void grits_object_hide(GritsObject *object, gboolean hidden);
/* Interal, used by grits_opengl */
-void grits_object_pick_begin(GritsObject *object, GritsOpenGL *opengl);
-void grits_object_pick_pointer(GritsObject *object, double x, double y);
-void grits_object_pick_end(GritsObject *object);
-void grits_object_event(GritsObject *object, GdkEvent *event);
+void grits_object_pick(GritsObject *object, GritsOpenGL *opengl);
+gboolean grits_object_set_pointer(GritsObject *object, GdkEvent *event, gboolean selected);
+gboolean grits_object_event(GritsObject *object, GdkEvent *event);
/**
* grits_object_queue_draw: