/*
- * Copyright (C) 2009 Andy Spencer <spenceal@rose-hulman.edu>
+ * Copyright (C) 2009-2010 Andy Spencer <andy753421@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
gdouble norm[3]; // Vertex normal
/* For get_intersect */
- gdouble lat, lon;
+ gdouble lat, lon, elev;
/* For terrain */
RoamHeightFunc height_func;
double norm[3];
double error;
GPQueueHandle handle;
+
+ /* For get_intersect */
+ struct { gdouble n,s,e,w; } edge;
+ RoamTriangle *kids[2];
};
RoamTriangle *roam_triangle_new(RoamPoint *l, RoamPoint *m, RoamPoint *r);
void roam_triangle_add(RoamTriangle *triangle,
RoamTriangle *roots[8];
};
RoamSphere *roam_sphere_new();
+void roam_sphere_update_view(RoamSphere *sphere);
void roam_sphere_update_errors(RoamSphere *sphere);
void roam_sphere_split_one(RoamSphere *sphere);
void roam_sphere_merge_one(RoamSphere *sphere);
gint roam_sphere_split_merge(RoamSphere *sphere);
void roam_sphere_draw(RoamSphere *sphere);
void roam_sphere_draw_normals(RoamSphere *sphere);
+GList *roam_sphere_get_intersect(RoamSphere *sphere, gboolean all,
+ gdouble n, gdouble s, gdouble e, gdouble w);
void roam_sphere_free(RoamSphere *sphere);
#endif