#include "gis-opengl.h"
#include "roam.h"
-#include "wms.h"
#define FOV_DIST 2000.0
#define MPPX(dist) (4*dist/FOV_DIST)
/*************
* ROAM Code *
*************/
-void roam_queue_draw(WmsCacheNode *node, gpointer _self)
-{
- gtk_widget_queue_draw(GTK_WIDGET(_self));
-}
-
-static void set_camera(GisOpenGL *self)
+static void set_visuals(GisOpenGL *self)
{
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
+
+ /* Camera 1 */
double lat, lon, elev, rx, ry, rz;
gis_view_get_location(self->view, &lat, &lon, &elev);
gis_view_get_rotation(self->view, &rx, &ry, &rz);
glRotatef(rx, 1, 0, 0);
glRotatef(rz, 0, 0, 1);
- glTranslatef(0, 0, -elev2rad(elev));
- glRotatef(lat, 1, 0, 0);
- glRotatef(-lon, 0, 1, 0);
-}
-static void set_visuals(GisOpenGL *self)
-{
/* Lighting */
- glMatrixMode(GL_MODELVIEW);
- glLoadIdentity();
#ifdef ROAM_DEBUG
float light_ambient[] = {0.7f, 0.7f, 0.7f, 1.0f};
float light_diffuse[] = {2.0f, 2.0f, 2.0f, 1.0f};
glDisable(GL_TEXTURE_2D);
glDisable(GL_COLOR_MATERIAL);
- /* Camera */
- set_camera(self);
+ /* Camera 2 */
+ glTranslatef(0, 0, -elev2rad(elev));
+ glRotatef(lat, 1, 0, 0);
+ glRotatef(-lon, 0, 1, 0);
/* Misc */
- gdouble lat, lon, elev;
- gis_view_get_location(self->view, &lat, &lon, &elev);
gdouble rg = MAX(0, 1-(elev/20000));
gdouble blue = MAX(0, 1-(elev/50000));
glClearColor(MIN(0.65,rg), MIN(0.65,rg), MIN(1,blue), 1.0f);
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
#ifndef ROAM_DEBUG
- set_visuals(self);
- glEnable(GL_TEXTURE_2D);
- glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
- roam_sphere_draw(self->sphere);
+ gis_plugins_foreach(self->plugins, G_CALLBACK(on_expose_plugin), self);
+
+ if (self->wireframe) {
+ set_visuals(self);
+ glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
+ roam_sphere_draw(self->sphere);
+ }
#else
set_visuals(self);
glColor4f(0.0, 0.0, 9.0, 0.6);
//roam_sphere_draw_normals(self->sphere);
#endif
- gis_plugins_foreach(self->plugins, G_CALLBACK(on_expose_plugin), self);
-
set_visuals(self);
gis_opengl_end(self);
gis_opengl_flush(self);
gis_view_get_location(self->view, &lat, &lon, &elev);
pan = MIN(elev/(EARTH_R/2), 30);
guint kv = event->keyval;
+ gdk_threads_leave();
if (kv == GDK_Left || kv == GDK_h) gis_view_pan(self->view, 0, -pan, 0);
else if (kv == GDK_Down || kv == GDK_j) gis_view_pan(self->view, -pan, 0, 0);
else if (kv == GDK_Up || kv == GDK_k) gis_view_pan(self->view, pan, 0, 0);
else if (kv == GDK_L) gis_view_rotate(self->view, 0, 0, 2);
/* Testing */
+ else if (kv == GDK_w) {self->wireframe = !self->wireframe; gtk_widget_queue_draw(GTK_WIDGET(self));}
#ifdef ROAM_DEBUG
else if (kv == GDK_n) roam_sphere_split_one(self->sphere);
else if (kv == GDK_p) roam_sphere_merge_one(self->sphere);
else if (kv == GDK_r) roam_sphere_split_merge(self->sphere);
else if (kv == GDK_u) roam_sphere_update_errors(self->sphere);
+ gdk_threads_enter();
gtk_widget_queue_draw(GTK_WIDGET(self));
+#else
+ gdk_threads_enter();
#endif
return TRUE;
}
+static gboolean _update_errors_cb(gpointer sphere)
+{
+ roam_sphere_update_errors(sphere);
+ return FALSE;
+}
static void on_view_changed(GisView *view,
gdouble _1, gdouble _2, gdouble _3, GisOpenGL *self)
{
g_debug("GisOpenGL: on_view_changed");
+ gdk_threads_enter();
gis_opengl_begin(self);
set_visuals(self);
#ifndef ROAM_DEBUG
- roam_sphere_update_errors(self->sphere);
+ g_idle_add_full(G_PRIORITY_HIGH_IDLE+30, _update_errors_cb, self->sphere, NULL);
+ //roam_sphere_update_errors(self->sphere);
#endif
gis_opengl_redraw(self);
gis_opengl_end(self);
+ gdk_threads_leave();
}
static gboolean on_idle(GisOpenGL *self)
{
//g_debug("GisOpenGL: on_idle");
+ gdk_threads_enter();
gis_opengl_begin(self);
if (roam_sphere_split_merge(self->sphere))
gis_opengl_redraw(self);
gis_opengl_end(self);
+ gdk_threads_leave();
return TRUE;
}
glTranslatef(0, 0, elev2rad(elev));
}
+void gis_opengl_render_tile(GisOpenGL *self, GisTile *tile)
+{
+ if (!tile || !tile->data)
+ return;
+ GList *triangles = roam_sphere_get_intersect(self->sphere,
+ tile->edge.n, tile->edge.s, tile->edge.e, tile->edge.w);
+ if (!triangles)
+ g_warning("GisOpenGL: render_tiles - No triangles to draw: edges=%f,%f,%f,%f",
+ tile->edge.n, tile->edge.s, tile->edge.e, tile->edge.w);
+ //g_message("rendering %4d triangles for tile edges=%7.2f,%7.2f,%7.2f,%7.2f",
+ // g_list_length(triangles), tile->edge.n, tile->edge.s, tile->edge.e, tile->edge.w);
+ for (GList *cur = triangles; cur; cur = cur->next) {
+ RoamTriangle *tri = cur->data;
+
+ gdouble lat[3] = {tri->p.r->lat, tri->p.m->lat, tri->p.l->lat};
+ gdouble lon[3] = {tri->p.r->lon, tri->p.m->lon, tri->p.l->lon};
+
+ if (lon[0] < -90 || lon[1] < -90 || lon[2] < -90) {
+ if (lon[0] > 90) lon[0] -= 360;
+ if (lon[1] > 90) lon[1] -= 360;
+ if (lon[2] > 90) lon[2] -= 360;
+ }
+
+ gdouble n = tile->edge.n;
+ gdouble s = tile->edge.s;
+ gdouble e = tile->edge.e;
+ gdouble w = tile->edge.w;
+
+ gdouble londist = e - w;
+ gdouble latdist = n - s;
+
+ gdouble xy[][3] = {
+ {(lon[0]-w)/londist, 1-(lat[0]-s)/latdist},
+ {(lon[1]-w)/londist, 1-(lat[1]-s)/latdist},
+ {(lon[2]-w)/londist, 1-(lat[2]-s)/latdist},
+ };
+
+ glEnable(GL_TEXTURE_2D);
+ glBindTexture(GL_TEXTURE_2D, *(guint*)tile->data);
+ glBegin(GL_TRIANGLES);
+ glNormal3dv(tri->p.r->norm); glTexCoord2dv(xy[0]); glVertex3dv((double*)tri->p.r);
+ glNormal3dv(tri->p.m->norm); glTexCoord2dv(xy[1]); glVertex3dv((double*)tri->p.m);
+ glNormal3dv(tri->p.l->norm); glTexCoord2dv(xy[2]); glVertex3dv((double*)tri->p.l);
+ glEnd();
+ }
+ g_list_free(triangles);
+}
+
+void gis_opengl_render_tiles(GisOpenGL *opengl, GisTile *tile)
+{
+ /* Only render children if possible */
+ gboolean has_children = TRUE;
+ GisTile *child;
+ gis_tile_foreach(tile, child)
+ if (!child || !child->data)
+ has_children = FALSE;
+ if (has_children)
+ /* Only render children */
+ gis_tile_foreach(tile, child)
+ gis_opengl_render_tiles(opengl, child);
+ else
+ /* No children, render this tile */
+ gis_opengl_render_tile(opengl, tile);
+}
+
+void gis_opengl_set_height_func(GisOpenGL *self, GisTile *tile,
+ RoamHeightFunc height_func, gpointer user_data, gboolean update)
+{
+ if (!tile)
+ return;
+ /* TODO: get points? */
+ GList *triangles = roam_sphere_get_intersect(self->sphere,
+ tile->edge.n, tile->edge.s, tile->edge.e, tile->edge.w);
+ for (GList *cur = triangles; cur; cur = cur->next) {
+ RoamTriangle *tri = cur->data;
+ RoamPoint *points[] = {tri->p.l, tri->p.m, tri->p.r, tri->split};
+ for (int i = 0; i < G_N_ELEMENTS(points); i++) {
+ points[i]->height_func = height_func;
+ points[i]->height_data = user_data;
+ roam_point_update_height(points[i]);
+ }
+ }
+ g_list_free(triangles);
+}
+
+static void _gis_opengl_clear_height_func_rec(RoamTriangle *root)
+{
+ if (!root)
+ return;
+ RoamPoint *points[] = {root->p.l, root->p.m, root->p.r, root->split};
+ for (int i = 0; i < G_N_ELEMENTS(points); i++) {
+ points[i]->height_func = NULL;
+ points[i]->height_data = NULL;
+ roam_point_update_height(points[i]);
+ }
+ _gis_opengl_clear_height_func_rec(root->kids[0]);
+ _gis_opengl_clear_height_func_rec(root->kids[1]);
+}
+void gis_opengl_clear_height_func(GisOpenGL *self)
+{
+ for (int i = 0; i < G_N_ELEMENTS(self->sphere->roots); i++)
+ _gis_opengl_clear_height_func_rec(self->sphere->roots[i]);
+}
+
void gis_opengl_redraw(GisOpenGL *self)
{
g_debug("GisOpenGL: redraw");
g_assert(GIS_IS_OPENGL(self));
GdkGLDrawable *gldrawable = gtk_widget_get_gl_drawable(GTK_WIDGET(self));
gdk_gl_drawable_gl_end(gldrawable);
+ gdk_threads_leave();
}
void gis_opengl_flush(GisOpenGL *self)
{
g_object_set(self, "can-focus", TRUE, NULL);
#ifndef ROAM_DEBUG
- self->sm_source = g_timeout_add(10, (GSourceFunc)on_idle, self);
+ self->sm_source = g_timeout_add_full(G_PRIORITY_HIGH_IDLE+30, 33, (GSourceFunc)on_idle, self, NULL);
#endif
g_signal_connect(self, "realize", G_CALLBACK(on_realize), NULL);