#include <gtk/gtkgl.h>
#include <GL/gl.h>
-#include <gis/gis.h>
+#include <gis.h>
#include "env.h"
glClearColor(MIN(0.65,rg), MIN(0.65,rg), MIN(1,blue), 1.0f);
glClear(GL_COLOR_BUFFER_BIT);
- /* Clear the earth */
- gis_viewer_render_tile(self->viewer, self->background);
-
/* Attempt to render an atmosphere */
/*
glEnable(GL_COLOR_MATERIAL);
/* Add renderers */
GisCallback *callback = gis_callback_new(expose, self);
gis_viewer_add(viewer, GIS_OBJECT(callback), GIS_LEVEL_BACKGROUND, 0);
+ gis_viewer_add(viewer, GIS_OBJECT(self->background), GIS_LEVEL_BACKGROUND, 0);
return self;
}