Road plan
---------
-0.1 - Working
- * Fix all memory leaks
- * Asynchronous IO and data loading
- * Pre-load textures and polys in OpenGL
- * Get rid of global `self' references in plugins
+* Use Vertex Arrays/
+ VertexBufferObjects/
+ DisplayLists/
+ glInterleavedArrays
+* States/cities/roads overlays
+* Atmosphere
+* Mouse control
-0.x - Volume scans
- * Display iso surfaces of volume scans
+Roam update
+-----------
+* Find a better way to fix great circle errors
+* Improve garbage collection (use timeout?)
+* Refactor height functions
+* Fix texture rendering at edges w/ linear filtering
-0.x - GIS
- * Replace RIDGE overlays with GIS images
- * Set up LLH coordinate system
- * Generic Time/Location selection
- (not dependent on level 2 listings)
-
-0.x - More data
- * Derived from Level 2:
- * Composite reflectivity
- * Storm relative motion
- * Echo tops
- * Warning/watch boxes
- * Fronts
- * Air pressure
-
-0.x - Animation
- * Loop though times
+vim: ts=2 sw=2 sts=2