sp_dealer = (sp_dealer+1)%4
sp_turn = sp_dealer
sp_player = sp_order[sp_turn]
- say("Bidding starts with " sp_player "!")
+ say(sp_player ": you bid first!")
}
function sp_hand(to, who, sort, str)
(sp_tricks[i] == 0 ? 1 : -1)
}
if (sp_scores[0] > sp_scores[1])
- say(sp_team(0) " lead " sp_scores[0] " to " sp_scores[1])
+ say(sp_team(0) " lead " sp_scores[0] " to " sp_scores[1] " of " sp_playto)
else if (sp_scores[1] > sp_scores[0])
- say(sp_team(1) " lead " sp_scores[1] " to " sp_scores[0])
+ say(sp_team(1) " lead " sp_scores[1] " to " sp_scores[0] " of " sp_playto)
else
say("tied at " sp_scores[0])
}
}
# Help
+/^\.help$/ {
+ say(".help spades -- play a game of spades")
+}
+
/^\.help [Ss]pades$/ {
say("Spades -- play a game of spades")
say(".help game -- setup and administer the game")
# Setup
-match($0, /^\.newgame ?([0-9]+) *- *([0-9]+)$/, _arr) {
+match($0, /^\.newgame ?([1-9][0-9]*) *- *([1-9][0-9]*)$/, _arr) {
if (_arr[2] > _arr[1])
$0 = $1 " " int(rand() * (_arr[2]-_arr[1])+_arr[1])
}
-/^\.newgame ?([0-9]+)?$/ {
+/^\.newgame ?([1-9][0-9]*)?$/ {
if (sp_state != "new") {
reply("There is already a game in progress.")
} else {
sp_valid &&
sp_state == "bid" &&
-/^\.bid [0-9]+$/ {
+/^\.bid (0|[1-9][0-9]*)$/ {
if ($2 < 0 || $2 > 13) {
- say("You can only bid from 0 to 13")
+ reply("You can only bid from 0 to 13")
} else {
i = sp_next()
sp_bids[i] = $2
sp_nil[i] = 0
}
if (sp_turn != sp_dealer) {
- say("Bidding goes to " sp_player "!")
+ say(sp_player ": it is your bid! (" sp_bidders() ")")
} else {
for (p in sp_players)
say(p, "You have: " sp_hand(p, p))
}
}
if (sp_state == "play")
- say("Play starts with " sp_player "!")
+ say(sp_player ": you have the opening lead!")
}
}
}
delete sp_hands[sp_order[i]][_card]
sp_hands[sp_order[_partner]][_card] = 1
}
- say(sp_channel, "Cards have been passed, play starts with " sp_player "!")
+ say(sp_channel, "Cards have been passed!")
+ say(sp_channel, sp_player ": you have the opening lead!")
for (p in sp_players)
say(p, "You have: " sp_hand(p, p))
sp_state = "play"