]> Pileus Git - ~andy/rhawk/blobdiff - spades.awk
Save game after flipping the table
[~andy/rhawk] / spades.awk
index a824464a7a6d6e42b7c99cb008d36d2b94e58c16..740d1b8e347003b11fc6acf764fe22719521374f 100644 (file)
@@ -44,7 +44,6 @@ function sp_reset(type)
 
        # Per game
        if (type >= 2) {
-               sp_channel  = ""    #     channel to play in
                sp_state    = "new" #     {new,join,bid,pass,play}
                sp_owner    = ""    #     Who started the game
                sp_playto   = 0     #     Score the game will go to
@@ -57,11 +56,14 @@ function sp_reset(type)
                delete sp_share     # [c] Player teammates share["friend"] -> "name"
                delete sp_order     # [i] Player order order[i] -> "name"
                delete sp_scores    # [i] Teams score
+               delete sp_teams     # [i] Teams names
        }
 
        # Persistent
        if (type >= 3) {
+               sp_channel  = ""    #     channel to play in
                sp_log      = ""    #     Log file name
+               sp_sock     = ""    #     UDP log socket
                delete sp_notify    # [p] E-mail notification address
        }
 }
@@ -93,20 +95,23 @@ function sp_save(file,      game)
        json_copy(game, "tricks",  sp_tricks);
 
        # Per game
-       game["channel"] = sp_channel;
        game["owner"]   = sp_owner;
        game["playto"]  = sp_playto;
        game["dealer"]  = sp_dealer;
        game["turn"]    = sp_turn;
        game["player"]  = sp_player;
        game["limit"]   = sp_limit;
-       game["log"]     = sp_log;
        json_copy(game, "hands",   sp_hands);
        json_copy(game, "players", sp_players);
        json_copy(game, "auths",   sp_auths);
        json_copy(game, "share",   sp_share);
        json_copy(game, "order",   sp_order);
        json_copy(game, "scores",  sp_scores);
+       json_copy(game, "teams",   sp_teams);
+
+       # Persistent
+       game["channel"] = sp_channel;
+       game["log"]     = sp_log;
        json_copy(game, "notify",  sp_notify);
 
        # Save
@@ -135,28 +140,32 @@ function sp_load(file,    game)
        sp_acopy(sp_tricks,  game["tricks"]);
 
        # Per game
-       sp_channel = game["channel"];
        sp_owner   = game["owner"];
        sp_playto  = game["playto"];
        sp_dealer  = game["dealer"];
        sp_turn    = game["turn"];
        sp_player  = game["player"];
        sp_limit   = game["limit"];
-       sp_log     = game["log"];
        sp_acopy(sp_hands,   game["hands"]);
        sp_acopy(sp_players, game["players"]);
        sp_acopy(sp_auths,   game["auths"]);
        sp_acopy(sp_share,   game["share"]);
        sp_acopy(sp_order,   game["order"]);
        sp_acopy(sp_scores,  game["scores"]);
+       sp_acopy(sp_teams,   game["teams"]);
+
+       # Persistent
+       sp_channel = game["channel"];
+       sp_log     = game["log"];
        sp_acopy(sp_notify,  game["notify"]);
 }
 
 function sp_say(msg)
 {
-       print strftime("%Y-%m-%d %H:%M:%S | ") msg >> "logs/" sp_log
+       say(sp_channel, msg)
+       print msg |& sp_sock
+       print strftime("%Y-%m-%d %H:%M:%S | ") sp_ugly(msg) >> "logs/" sp_log
        fflush("logs/" sp_log)
-       say(sp_channel, msg);
 }
 
 function sp_pretty(cards, who)
@@ -174,6 +183,16 @@ function sp_pretty(cards, who)
        return cards
 }
 
+function sp_ugly(cards, who)
+{
+       gsub(/[\2\17]|\3[14],00|/, "", cards)
+       gsub(/♠/, "s", cards)
+       gsub(/♥/, "h", cards)
+       gsub(/♦/, "d", cards)
+       gsub(/♣/, "c", cards)
+       return cards
+}
+
 function sp_next(who, prev)
 {
        prev      = sp_turn
@@ -249,10 +268,13 @@ function sp_winner(       card, tmp)
        return tmp[1]
 }
 
-function sp_team(i)
+function sp_team(i, players)
 {
        #return "{" sp_order[i+0] "," sp_order[i+2] "}"
-       return sp_order[i+0] "/" sp_order[i+2]
+       if ((i in sp_teams) && !players)
+               return sp_teams[i]
+       else
+               return sp_order[i+0] "/" sp_order[i+2]
 }
 
 function sp_bags(i,    bags)
@@ -287,6 +309,15 @@ function sp_bidders(       i, turn, bid, bids)
        return bids
 }
 
+function sp_extra(     n, s)
+{
+       n = sp_bids[0] + sp_bids[1] + sp_bids[2] + sp_bids[3];
+       s = n == 12 || n == 14 ? "" : "s";
+
+       return n<13 ? "Playing with " 13-n " bag"   s "!" :
+              n>13 ? "Fighting for " n-13 " trick" s "!" : "No bags!";
+}
+
 function sp_score(     bids, times, tricks)
 {
        for (i=0; i<2; i++) {
@@ -358,8 +389,8 @@ function sp_play(card,      winner, pi)
            sp_tricks[2] + sp_tricks[3] == 13) {
                sp_say("Round over!")
                sp_score()
-               if (sp_scores[0] >= sp_playto || sp_scores[1] >= sp_playto &&
-                   sp_scores[0]              != sp_scores[1]) {
+               if ((sp_scores[0] >= sp_playto || sp_scores[1] >= sp_playto) &&
+                   (sp_scores[0]              != sp_scores[1])) {
                        sp_say("Game over!")
                        winner = sp_scores[0] > sp_scores[1] ? 0 : 1
                        looser = !winner
@@ -370,15 +401,91 @@ function sp_play(card,    winner, pi)
                        sp_reset(2)
 
                } else {
-                       if (sp_scores[0] == sp_scores[1] && 
+                       if (sp_scores[0] == sp_scores[1] &&
                            sp_scores[0] >= sp_playto)
-                               sp_say("It's tie! Playing an extra round!");
+                               sp_say("It's tie! Playing an extra round!");
                        sp_reset(1)
                        sp_deal()
                }
        }
 }
 
+# Statistics
+function sp_delay(sec)
+{
+       return (sec > 60*60*24 ? int(sec/60/60/24) "d " : "") \
+              (sec > 60*60    ? int(sec/60/60)%24 "h " : "") \
+                                int(sec/60)%60    "m"
+}
+
+function sp_max(list,    i, max)
+{
+       for (i=0; i<length(list); i++)
+               if (max == "" || list[i] > max)
+                       max = list[i]
+       return max
+}
+
+function sp_avg(list,    i, sum)
+{
+       for (i=0; i<length(list); i++)
+               sum += list[i]
+       return sum / length(list)
+}
+
+function sp_cur(list)
+{
+       return list[length(list)-1]
+}
+
+function sp_stats(file,   line, arr, time, user, turn, start, delay, short, extra)
+{
+       # Process log file
+       while ((stat = getline line < file) > 0) {
+               # Parse date
+               if (!match(line, /^([0-9\- \:]*) \| (.*)$/, arr))
+                       continue
+               gsub(/[:-]/, " ", arr[1])
+               time = mktime(arr[1])
+
+               # Parse user
+               if (!match(arr[2], /^([^:]*): (.*)$/, arr))
+                       continue
+               user = arr[1]
+
+               # Record user latency
+               if (turn) {
+                       delay[turn][length(delay[turn])] = time - start
+                       turn  = 0
+               }
+               if (match(arr[2], /^(it is your|you .*(first|lead)!$)/, arr)) {
+                       turn  = user
+                       start = time
+               }
+       }
+       close(file)
+
+       # Add current latency
+       if (turn) {
+               delay[turn][length(delay[turn])] = systime() - start
+               debug("time: " (systime() - start))
+       }
+
+       # Check for error
+       if (stat < 0)
+               reply("File does not exist: " file);
+
+       # Output statistics
+       for (user in delay) {
+               short = length(user) <= 4 ? user : substr(user, 0, 4)
+               extra = (user != turn) ? "" : \
+                       ", " sp_delay(sp_cur(delay[user])) " (cur)";
+               say("latency for " short \
+                       ": " sp_delay(sp_avg(delay[user])) " (avg)" \
+                       ", " sp_delay(sp_max(delay[user])) " (max)" extra)
+       }
+}
+
 # Misc
 BEGIN {
        cmd = "od -An -N4 -td4 /dev/random"
@@ -387,7 +494,9 @@ BEGIN {
        srand(seed)
        sp_init()
        sp_reset(2)
-       sp_load("var/sp_cur.json");
+       sp_load("var/sp_cur.json")
+       sp_sock = "/inet/udp/0/localhost/6173"
+       print "starting rhawk" |& sp_sock
        #if (sp_channel)
        #       sp_say("Game restored.")
 }
@@ -430,7 +539,7 @@ AUTH == OWNER &&
 }
 
 /^\.help game$/ {
-       say(".newgame [score] -- start a game to <score> points, default 500")
+       say(".newgame [score] -- start a game to <score> points, default 300")
        say(".endgame -- abort the current game")
        say(".savegame -- save the current game to disk")
        say(".loadgame -- load the previously saved game")
@@ -443,6 +552,7 @@ AUTH == OWNER &&
        say(".bid [n] -- bid for <n> tricks")
        say(".pass [card] -- pass a card to your partner")
        say(".play [card] -- play a card")
+       say(".team [name] -- set your team name")
        say(".last -- show who took the previous trick")
        say(".turn -- check whose turn it is")
        say(".bids -- check what everyone bid")
@@ -500,7 +610,7 @@ match($0, /^\.newgame ?([1-9][0-9]*) *- *([1-9][0-9]*)$/, _arr) {
        } else {
                $1         = ".join"
                sp_owner   = FROM
-               sp_playto  = $2 ? $2 : 200
+               sp_playto  = $2 ? $2 : 300
                sp_limit   = sp_playto > 200 ? 10 : 5;
                sp_state   = "join"
                sp_channel = DST
@@ -509,14 +619,27 @@ match($0, /^\.newgame ?([1-9][0-9]*) *- *([1-9][0-9]*)$/, _arr) {
        }
 }
 
-(sp_from == sp_owner || AUTH == OWNER) &&
-/^\.endgame$/ {
+/^\.(endgame|fliptable)$/ {
        if (sp_state == "new") {
                reply("There is no game in progress.")
-       } else {
+       }
+       else if (!(sp_from in sp_players)) {
+               reply("You are not playing")
+       }
+       else if (sp_state == "join") {
                sp_say(FROM " ends the game")
                sp_reset(2)
        }
+       else {
+               _looser = (sp_players[sp_from]+0) % 2;
+               _winner = (sp_players[sp_from]+1) % 2;
+               sp_say(FROM " goes on a rampage")
+               say(CHANNEL, sp_team(_winner) " wins the game " \
+                   sp_scores[_winner] " to " sp_scores[_looser])
+               say(CHANNEL, sp_order[_winner+0] "++")
+               say(CHANNEL, sp_order[_winner+2] "++")
+               sp_reset(2)
+       }
 }
 
 /^\.join/ {
@@ -538,6 +661,8 @@ match($0, /^\.newgame ?([1-9][0-9]*) *- *([1-9][0-9]*)$/, _arr) {
                sp_say(FROM " joins the game!")
        }
        if (sp_state == "join" && sp_turn == 0) {
+               sp_scores[0] = 0
+               sp_scores[1] = 0
                sp_shuf()
                sp_deal()
        }
@@ -588,6 +713,37 @@ match($0, /^\.newgame ?([1-9][0-9]*) *- *([1-9][0-9]*)$/, _arr) {
        }
 }
 
+/^\.team/ {
+       gsub(/^\.team */, "")
+       _team = sp_from in sp_players ? sp_players[sp_from] % 2 : 0
+       if (sp_state ~ "new|join") {
+               reply("The game has not yet started")
+       }
+       else if (!(sp_from in sp_players)) {
+               reply("You are not playing")
+       }
+       else if ($0 ~ /^[^a-zA-Z0-9]/) {
+               reply("Invalid team name")
+       }
+       else if ($0 ~ /^./) {
+               sp_teams[_team] = substr($0, 0, 32)
+               sp_say(sp_team(_team,1) " are now known as " sp_team(_team))
+       }
+       else {
+               delete sp_teams[_team]
+               sp_say(sp_team(_team,1) " are boring")
+       }
+}
+
+/^\.whoami/ {
+       if (!(sp_from in sp_players))
+               reply("You are not playing")
+       else if (sp_from == FROM)
+               say(FROM " has an existential crisis")
+       else
+               reply("You are playing for " sp_from);
+}
+
 /^\.notify$/ {
        if (sp_from in sp_notify)
                reply("Your address is " sp_notify[sp_from])
@@ -617,7 +773,7 @@ sp_state ~ "(bid|pass|play)" &&
        for (_i in sp_share)
                _lines[sp_share[_i]] = _lines[sp_share[_i]] " " _i
        for (_i in _lines)
-               sp_say(_i " allowed:" _lines[_i])
+               say(_i " allowed:" _lines[_i])
 }
 
 !sp_valid &&
@@ -649,12 +805,13 @@ sp_state == "bid" &&
                if (sp_turn != sp_dealer) {
                        sp_say(sp_player ": it is your bid! (" sp_bidders() ")")
                } else {
+                       sp_say(sp_extra() " (" sp_bidders() ")")
                        for (p in sp_players)
                                say(p, "You have: " sp_hand(p, p))
                        sp_state = "play"
                        for (i=0; i<2; i++) {
                                if (sp_passer(i)) {
-                                       sp_say(sp_team(i) ": select a card to pass " \
+                                       sp_say(sp_team(i,1) ": select a card to pass " \
                                            "(/msg " NICK " .pass <card>)")
                                        sp_state = "pass"
                                }
@@ -762,13 +919,21 @@ sp_state == "play" &&
 
 /^\.bids/ && sp_state == "bid" ||
 /^\.turn/ && sp_state ~ "(bid|pass|play)" {
-       _bids  = sp_bidders()
-       _pile  = sp_pretty(sp_piles, FROM)
-       _extra = ""
-
-       for (_i in sp_share)
-               if (/!/ && sp_share[_i] == sp_player)
+       _bids   = sp_bidders()
+       _pile   = sp_pretty(sp_piles, FROM)
+       _extra  = ""
+       delete _notify
+
+       if (/!!/)
+               _notify[0] = sp_player
+       for (_i in sp_share) {
+               if (sp_share[_i] != sp_player)
+                       continue
+               if (/!/)
                        _extra = _extra " " _i "!"
+               if (/!!!/)
+                       _notify[length(_notify)] = _i
+       }
 
        if (sp_state == "bid" && !_bids)
                say("It is " sp_player "'s bid!" _extra)
@@ -779,23 +944,25 @@ sp_state == "play" &&
        if (sp_state == "play" && _pile)
                say("It is " sp_player "'s turn!" _extra " (" _pile ")")
 
+       if (sp_state == "bid" || sp_state == "play") {
+               for (_i in _notify) {
+                       if (_notify[_i] in sp_notify) {
+                               _bids = _bids ? _bids    : "none"
+                               _pile = _pile ? sp_piles : "none"
+                               mail_send(sp_notify[_notify[_i]],     \
+                                       "It is your " sp_state "!", \
+                                       "Bids so far:  " _bids "\n" \
+                                       "Cards played: " _pile)
+                               say("Notified " _notify[_i] " at " sp_notify[_notify[_i]])
+                       } else {
+                               say("No email address for " _notify[_i])
+                       }
+               }
+       }
+
        for (_i=0; sp_state == "pass" && _i<4; _i++)
                if (sp_passer(_i) && !sp_pass[_i])
                        say("Waiting for " sp_order[_i] " to pass a card!")
-
-       if (/!!/ && (sp_state == "bid" || sp_state == "play")) {
-               if (sp_player in sp_notify) {
-                       _bids = _bids ? _bids    : "none"
-                       _pile = _pile ? sp_piles : "none"
-                       mail_send(sp_notify[sp_player],     \
-                               "It is your " sp_state "!", \
-                               "Bids so far:  " _bids "\n" \
-                               "Cards played: " _pile)
-                       say("Notified " sp_player " at " sp_notify[sp_player])
-               } else {
-                       say("No email address for " sp_player)
-               }
-       }
 }
 
 /^\.bids$/ && sp_state ~ "(pass|play)" {
@@ -839,11 +1006,22 @@ sp_state == "play" &&
        }
 }
 
-(DST == sp_channel) &&
+(TO == NICK || DST == sp_channel) &&
 /^\.log/ {
        say("http://pileus.org/andy/spades/" sp_log)
 }
 
-/^\.((new|end|load)game|join|look|bid|pass|play|notify)/ {
+(TO == NICK || DST == sp_channel) &&
+/^\.stats$/ {
+       sp_stats("logs/" sp_log);
+}
+
+(TO == NICK || DST == sp_channel) &&
+/^\.stats ([0-9]+_[0-9]+)(\.log)$/ {
+       gsub(/\.log$/, "", $2);
+       sp_stats("logs/" $2 ".log");
+}
+
+/^\.((new|end|load)game|fliptable|join|look|bid|pass|play|allow|deny|team|notify)/ {
        sp_save("var/sp_cur.json");
 }