]> Pileus Git - grits/blobdiff - src/objects/grits-object.c
Add mouse enter/leave signals to objects
[grits] / src / objects / grits-object.c
index 455723d0e9223fa08303dc00b0e6b837e27dc7ec..6abc4eb26f3ba70b3ff25a945f2af5918cd38d44 100644 (file)
 
 #include "grits-object.h"
 
+/* Constants */
+enum {
+       SIG_ENTER,
+       SIG_LEAVE,
+       NUM_SIGNALS,
+};
+static guint signals[NUM_SIGNALS];
 
-/**
- * grits_object_draw:
- * @object: the object
- * @opengl: the viewer the object is being displayed in
- *
- * Perform any OpenGL commands necessasairy to draw the object.
- *
- * The GL_PROJECTION and GL_MODELVIEW matricies and GL_ALL_ATTRIB_BITS will be
- * restored to the default state after the call to draw.
- */
-void grits_object_draw(GritsObject *object, GritsOpenGL *opengl)
+void grits_object_pickdraw(GritsObject *object, GritsOpenGL *opengl, gboolean pick)
 {
        GritsObjectClass *klass = GRITS_OBJECT_GET_CLASS(object);
        if (!klass->draw) {
@@ -57,47 +54,182 @@ void grits_object_draw(GritsObject *object, GritsOpenGL *opengl)
        if (object->hidden)
                return;
 
-       /* Skip out of range objects */
-       if (object->lod > 0) {
+       /* Support GritsTester */
+       if (!GRITS_IS_OPENGL(opengl)) {
+               g_debug("GritsObject: draw - drawing raw object");
+               klass->draw(object, opengl);
+               return;
+       }
+
+       /* Calculae distance for LOD and horizon tests */
+       GritsPoint *center = &object->center;
+       if ((!(object->skip & GRITS_SKIP_LOD) ||
+            !(object->skip & GRITS_SKIP_HORIZON)) &&
+           (center->elev != -EARTH_R)) {
                /* LOD test */
                gdouble eye[3], obj[3];
-               grits_viewer_get_location(GRITS_VIEWER(opengl), &eye[0], &eye[1], &eye[2]);
+               grits_viewer_get_location(GRITS_VIEWER(opengl),
+                               &eye[0], &eye[1], &eye[2]);
                gdouble elev = eye[2];
-               lle2xyz(eye[0], eye[1], eye[2], &eye[0], &eye[1], &eye[2]);
-               lle2xyz(object->center.lat, object->center.lon, object->center.elev,
-                       &obj[0], &obj[1], &obj[2]);
+               lle2xyz(eye[0], eye[1], eye[2],
+                               &eye[0], &eye[1], &eye[2]);
+               lle2xyz(center->lat, center->lon, center->elev,
+                               &obj[0], &obj[1], &obj[2]);
                gdouble dist = distd(obj, eye);
-               if (object->lod < dist)
-                       return;
 
-               /* Horizon testing */
-               gdouble c = EARTH_R+elev;
-               gdouble a = EARTH_R;
-               gdouble horizon = sqrt(c*c - a*a);
-               if (dist > horizon)
-                       return;
+               /* Level of detail test */
+               if (!(object->skip & GRITS_SKIP_LOD)
+                               && object->lod > 0) {
+                       if (object->lod < dist)
+                               return;
+               }
+
+               /* Horizon test */
+               if (!(object->skip & GRITS_SKIP_HORIZON)) {
+                       gdouble c = EARTH_R+elev;
+                       gdouble a = EARTH_R;
+                       gdouble horizon = sqrt(c*c - a*a);
+                       if (dist > horizon)
+                               return;
+               }
        }
 
        /* Save state, draw, restore state */
        g_mutex_lock(opengl->sphere_lock);
-       glPushAttrib(GL_ALL_ATTRIB_BITS);
-       glMatrixMode(GL_PROJECTION); glPushMatrix();
-       glMatrixMode(GL_MODELVIEW);  glPushMatrix();
+       if (!(object->skip & GRITS_SKIP_STATE)) {
+               glPushAttrib(GL_ALL_ATTRIB_BITS);
+               glMatrixMode(GL_PROJECTION); glPushMatrix();
+               glMatrixMode(GL_MODELVIEW);  glPushMatrix();
+       }
 
-       klass->draw(object, opengl);
+       if (!(object->skip & GRITS_SKIP_CENTER))
+               grits_viewer_center_position(GRITS_VIEWER(opengl),
+                               object->center.lat,
+                               object->center.lon,
+                               object->center.elev);
 
-       glPopAttrib();
-       glMatrixMode(GL_PROJECTION); glPopMatrix();
-       glMatrixMode(GL_MODELVIEW);  glPopMatrix();
+       if (pick && klass->pick)
+               klass->pick(object, opengl);
+       else
+               klass->draw(object, opengl);
+
+       if (!(object->skip & GRITS_SKIP_STATE)) {
+               glPopAttrib();
+               glMatrixMode(GL_PROJECTION); glPopMatrix();
+               glMatrixMode(GL_MODELVIEW);  glPopMatrix();
+       }
        g_mutex_unlock(opengl->sphere_lock);
 }
 
+/**
+ * grits_object_draw:
+ * @object: the object
+ * @opengl: the viewer the object is being displayed in
+ *
+ * Perform any OpenGL commands necessasairy to draw the object.
+ *
+ * The GL_PROJECTION and GL_MODELVIEW matricies and GL_ALL_ATTRIB_BITS will be
+ * restored to the default state after the call to draw.
+ */
+void grits_object_draw(GritsObject *object, GritsOpenGL *opengl)
+{
+       grits_object_pickdraw(object, opengl, FALSE);
+}
+
+void grits_object_hide(GritsObject *object, gboolean hidden)
+{
+       GritsObjectClass *klass = GRITS_OBJECT_GET_CLASS(object);
+       object->hidden = hidden;
+       if (klass->hide)
+               klass->hide(object, hidden);
+}
+
+void grits_object_queue_draw(GritsObject *object)
+{
+       if (object->viewer)
+               gtk_widget_queue_draw(GTK_WIDGET(object->viewer));
+}
+
+/* Event handling */
+void grits_object_pick_begin(GritsObject *object, GritsOpenGL *opengl)
+{
+       object->state.picked = FALSE;
+
+       /* Check for connected signals */
+       for (int i = 0; i < NUM_SIGNALS; i++) {
+               if (g_signal_has_handler_pending(object, signals[i], 0, FALSE)) {
+                       /* Someone is watching, render the object _once_ */
+                       glPushName((guint)object);
+                       grits_object_pickdraw(object, opengl, TRUE);
+                       glPopName();
+                       return;
+               }
+       }
+}
+
+void grits_object_pick_pointer(GritsObject *object, double x, double y)
+{
+       object->state.picked = TRUE;
+}
+
+void grits_object_pick_end(GritsObject *object)
+{
+       if (object->state.picked) {
+               if (!object->state.selected)
+                       g_signal_emit(object, signals[SIG_ENTER], 0);
+               object->state.selected = TRUE;
+       } else {
+               if (object->state.selected)
+                       g_signal_emit(object, signals[SIG_LEAVE], 0);
+               object->state.selected = FALSE;
+       }
+}
+
 /* GObject stuff */
 G_DEFINE_ABSTRACT_TYPE(GritsObject, grits_object, G_TYPE_OBJECT);
 static void grits_object_init(GritsObject *object)
 {
+       object->center.lat  =  0;
+       object->center.lon  =  0;
+       object->center.elev = -EARTH_R;
 }
 
 static void grits_object_class_init(GritsObjectClass *klass)
 {
+       GObjectClass *gobject_class = G_OBJECT_CLASS(klass);
+
+       /**
+        * GritsObject::enter:
+        * @object: the object.
+        *
+        * The ::enter signal is emitted when the pointer moves over the object
+        */
+       signals[SIG_ENTER] = g_signal_new(
+                       "enter",
+                       G_TYPE_FROM_CLASS(gobject_class),
+                       G_SIGNAL_RUN_LAST,
+                       0,
+                       NULL,
+                       NULL,
+                       g_cclosure_marshal_VOID__VOID,
+                       G_TYPE_NONE,
+                       0);
+
+       /**
+        * GritsViewer::leave:
+        * @object: the object.
+        *
+        * The ::leave signal is emitted when the pointer moves away from the
+        * object
+        */
+       signals[SIG_LEAVE] = g_signal_new(
+                       "leave",
+                       G_TYPE_FROM_CLASS(gobject_class),
+                       G_SIGNAL_RUN_LAST,
+                       0,
+                       NULL,
+                       NULL,
+                       g_cclosure_marshal_VOID__VOID,
+                       G_TYPE_NONE,
+                       0);
 }