/*
- * Copyright (C) 2009-2010 Andy Spencer <andy753421@gmail.com>
+ * Copyright (C) 2009-2011 Andy Spencer <andy753421@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
#define GRITS_SKIP_CENTER (1<<2)
#define GRITS_SKIP_STATE (1<<3)
+/* Picking states */
+typedef struct {
+ guint picked : 1;
+ guint selected : 1;
+ guint clicking : 1;
+} GritsState;
+
typedef struct _GritsObject GritsObject;
typedef struct _GritsObjectClass GritsObjectClass;
gboolean hidden; // If true, the object will not be drawn
gdouble lod; // Level of detail, used to hide small objects
guint32 skip; // Bit mask of safe operations
+
+ GritsState state; // Internal, used for picking
+ GdkCursor *cursor; // Internal, cached cursor
};
struct _GritsObjectClass {
/* Move some of these to GObject? */
void (*draw) (GritsObject *object, GritsOpenGL *opengl);
+ void (*pick) (GritsObject *object, GritsOpenGL *opengl);
+ void (*hide) (GritsObject *object, gboolean hidden);
};
GType grits_object_get_type(void);
/* Implemented by sub-classes */
void grits_object_draw(GritsObject *object, GritsOpenGL *opengl);
+void grits_object_hide(GritsObject *object, gboolean hidden);
+
+/* Interal, used by grits_opengl */
+void grits_object_pick(GritsObject *object, GritsOpenGL *opengl);
+gboolean grits_object_set_pointer(GritsObject *object, GdkEvent *event, gboolean selected);
+gboolean grits_object_event(GritsObject *object, GdkEvent *event);
+
/**
* grits_object_queue_draw:
* @object: The #GritsObject that needs drawing
*/
void grits_object_queue_draw(GritsObject *object);
+/**
+ * grits_object_set_cursor:
+ * @object: The #GritsObject to set the cursor for
+ * @cursor: The cursor to use when the object is hovered over
+ *
+ * Causes the cursor to use a particular icon when located over a given object
+ */
+void grits_object_set_cursor(GritsObject *object, GdkCursorType cursor);
+
/**
* grits_object_center:
* @object: The #GritsObject to get the center of