-void grits_object_pick_begin(GritsObject *object, GritsOpenGL *opengl);
-void grits_object_pick_pointer(GritsObject *object, double x, double y);
-void grits_object_pick_end(GritsObject *object);
+void grits_object_pick(GritsObject *object, GritsOpenGL *opengl);
+void grits_object_set_pointer(GritsObject *object, gboolean selected);