-m4_define([grits_release], [0.6.2])
-m4_define([grits_version], [2:1:0])
+m4_define([grits_release], [0.6.3])
+m4_define([grits_version], [3:0:1])
m4_define([grits_subdir], [grits2])
# Init and options
AM_CONDITIONAL(HAVE_GLUT, test "$GLUT_LIBS" != "")
AC_SUBST(GLUT_LIBS)
-# Test for Windows vs. Unix
+# Test for windowing system
case "${host}" in
- *mingw32*) WIN32="yes" ;;
- *cygwin*) WIN32="yes" ;;
- *) WIN32="no" ;;
+ *mingw32*) SYS="WIN" ;;
+ *cygwin*) SYS="WIN" ;;
+ *apple*) SYS="MAC" ;;
+ *) SYS="X11" ;;
esac
-if test "$WIN32" = yes; then
- ac_default_prefix="/"
-fi
-AM_CONDITIONAL([WIN32], test "$WIN32" = "yes")
-AM_CONDITIONAL([NOTWIN32], test "$WIN32" = "no")
+AM_CONDITIONAL([SYS_WIN], test "$SYS" = "WIN")
+AM_CONDITIONAL([SYS_MAC], test "$SYS" = "MAC")
+AM_CONDITIONAL([SYS_X11], test "$SYS" = "X11")
-# Configure GL flags
-if test "$WIN32" = yes; then
- GL_CFLAGS=""
- GL_LIBS="-lglu32 -lopengl32"
-else
- GL_CFLAGS=""
- GL_LIBS="-lGL -lGLU"
-fi
+# OpenGL flags
+GL_CFLAGS="-DSYS_$SYS"
+case "$SYS" in
+ "WIN") GL_LIBS="-lglu32 -lopengl32" ;;
+ "MAC") GL_LIBS="-framework OpenGL" ;;
+ "X11") GL_LIBS="-lGL -lGLU" ;;
+esac
AC_SUBST([GL_CFLAGS])
AC_SUBST([GL_LIBS])
+# Check for relative build
+AC_ARG_ENABLE(relative, [AS_HELP_STRING([--enable-relative],
+ [enable runtime search paths @<:@default=no@:>@])],
+ [DOTS=".."; ac_default_prefix="/"])
+AC_SUBST([DOTS])
+
# Output
AC_CONFIG_FILES([
Makefile