+++ /dev/null
-upstream patch: http://trac.wildfiregames.com/changeset/11661
-
-Build test executable with same linker settings as game executable,
-to fix --without-fam
-
---- build/premake/premake4.lua
-+++ build/premake/premake4.lua
-@@ -1167,13 +1167,20 @@
-
- project_add_manifest()
-
-- elseif os.is("linux") or os.is ("bsd") then
--
-- links {
-- "fam",
-- -- Utilities
-- "rt",
-- }
-+ elseif os.is("linux") or os.is("bsd") then
-+
-+ if not _OPTIONS["without-fam"] then
-+ links { "fam" }
-+ end
-+
-+ if not _OPTIONS["android"] then
-+ links { "rt" }
-+ end
-+
-+ if _OPTIONS["android"] then
-+ -- NDK's STANDALONE-TOOLCHAIN.html says this is required
-+ linkoptions { "-Wl,--fix-cortex-a8" }
-+ end
-
- if os.is("linux") then
- links {
-@@ -1189,7 +1196,9 @@
-
- -- Threading support
- buildoptions { "-pthread" }
-- linkoptions { "-pthread" }
-+ if not _OPTIONS["android"] then
-+ linkoptions { "-pthread" }
-+ end
-
- -- For debug_resolve_symbol
- configuration "Debug"