]> Pileus Git - ~andy/rhawk/blobdiff - spades.awk
Save game after flipping the table
[~andy/rhawk] / spades.awk
index a377ed5c415b6e6a6ac9a1e5c351e580e8f8b249..740d1b8e347003b11fc6acf764fe22719521374f 100644 (file)
@@ -164,7 +164,7 @@ function sp_say(msg)
 {
        say(sp_channel, msg)
        print msg |& sp_sock
-       print strftime("%Y-%m-%d %H:%M:%S | ") msg >> "logs/" sp_log
+       print strftime("%Y-%m-%d %H:%M:%S | ") sp_ugly(msg) >> "logs/" sp_log
        fflush("logs/" sp_log)
 }
 
@@ -183,6 +183,16 @@ function sp_pretty(cards, who)
        return cards
 }
 
+function sp_ugly(cards, who)
+{
+       gsub(/[\2\17]|\3[14],00|/, "", cards)
+       gsub(/♠/, "s", cards)
+       gsub(/♥/, "h", cards)
+       gsub(/♦/, "d", cards)
+       gsub(/♣/, "c", cards)
+       return cards
+}
+
 function sp_next(who, prev)
 {
        prev      = sp_turn
@@ -379,8 +389,8 @@ function sp_play(card,      winner, pi)
            sp_tricks[2] + sp_tricks[3] == 13) {
                sp_say("Round over!")
                sp_score()
-               if (sp_scores[0] >= sp_playto || sp_scores[1] >= sp_playto &&
-                   sp_scores[0]              != sp_scores[1]) {
+               if ((sp_scores[0] >= sp_playto || sp_scores[1] >= sp_playto) &&
+                   (sp_scores[0]              != sp_scores[1])) {
                        sp_say("Game over!")
                        winner = sp_scores[0] > sp_scores[1] ? 0 : 1
                        looser = !winner
@@ -393,7 +403,7 @@ function sp_play(card,      winner, pi)
                } else {
                        if (sp_scores[0] == sp_scores[1] &&
                            sp_scores[0] >= sp_playto)
-                               sp_say("It's tie! Playing an extra round!");
+                               sp_say("It's tie! Playing an extra round!");
                        sp_reset(1)
                        sp_deal()
                }
@@ -529,7 +539,7 @@ AUTH == OWNER &&
 }
 
 /^\.help game$/ {
-       say(".newgame [score] -- start a game to <score> points, default 500")
+       say(".newgame [score] -- start a game to <score> points, default 300")
        say(".endgame -- abort the current game")
        say(".savegame -- save the current game to disk")
        say(".loadgame -- load the previously saved game")
@@ -600,7 +610,7 @@ match($0, /^\.newgame ?([1-9][0-9]*) *- *([1-9][0-9]*)$/, _arr) {
        } else {
                $1         = ".join"
                sp_owner   = FROM
-               sp_playto  = $2 ? $2 : 200
+               sp_playto  = $2 ? $2 : 300
                sp_limit   = sp_playto > 200 ? 10 : 5;
                sp_state   = "join"
                sp_channel = DST
@@ -609,14 +619,27 @@ match($0, /^\.newgame ?([1-9][0-9]*) *- *([1-9][0-9]*)$/, _arr) {
        }
 }
 
-(sp_from == sp_owner || AUTH == OWNER) &&
-/^\.endgame$/ {
+/^\.(endgame|fliptable)$/ {
        if (sp_state == "new") {
                reply("There is no game in progress.")
-       } else {
+       }
+       else if (!(sp_from in sp_players)) {
+               reply("You are not playing")
+       }
+       else if (sp_state == "join") {
                sp_say(FROM " ends the game")
                sp_reset(2)
        }
+       else {
+               _looser = (sp_players[sp_from]+0) % 2;
+               _winner = (sp_players[sp_from]+1) % 2;
+               sp_say(FROM " goes on a rampage")
+               say(CHANNEL, sp_team(_winner) " wins the game " \
+                   sp_scores[_winner] " to " sp_scores[_looser])
+               say(CHANNEL, sp_order[_winner+0] "++")
+               say(CHANNEL, sp_order[_winner+2] "++")
+               sp_reset(2)
+       }
 }
 
 /^\.join/ {
@@ -638,6 +661,8 @@ match($0, /^\.newgame ?([1-9][0-9]*) *- *([1-9][0-9]*)$/, _arr) {
                sp_say(FROM " joins the game!")
        }
        if (sp_state == "join" && sp_turn == 0) {
+               sp_scores[0] = 0
+               sp_scores[1] = 0
                sp_shuf()
                sp_deal()
        }
@@ -997,6 +1022,6 @@ sp_state == "play" &&
        sp_stats("logs/" $2 ".log");
 }
 
-/^\.((new|end|load)game|join|look|bid|pass|play|allow|deny|team|notify)/ {
+/^\.((new|end|load)game|fliptable|join|look|bid|pass|play|allow|deny|team|notify)/ {
        sp_save("var/sp_cur.json");
 }