@Override
public void onDrawFrame(GL10 unused)
{
- Os.debug("Cards: onDrawFrame");
+ //Os.debug("Cards: onDrawFrame");
/* Turn on the program */
GLES20.glUseProgram(program);
@Override
public boolean onTouchEvent(MotionEvent event)
{
- boolean up = event.getActionMasked() == MotionEvent.ACTION_UP;
+ boolean up = event.getActionMasked() == MotionEvent.ACTION_UP;
float x = event.getX() / this.getWidth();
float y = 1-(event.getY() / this.getHeight());
if (this.pick >= num) this.pick = num-1;
}
if (y < this.ylim && !this.drag) {
- Os.debug("Cards: onTouchEvent - starting drag");
+ //Os.debug("Cards: onTouchEvent - starting drag");
this.drag = true;
}
if (this.drag) {
- Os.debug("Cards: onTouchEvent - move "
- + x + "," + y);
+ //Os.debug("Cards: onTouchEvent - move " + x + "," + y);
this.requestRender();
}
if (y >= this.ylim && this.drag && up) {
- Os.debug("Cards: onTouchEvent - playing card");
+ //Os.debug("Cards: onTouchEvent - playing card");
}
if (up) {
- Os.debug("Cards: onTouchEvent - ending drag");
+ //Os.debug("Cards: onTouchEvent - ending drag");
this.drag = false;
}
return true;
private int loadTexture(String name)
{
- Os.debug("Cards: loadTexture - " + name);
+ //Os.debug("Cards: loadTexture - " + name);
final int[] tex = new int[1];