble(**)[3]))
{
- //g_debug("GritsPoly: genlist");
if (poly->list[i]) {
glCallList(poly->list[i]);
} else {
render(poly->points);
glEndList();
poly->list[i] = list;
+ //g_debug("GritsPoly: genlist");
}
return FALSE;
}