glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
//glShadeModel(GL_FLAT);
+ g_mutex_lock(opengl->sphere_lock);
roam_sphere_update_view(opengl->sphere);
+ g_mutex_unlock(opengl->sphere_lock);
}
/********************
* Object handleing *
********************/
-static void _draw_tile(GisOpenGL *opengl, GisTile *tile)
+static void _draw_tile(GisOpenGL *opengl, GisTile *tile, GList *triangles)
{
if (!tile || !tile->data)
return;
- GList *triangles = roam_sphere_get_intersect(opengl->sphere, FALSE,
- tile->edge.n, tile->edge.s, tile->edge.e, tile->edge.w);
if (!triangles)
g_warning("GisOpenGL: _draw_tiles - No triangles to draw: edges=%f,%f,%f,%f",
tile->edge.n, tile->edge.s, tile->edge.e, tile->edge.w);
//g_message("drawing %4d triangles for tile edges=%7.2f,%7.2f,%7.2f,%7.2f",
// g_list_length(triangles), tile->edge.n, tile->edge.s, tile->edge.e, tile->edge.w);
+ gdouble n = tile->edge.n;
+ gdouble s = tile->edge.s;
+ gdouble e = tile->edge.e;
+ gdouble w = tile->edge.w;
+
+ gdouble londist = e - w;
+ gdouble latdist = n - s;
+
+ gdouble xscale = tile->coords.e - tile->coords.w;
+ gdouble yscale = tile->coords.s - tile->coords.n;
+
for (GList *cur = triangles; cur; cur = cur->next) {
RoamTriangle *tri = cur->data;
if (lon[2] > 90) lon[2] -= 360;
}
- gdouble n = tile->edge.n;
- gdouble s = tile->edge.s;
- gdouble e = tile->edge.e;
- gdouble w = tile->edge.w;
-
- gdouble londist = e - w;
- gdouble latdist = n - s;
-
gdouble xy[3][2] = {
{(lon[0]-w)/londist, 1-(lat[0]-s)/latdist},
{(lon[1]-w)/londist, 1-(lat[1]-s)/latdist},
if (lat[1] == 90 || lat[1] == -90) xy[1][0] = 0.5;
if (lat[2] == 90 || lat[2] == -90) xy[2][0] = 0.5;
+ /* Scale to tile coords */
+ for (int i = 0; i < 3; i++) {
+ xy[i][0] = tile->coords.w + xy[i][0]*xscale;
+ xy[i][1] = tile->coords.n + xy[i][1]*yscale;
+ }
+
glEnable(GL_TEXTURE_2D);
+ glEnable(GL_POLYGON_OFFSET_FILL);
glBindTexture(GL_TEXTURE_2D, *(guint*)tile->data);
+ glPolygonOffset(0, -tile->zindex);
glBegin(GL_TRIANGLES);
glNormal3dv(tri->p.r->norm); glTexCoord2dv(xy[0]); glVertex3dv((double*)tri->p.r);
glNormal3dv(tri->p.m->norm); glTexCoord2dv(xy[1]); glVertex3dv((double*)tri->p.m);
glNormal3dv(tri->p.l->norm); glTexCoord2dv(xy[2]); glVertex3dv((double*)tri->p.l);
glEnd();
}
- g_list_free(triangles);
}
static void _draw_tiles(GisOpenGL *opengl, GisTile *tile)
{
/* Only draw children if possible */
- gboolean has_children = TRUE;
+ gboolean has_children = FALSE;
GisTile *child;
gis_tile_foreach(tile, child)
- if (!child || !child->data)
- has_children = FALSE;
- if (has_children)
- /* Only draw children */
- gis_tile_foreach(tile, child)
- _draw_tiles(opengl, child);
- else
- /* No children, draw this tile */
- _draw_tile(opengl, tile);
+ if (child && child->data)
+ has_children = TRUE;
+
+ GList *triangles = NULL;
+ if (has_children) {
+ /* TODO: simplify this */
+ const gdouble rows = G_N_ELEMENTS(tile->children);
+ const gdouble cols = G_N_ELEMENTS(tile->children[0]);
+ const gdouble lat_dist = tile->edge.n - tile->edge.s;
+ const gdouble lon_dist = tile->edge.e - tile->edge.w;
+ const gdouble lat_step = lat_dist / rows;
+ const gdouble lon_step = lon_dist / cols;
+ int row, col;
+ gis_tile_foreach_index(tile, row, col) {
+ GisTile *child = tile->children[row][col];
+ if (child && child->data) {
+ _draw_tiles(opengl, child);
+ } else {
+ const gdouble n = tile->edge.n-(lat_step*(row+0));
+ const gdouble s = tile->edge.n-(lat_step*(row+1));
+ const gdouble e = tile->edge.w+(lon_step*(col+1));
+ const gdouble w = tile->edge.w+(lon_step*(col+0));
+ GList *these = roam_sphere_get_intersect(opengl->sphere,
+ FALSE, n, s, e, w);
+ triangles = g_list_concat(triangles, these);
+ }
+ }
+ } else {
+ triangles = roam_sphere_get_intersect(opengl->sphere, FALSE,
+ tile->edge.n, tile->edge.s, tile->edge.e, tile->edge.w);
+ }
+ if (triangles)
+ _draw_tile(opengl, tile, triangles);
+ g_list_free(triangles);
}
static void _draw_marker(GisOpenGL *opengl, GisMarker *marker)
gis_viewer_project(GIS_VIEWER(opengl),
point->lat, point->lon, point->elev,
&px, &py, &pz);
+
+ gint win_width = GTK_WIDGET(opengl)->allocation.width;
+ gint win_height = GTK_WIDGET(opengl)->allocation.height;
+ py = win_height - py;
if (pz > 1)
return;
glMatrixMode(GL_PROJECTION); glLoadIdentity();
glMatrixMode(GL_MODELVIEW); glLoadIdentity();
- glOrtho(0, GTK_WIDGET(opengl)->allocation.width,
- 0, GTK_WIDGET(opengl)->allocation.height, -1, 1);
+ glOrtho(0, win_width, win_height, 0, -1, 1);
glTranslated(px - marker->xoff,
py - marker->yoff, 0);
glDisable(GL_DEPTH_TEST);
glEnable(GL_TEXTURE_2D);
glBindTexture(GL_TEXTURE_2D, marker->tex);
+ glDisable(GL_CULL_FACE);
glBegin(GL_QUADS);
- glTexCoord2f(1, 1); glVertex3f(width, 0 , 0);
- glTexCoord2f(1, 0); glVertex3f(width, height, 0);
- glTexCoord2f(0, 0); glVertex3f(0 , height, 0);
- glTexCoord2f(0, 1); glVertex3f(0 , 0 , 0);
+ glTexCoord2f(1, 0); glVertex3f(width, 0 , 0);
+ glTexCoord2f(1, 1); glVertex3f(width, height, 0);
+ glTexCoord2f(0, 1); glVertex3f(0 , height, 0);
+ glTexCoord2f(0, 0); glVertex3f(0 , 0 , 0);
glEnd();
}
static void _draw_object(GisOpenGL *opengl, GisObject *object)
{
//g_debug("GisOpenGL: draw_object");
+ /* Skip hidden objects */
+ if (object->hidden)
+ return;
+
/* Skip out of range objects */
if (object->lod > 0) {
+ /* LOD test */
gdouble eye[3], obj[3];
gis_viewer_get_location(GIS_VIEWER(opengl), &eye[0], &eye[1], &eye[2]);
+ gdouble elev = eye[2];
lle2xyz(eye[0], eye[1], eye[2], &eye[0], &eye[1], &eye[2]);
lle2xyz(object->center.lat, object->center.lon, object->center.elev,
&obj[0], &obj[1], &obj[2]);
gdouble dist = distd(obj, eye);
if (object->lod < dist)
return;
+
+ /* Horizon testing */
+ gdouble c = EARTH_R+elev;
+ gdouble a = EARTH_R;
+ gdouble horizon = sqrt(c*c - a*a);
+ if (dist > horizon)
+ return;
}
/* Draw */
} else if (GIS_IS_CALLBACK(object)) {
_draw_callback(opengl, GIS_CALLBACK(object));
} else if (GIS_IS_TILE(object)) {
+ glEnable(GL_DEPTH_TEST);
+ glDepthFunc(GL_LESS);
+ g_mutex_lock(opengl->sphere_lock);
_draw_tiles(opengl, GIS_TILE(object));
+ g_mutex_unlock(opengl->sphere_lock);
}
glPopAttrib();
glMatrixMode(GL_PROJECTION); glPopMatrix();
static void _load_object(GisOpenGL *opengl, GisObject *object)
{
- g_debug("GisOpenGL: load_object");
+ //g_debug("GisOpenGL: load_object");
if (GIS_IS_MARKER(object)) {
GisMarker *marker = GIS_MARKER(object);
cairo_surface_t *surface = cairo_get_target(marker->cairo);
cairo_image_surface_get_data(surface));
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
- g_debug("load_texture: %d", marker->tex);
+ //g_debug("load_texture: %d", marker->tex);
}
}
static void _unload_object(GisOpenGL *opengl, GisObject *object)
{
- g_debug("GisOpenGL: unload_object");
+ //g_debug("GisOpenGL: unload_object");
if (GIS_IS_MARKER(object)) {
GisMarker *marker = GIS_MARKER(object);
glDeleteTextures(1, &marker->tex);
GList sorted;
};
-static void on_realize(GisOpenGL *opengl, gpointer _)
-{
- g_debug("GisOpenGL: on_realize");
-
- GdkGLContext *glcontext = gtk_widget_get_gl_context(GTK_WIDGET(opengl));
- GdkGLDrawable *gldrawable = gtk_widget_get_gl_drawable(GTK_WIDGET(opengl));
- if (!gdk_gl_drawable_gl_begin(gldrawable, glcontext))
- g_assert_not_reached();
-
- _set_visuals(opengl);
- g_mutex_lock(opengl->sphere_lock);
- roam_sphere_update_errors(opengl->sphere);
- g_mutex_unlock(opengl->sphere_lock);
-}
-
static gboolean on_configure(GisOpenGL *opengl, GdkEventConfigure *event, gpointer _)
{
g_debug("GisOpenGL: on_configure");
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
double ang = atan(height/FOV_DIST);
- gluPerspective(rad2deg(ang)*2, width/height, 1, 10*EARTH_R);
+ gluPerspective(rad2deg(ang)*2, width/height, 1000, 10*EARTH_R);
#ifndef ROAM_DEBUG
g_mutex_lock(opengl->sphere_lock);
return FALSE;
}
+static void on_realize(GisOpenGL *opengl, gpointer _)
+{
+ g_debug("GisOpenGL: on_realize");
+
+ GdkGLContext *glcontext = gtk_widget_get_gl_context(GTK_WIDGET(opengl));
+ GdkGLDrawable *gldrawable = gtk_widget_get_gl_drawable(GTK_WIDGET(opengl));
+ if (!gdk_gl_drawable_gl_begin(gldrawable, glcontext))
+ g_assert_not_reached();
+
+ _set_visuals(opengl);
+ on_configure(opengl, NULL, NULL);
+}
+
static gboolean _draw_level(gpointer key, gpointer value, gpointer user_data)
{
g_debug("GisOpenGL: _draw_level - level=%-4d", (int)key);
roam_sphere_draw(opengl->sphere);
//roam_sphere_draw_normals(opengl->sphere);
#else
+ g_mutex_lock(opengl->objects_lock);
g_tree_foreach(opengl->objects, _draw_level, opengl);
+ g_mutex_unlock(opengl->objects_lock);
if (opengl->wireframe) {
glClear(GL_DEPTH_BUFFER_BIT);
glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
event->keyval, event->state, GDK_plus);
guint kv = event->keyval;
- gdk_threads_leave();
/* Testing */
if (kv == GDK_w) {
opengl->wireframe = !opengl->wireframe;
else if (kv == GDK_p) roam_sphere_merge_one(opengl->sphere);
else if (kv == GDK_r) roam_sphere_split_merge(opengl->sphere);
else if (kv == GDK_u) roam_sphere_update_errors(opengl->sphere);
- gdk_threads_enter();
gtk_widget_queue_draw(GTK_WIDGET(opengl));
-#else
- gdk_threads_enter();
#endif
return FALSE;
}
-static gboolean _update_errors_cb(gpointer sphere)
+static gboolean _update_errors_cb(gpointer _opengl)
{
- roam_sphere_update_errors(sphere);
+ GisOpenGL *opengl = _opengl;
+ g_mutex_lock(opengl->sphere_lock);
+ roam_sphere_update_errors(opengl->sphere);
+ g_mutex_unlock(opengl->sphere_lock);
+ opengl->ue_source = 0;
return FALSE;
}
static void on_view_changed(GisOpenGL *opengl,
g_debug("GisOpenGL: on_view_changed");
_set_visuals(opengl);
#ifndef ROAM_DEBUG
- opengl->ue_source = g_idle_add_full(G_PRIORITY_HIGH_IDLE+30,
- _update_errors_cb, opengl->sphere, NULL);
+ if (!opengl->ue_source)
+ opengl->ue_source = g_idle_add_full(G_PRIORITY_HIGH_IDLE+30,
+ _update_errors_cb, opengl, NULL);
//roam_sphere_update_errors(opengl->sphere);
#endif
}
static gboolean on_idle(GisOpenGL *opengl)
{
//g_debug("GisOpenGL: on_idle");
- gdk_threads_enter();
g_mutex_lock(opengl->sphere_lock);
if (roam_sphere_split_merge(opengl->sphere))
gtk_widget_queue_draw(GTK_WIDGET(opengl));
g_mutex_unlock(opengl->sphere_lock);
- gdk_threads_leave();
return TRUE;
}
static void gis_opengl_center_position(GisViewer *_opengl, gdouble lat, gdouble lon, gdouble elev)
{
- GisOpenGL *opengl = GIS_OPENGL(_opengl);
glRotatef(lon, 0, 1, 0);
glRotatef(-lat, 1, 0, 0);
glTranslatef(0, 0, elev2rad(elev));
{
g_assert(GIS_IS_OPENGL(_opengl));
GisOpenGL *opengl = GIS_OPENGL(_opengl);
+ g_mutex_lock(opengl->objects_lock);
_load_object(opengl, object);
struct RenderLevel *level = g_tree_lookup(opengl->objects, (gpointer)key);
if (!level) {
}
GList *list = sort ? &level->sorted : &level->unsorted;
/* Put the link in the list */
- GList *next = g_new0(GList, 1);
- next->data = object;
- next->prev = list;
- next->next = list->next;
- list->next = next;
- return next;
+ GList *link = g_new0(GList, 1);
+ link->data = object;
+ link->prev = list;
+ link->next = list->next;
+ if (list->next)
+ list->next->prev = link;
+ list->next = link;
+ g_mutex_unlock(opengl->objects_lock);
+ return link;
}
static GisObject *gis_opengl_remove(GisViewer *_opengl, gpointer _link)
{
g_assert(GIS_IS_OPENGL(_opengl));
GisOpenGL *opengl = GIS_OPENGL(_opengl);
+ g_mutex_lock(opengl->objects_lock);
GList *link = _link;
GisObject *object = link->data;
_unload_object(opengl, object);
link->next->prev = link->prev;
g_free(link);
g_object_unref(object);
+ g_mutex_unlock(opengl->objects_lock);
return object;
}
g_object_unref(glconfig);
opengl->objects = g_tree_new_full(_objects_cmp, NULL, NULL, _objects_free);
+ opengl->objects_lock = g_mutex_new();
opengl->sphere = roam_sphere_new(opengl);
opengl->sphere_lock = g_mutex_new();
GisOpenGL *opengl = GIS_OPENGL(_opengl);
roam_sphere_free(opengl->sphere);
g_tree_destroy(opengl->objects);
+ g_mutex_free(opengl->objects_lock);
g_mutex_free(opengl->sphere_lock);
G_OBJECT_CLASS(gis_opengl_parent_class)->finalize(_opengl);
}