]> Pileus Git - aweather/blob - src/radar.c
adding initial ridge overlay code, swiching from cubes to teapots, and a few other...
[aweather] / src / radar.c
1 #include <config.h>
2 #include <gtk/gtk.h>
3 #include <gtk/gtkgl.h>
4 #include <gdk/gdkkeysyms.h>
5 #include <GL/gl.h>
6 #include <math.h>
7
8 #include "rsl.h"
9
10 #include "radar.h"
11
12 GtkWidget *drawing;
13 static Sweep *cur_sweep = NULL;  // make this not global
14 static int nred, ngreen, nblue;
15 static char red[256], green[256], blue[256];
16 static guint sweep_tex = 0;
17
18 static guint8 get_alpha(guint8 db)
19 {
20         if (db == BADVAL) return 0;
21         if (db == RFVAL ) return 0;
22         if (db == APFLAG) return 0;
23         if (db == NOECHO) return 0;
24         if (db == 0     ) return 0;
25         //if      (db > 60) return 0;
26         //else if (db < 10) return 0;
27         //else if (db < 25) return (db-10)*(255.0/15);
28         else              return 255;
29 }
30
31 //#ifdef USE_TWO_BYTE_PRECISION
32 //#define F_FACTOR 100.0
33 //#define F_DR_FACTOR 1000.0
34 //#define F_DZ_RANGE_OFFSET 50
35 //#else
36 //#define F_FACTOR 2.0
37 //#define F_DR_FACTOR 10.0
38 //#define F_DZ_RANGE_OFFSET 32
39 //#endif
40 //#define F_OFFSET 4
41 //static float dz_f(Range x)
42 //{
43 //      if (x >= F_OFFSET)
44 //              return (((float)x-F_OFFSET)/F_FACTOR - F_DZ_RANGE_OFFSET);
45 //      if (x == 0) return BADVAL;
46 //      if (x == 1) return RFVAL;
47 //      if (x == 2) return APFLAG;
48 //      if (x == 3) return NOECHO;
49 //      return BADVAL;
50 //}
51
52 /* Convert a sweep to an 2d array of data points */
53 static void bscan_sweep(Sweep *sweep, guint8 **data, int *width, int *height)
54 {
55         /* Calculate max number of bins */
56         int i, max_bins = 0;
57         for (i = 0; i < sweep->h.nrays; i++)
58                 max_bins = MAX(max_bins, sweep->ray[i]->h.nbins);
59
60         /* Allocate buffer using max number of bins for each ray */
61         guint8 *buf = g_malloc0(sweep->h.nrays * max_bins * 4);
62
63         /* Fill the data */
64         int ri, bi;
65         for (ri = 0; ri < sweep->h.nrays; ri++) {
66                 Ray *ray  = sweep->ray[ri];
67                 for (bi = 0; bi < ray->h.nbins; bi++) {
68                         /* copy RGBA into buffer */
69                         //guint val   = dz_f(ray->range[bi]);
70                         guint val   = ray->h.f(ray->range[bi]);
71                         guint buf_i = (ri*max_bins+bi)*4;
72                         buf[buf_i+0] =   red[val];
73                         buf[buf_i+1] = green[val];
74                         buf[buf_i+2] =  blue[val];
75                         buf[buf_i+3] = get_alpha(val);
76                 }
77         }
78
79         /* set output */
80         *width  = max_bins;
81         *height = sweep->h.nrays;
82         *data   = buf;
83 }
84
85 /* Load a sweep as the active texture */
86 static void load_sweep(Sweep *sweep)
87 {
88         cur_sweep = sweep;
89         int height, width;
90         guint8 *data;
91         bscan_sweep(sweep, &data, &width, &height);
92         glGenTextures(1, &sweep_tex);
93         glBindTexture(GL_TEXTURE_2D, sweep_tex);
94         glPixelStorei(GL_PACK_ALIGNMENT, 1);
95         glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
96         glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
97         glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
98         glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, data);
99         g_free(data);
100         gdk_window_invalidate_rect(drawing->window, &drawing->allocation, FALSE);
101 }
102
103 /* Load the default sweep */
104 static gboolean configure(GtkWidget *da, GdkEventConfigure *event, gpointer user_data)
105 {
106         Sweep *first = (Sweep*)user_data;
107         if (cur_sweep == NULL)
108                 load_sweep(first);
109         return FALSE;
110 }
111
112 static gboolean expose(GtkWidget *da, GdkEventExpose *event, gpointer user_data)
113 {
114         //g_message("radar:expose");
115         Sweep *sweep = cur_sweep;
116
117         /* Draw the rays */
118         glBindTexture(GL_TEXTURE_2D, sweep_tex);
119         glEnable(GL_TEXTURE_2D);
120
121         glBegin(GL_QUAD_STRIP);
122         int _ri; // not really used, creates strange fragments..
123         for (_ri = 0; _ri < sweep->h.nrays; _ri++) {
124                 /* Do the first sweep twice to complete the last Quad */
125                 int ri = _ri % sweep->h.nrays;
126                 Ray *ray = sweep->ray[ri];
127
128                 /* right and left looking out from radar */
129                 double left  = ((ray->h.azimuth - ((double)ray->h.beam_width/2.))*M_PI)/180.0; 
130                 //double right = ((ray->h.azimuth + ((double)ray->h.beam_width/2.))*M_PI)/180.0; 
131
132                 double lx = sin(left);
133                 double ly = cos(left);
134
135                 double near_dist = ray->h.range_bin1;
136                 double far_dist  = ray->h.nbins*ray->h.gate_size + ray->h.range_bin1;
137
138                 /* (find middle of bin) / scale for opengl */
139                 // near left
140                 glTexCoord2f(0.0, (double)ri/sweep->h.nrays);
141                 glVertex3f(lx*near_dist, ly*near_dist, 0.0);
142
143                 // far  left
144                 glTexCoord2f(1.0, (double)ri/sweep->h.nrays);
145                 glVertex3f(lx*far_dist,  ly*far_dist,  0.0);
146         }
147         //g_print("ri=%d, nr=%d, bw=%f\n", _ri, sweep->h.nrays, sweep->h.beam_width);
148         glEnd();
149
150         /* Texture debug */
151         //glBegin(GL_QUADS);
152         //glTexCoord2d( 0.,  0.); glVertex3f(-1.,  0., 0.); // bot left
153         //glTexCoord2d( 0.,  1.); glVertex3f(-1.,  1., 0.); // top left
154         //glTexCoord2d( 1.,  1.); glVertex3f( 0.,  1., 0.); // top right
155         //glTexCoord2d( 1.,  0.); glVertex3f( 0.,  0., 0.); // bot right
156         //glEnd();
157
158         /* Print the color table */
159         glDisable(GL_TEXTURE_2D);
160         glPushMatrix();
161         glLoadIdentity();
162         glBegin(GL_QUADS);
163         int i;
164         for (i = 0; i < nred; i++) {
165                 glColor4ub(red[i], green[i], blue[i], get_alpha(i));
166                 glVertex3f(-1., (float)((i  ) - nred/2)/(nred/2), 0.); // bot left
167                 glVertex3f(-1., (float)((i+1) - nred/2)/(nred/2), 0.); // top left
168                 glVertex3f(-.9, (float)((i+1) - nred/2)/(nred/2), 0.); // top right
169                 glVertex3f(-.9, (float)((i  ) - nred/2)/(nred/2), 0.); // bot right
170         }
171         glEnd();
172         glPopMatrix();
173
174         return FALSE;
175 }
176
177 gboolean radar_init(GtkDrawingArea *_drawing, GtkNotebook *config)
178 {
179         drawing = GTK_WIDGET(_drawing);
180
181         /* Parse hard coded file.. */
182         RSL_read_these_sweeps("all", NULL);
183         //RSL_read_these_sweeps("all", NULL);
184         Radar *radar = RSL_wsr88d_to_radar("/scratch/aweather/data/level2/KNQA_20090501_1925.raw", "KNQA");
185         RSL_load_refl_color_table();
186         RSL_get_color_table(RSL_RED_TABLE,   red,   &nred);
187         RSL_get_color_table(RSL_GREEN_TABLE, green, &ngreen);
188         RSL_get_color_table(RSL_BLUE_TABLE,  blue,  &nblue);
189         if (radar->h.nvolumes < 1 || radar->v[0]->h.nsweeps < 1)
190                 g_print("No sweeps found\n");
191
192         /* Add configuration tab */
193         GtkWidget *hbox = gtk_hbox_new(TRUE, 0);
194         GtkWidget *button = NULL;
195         int vi = 0, si = 0;
196         for (vi = 0; vi < radar->h.nvolumes; vi++) {
197                 Volume *vol = radar->v[vi];
198                 if (vol == NULL) continue;
199                 GtkWidget *vbox = gtk_vbox_new(TRUE, 0);
200                 gtk_box_pack_start(GTK_BOX(hbox), vbox, TRUE, TRUE, 0);
201                 for (si = 0; si < vol->h.nsweeps; si++) {
202                         Sweep *sweep = vol->sweep[si];
203                         if (sweep == NULL) continue;
204                         char *label = g_strdup_printf("Tilt: %.2f (%s)", sweep->h.elev, vol->h.type_str);
205                         button = gtk_radio_button_new_with_label_from_widget(GTK_RADIO_BUTTON(button), label);
206                         g_signal_connect_swapped(button, "clicked", G_CALLBACK(load_sweep), sweep);
207                         gtk_box_pack_start(GTK_BOX(vbox), button, TRUE, TRUE, 0);
208                         g_free(label);
209                 }
210         }
211         GtkWidget *label = gtk_label_new("Radar");
212         gtk_notebook_append_page(GTK_NOTEBOOK(config), hbox, label);
213
214         /* Set up OpenGL Stuff */
215         g_signal_connect(drawing, "expose-event",    G_CALLBACK(expose),    NULL);
216         g_signal_connect(drawing, "configure-event", G_CALLBACK(configure), radar->v[0]->sweep[0]);
217
218         return TRUE;
219 }