- glTexCoord2f(1, 1); glVertex3f(width, 0 , 0);
- glTexCoord2f(1, 0); glVertex3f(width, height, 0);
- glTexCoord2f(0, 0); glVertex3f(0 , height, 0);
- glTexCoord2f(0, 1); glVertex3f(0 , 0 , 0);
+ glTexCoord2f(1, 0); glVertex3f(width, 0 , 0);
+ glTexCoord2f(1, 1); glVertex3f(width, height, 0);
+ glTexCoord2f(0, 1); glVertex3f(0 , height, 0);
+ glTexCoord2f(0, 0); glVertex3f(0 , 0 , 0);