# Per game
if (type >= 2) {
sp_channel = "" # channel to play in
- sp_state = "new" # {new,join,bid,play}
+ sp_state = "new" # {new,join,bid,pass,play}
sp_owner = "" # Who started the game
sp_playto = 0 # Score the game will go to
sp_dealer =-1 # Who is dealing this round
delete sp_hands # [p] Each players cards
delete sp_players # [p] Player names players["name"] -> i
delete sp_auths # [c] Player auth names auths["auth"] -> "name"
+ delete sp_share # [c] Player teammates share["friend"] -> "name"
delete sp_order # [i] Player order order[i] -> "name"
delete sp_scores # [i] Teams score
}
json_copy(game, "hands", sp_hands);
json_copy(game, "players", sp_players);
json_copy(game, "auths", sp_auths);
+ json_copy(game, "share", sp_share);
json_copy(game, "order", sp_order);
json_copy(game, "scores", sp_scores);
sp_acopy(sp_hands, game["hands"]);
sp_acopy(sp_players, game["players"]);
sp_acopy(sp_auths, game["auths"]);
+ sp_acopy(sp_share, game["share"]);
sp_acopy(sp_order, game["order"]);
sp_acopy(sp_scores, game["scores"]);
}
}
// {
- sp_from = AUTH in sp_auths ? sp_auths[AUTH] : FROM
+ sp_from = AUTH in sp_auths ? sp_auths[AUTH] : \
+ AUTH in sp_share ? sp_share[AUTH] : FROM
sp_valid = sp_from && sp_from == sp_player
}
sp_deal()
}
+/^\.allow \S+$/ {
+ _who = $2 in USERS ? USERS[$2]["auth"] : ""
+ _str = _who && _who != $2 ? $2 " (" _who ")" : $2
+ if (sp_state ~ "new|join") {
+ reply("The game has not yet started")
+ }
+ else if (!(sp_from in sp_players)) {
+ reply("You are not playing")
+ }
+ else if (!_who) {
+ reply(_str " is not logged in")
+ }
+ else if (_who in sp_players || _who in sp_auths) {
+ reply(_str " is a primary player")
+ }
+ else if (_who in sp_share) {
+ reply(_str " is already playing for " sp_share[_who])
+ }
+ else {
+ reply(_str " can now play for " sp_from)
+ sp_share[_who] = sp_from
+ }
+}
+
+/^\.deny \S+$/ {
+ _who = $2 in USERS ? USERS[$2]["auth"] : $2
+ _str = _who && _who != $2 ? $2 " (" _who ")" : $2
+ if (sp_state ~ "new|join") {
+ reply("The game has not yet started")
+ }
+ else if (!(sp_from in sp_players)) {
+ reply("You are not playing")
+ }
+ else if (_who in sp_players || _who in sp_auths) {
+ reply(_str " is a primary player")
+ }
+ else if (!(_who in sp_share) || sp_share[_who] != sp_from) {
+ reply(_str " is not playing for " sp_from)
+ }
+ else {
+ reply(_str " can no longer play for " sp_from)
+ delete sp_share[_who]
+ }
+}
+
+sp_state ~ "(bid|pass|play)" &&
+/^\.show/ {
+ for (_i in sp_share)
+ say(_i " can play for " sp_share[_i]);
+}
+
!sp_valid &&
-(sp_state "bid" || sp_state == "play") &&
+(sp_state == "bid" || sp_state == "play") &&
/^\.(bid|play)\>/ {
if (sp_from in sp_players)
say(".slap " FROM ", it is not your turn.")
}
}
-/^\.bids$/ && sp_state ~ "(pass|play)" {
- say(sp_order[0] " bid " sp_bids[0] ", " \
- sp_order[2] " bid " sp_bids[2] ", " \
- "total: " sp_bids[0] + sp_bids[2])
- say(sp_order[1] " bid " sp_bids[1] ", " \
- sp_order[3] " bid " sp_bids[3] ", " \
- "total: " sp_bids[1] + sp_bids[3])
-}
-
-/^\.tricks$/ && sp_state == "play" {
- say(sp_order[0] " took " int(sp_tricks[0]) "/" int(sp_bids[0]) ", " \
- sp_order[2] " took " int(sp_tricks[2]) "/" int(sp_bids[2]))
- say(sp_order[1] " took " int(sp_tricks[1]) "/" int(sp_bids[1]) ", " \
- sp_order[3] " took " int(sp_tricks[3]) "/" int(sp_bids[3]))
-}
-
/^\.turn/ && sp_state ~ "(bid|pass|play)" {
_bids = sp_bidders()
_pile = sp_pretty(sp_piles, FROM)
say("Waiting for " sp_order[_i] " to pass a card!")
}
+/^\.bids$/ && sp_state ~ "(pass|play)" {
+ say(sp_order[0] " bid " sp_bids[0] ", " \
+ sp_order[2] " bid " sp_bids[2] ", " \
+ "total: " sp_bids[0] + sp_bids[2])
+ say(sp_order[1] " bid " sp_bids[1] ", " \
+ sp_order[3] " bid " sp_bids[3] ", " \
+ "total: " sp_bids[1] + sp_bids[3])
+}
+
+/^\.tricks$/ && sp_state == "play" {
+ say(sp_order[0] " took " int(sp_tricks[0]) "/" int(sp_bids[0]) ", " \
+ sp_order[2] " took " int(sp_tricks[2]) "/" int(sp_bids[2]))
+ say(sp_order[1] " took " int(sp_tricks[1]) "/" int(sp_bids[1]) ", " \
+ sp_order[3] " took " int(sp_tricks[3]) "/" int(sp_bids[3]))
+}
+
(TO == NICK || DST == sp_channel) &&
/^\.(score|status)$/ {
if (sp_state == "new") {