#include "roam.h"
#include "objects/gis-object.h"
+#include "objects/gis-tile.h"
#include "objects/gis-marker.h"
#include "objects/gis-callback.h"
tile->edge.n, tile->edge.s, tile->edge.e, tile->edge.w);
//g_message("drawing %4d triangles for tile edges=%7.2f,%7.2f,%7.2f,%7.2f",
// g_list_length(triangles), tile->edge.n, tile->edge.s, tile->edge.e, tile->edge.w);
+ gdouble n = tile->edge.n;
+ gdouble s = tile->edge.s;
+ gdouble e = tile->edge.e;
+ gdouble w = tile->edge.w;
+
+ gdouble londist = e - w;
+ gdouble latdist = n - s;
+
+ gdouble xscale = tile->coords.e - tile->coords.w;
+ gdouble yscale = tile->coords.s - tile->coords.n;
+
for (GList *cur = triangles; cur; cur = cur->next) {
RoamTriangle *tri = cur->data;
if (lon[2] > 90) lon[2] -= 360;
}
- gdouble n = tile->edge.n;
- gdouble s = tile->edge.s;
- gdouble e = tile->edge.e;
- gdouble w = tile->edge.w;
-
- gdouble londist = e - w;
- gdouble latdist = n - s;
-
gdouble xy[3][2] = {
{(lon[0]-w)/londist, 1-(lat[0]-s)/latdist},
{(lon[1]-w)/londist, 1-(lat[1]-s)/latdist},
if (lat[1] == 90 || lat[1] == -90) xy[1][0] = 0.5;
if (lat[2] == 90 || lat[2] == -90) xy[2][0] = 0.5;
+ /* Scale to tile coords */
+ for (int i = 0; i < 3; i++) {
+ xy[i][0] = tile->coords.w + xy[i][0]*xscale;
+ xy[i][1] = tile->coords.n + xy[i][1]*yscale;
+ }
+
glEnable(GL_TEXTURE_2D);
glEnable(GL_POLYGON_OFFSET_FILL);
glBindTexture(GL_TEXTURE_2D, *(guint*)tile->data);
static void _draw_object(GisOpenGL *opengl, GisObject *object)
{
//g_debug("GisOpenGL: draw_object");
+ /* Skip hidden objects */
+ if (object->hidden)
+ return;
+
/* Skip out of range objects */
if (object->lod > 0) {
/* LOD test */
static void gis_opengl_center_position(GisViewer *_opengl, gdouble lat, gdouble lon, gdouble elev)
{
- GisOpenGL *opengl = GIS_OPENGL(_opengl);
glRotatef(lon, 0, 1, 0);
glRotatef(-lat, 1, 0, 0);
glTranslatef(0, 0, elev2rad(elev));
px, py, pz);
}
-static void gis_opengl_set_height_func(GisViewer *_opengl, GisTile *tile,
+static void gis_opengl_set_height_func(GisViewer *_opengl, GisBounds *bounds,
RoamHeightFunc height_func, gpointer user_data, gboolean update)
{
GisOpenGL *opengl = GIS_OPENGL(_opengl);
- if (!tile)
- return;
/* TODO: get points? */
g_mutex_lock(opengl->sphere_lock);
GList *triangles = roam_sphere_get_intersect(opengl->sphere, TRUE,
- tile->edge.n, tile->edge.s, tile->edge.e, tile->edge.w);
+ bounds->n, bounds->s, bounds->e, bounds->w);
for (GList *cur = triangles; cur; cur = cur->next) {
RoamTriangle *tri = cur->data;
RoamPoint *points[] = {tri->p.l, tri->p.m, tri->p.r, tri->split};
for (int i = 0; i < G_N_ELEMENTS(points); i++) {
- if (tile->edge.n >= points[i]->lat && points[i]->lat >= tile->edge.s &&
- tile->edge.e >= points[i]->lon && points[i]->lon >= tile->edge.w) {
+ if (bounds->n >= points[i]->lat && points[i]->lat >= bounds->s &&
+ bounds->e >= points[i]->lon && points[i]->lon >= bounds->w) {
points[i]->height_func = height_func;
points[i]->height_data = user_data;
roam_point_update_height(points[i]);