-#include "gis-util.h"
-
-/* GisObject */
-#define GIS_TYPE_OBJECT (gis_object_get_type())
-#define GIS_OBJECT(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj), GIS_TYPE_OBJECT, GisObject))
-#define GIS_IS_OBJECT(obj) (G_TYPE_CHECK_INSTANCE_TYPE((obj), GIS_TYPE_OBJECT))
-#define GIS_OBJECT_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), GIS_TYPE_OBJECT, GisObjectClass))
-#define GIS_IS_OBJECT_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), GIS_TYPE_OBJECT))
-#define GIS_OBJECT_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), GIS_TYPE_OBJECT, GisObjectClass))
-
-typedef struct _GisObject GisObject;
-typedef struct _GisObjectClass GisObjectClass;
-
-struct _GisObject {
- GObject parent_instance;
- GisPoint center;
- gboolean hidden;
- gdouble lod;
+#include "grits-util.h"
+
+/* GritsObject */
+#define GRITS_TYPE_OBJECT (grits_object_get_type())
+#define GRITS_OBJECT(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj), GRITS_TYPE_OBJECT, GritsObject))
+#define GRITS_IS_OBJECT(obj) (G_TYPE_CHECK_INSTANCE_TYPE((obj), GRITS_TYPE_OBJECT))
+#define GRITS_OBJECT_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), GRITS_TYPE_OBJECT, GritsObjectClass))
+#define GRITS_IS_OBJECT_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), GRITS_TYPE_OBJECT))
+#define GRITS_OBJECT_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), GRITS_TYPE_OBJECT, GritsObjectClass))
+
+/* Bitmask of things to skip while drawing the object */
+#define GRITS_SKIP_LOD (1<<0)
+#define GRITS_SKIP_HORIZON (1<<1)
+#define GRITS_SKIP_CENTER (1<<2)
+#define GRITS_SKIP_STATE (1<<3)
+
+/* Mouse move threshold for clicking */
+#define GRITS_CLICK_THRESHOLD 8
+
+/* Picking states */
+typedef struct {
+ guint picked : 1;
+ guint selected : 1;
+ guint clicking : 6;
+} GritsState;
+
+typedef struct _GritsObject GritsObject;
+typedef struct _GritsObjectClass GritsObjectClass;
+
+#include "grits-opengl.h"
+struct _GritsObject {
+ GObject parent_instance;
+ GritsViewer *viewer; // The viewer the object was added to
+ gpointer ref; // Reference for objects that have been added
+ GritsPoint center; // Center of the object
+ gboolean hidden; // If true, the object will not be drawn
+ gdouble lod; // Level of detail, used to hide small objects
+ guint32 skip; // Bit mask of safe operations
+
+ GritsState state; // Internal, used for picking
+ GdkCursor *cursor; // Internal, cached cursor