]> Pileus Git - ~andy/rhawk/blobdiff - spades.awk
Add fun operators
[~andy/rhawk] / spades.awk
index a010c0f0d610fd6ff31b863996d136ce2c50a427..49c44cda8d2c350f68e0bf77e3424812a975ffe2 100644 (file)
@@ -33,6 +33,7 @@ function sp_reset(type)
        if (type >= 1) {
                sp_state    = "bid" #     {new,join,bid,pass,play}
                sp_broken   = 0     #     Whether spades are broken
+               sp_last     = ""    #     The result of the last hand
                delete sp_hands     # [p] Each players cards
                delete sp_looked    # [i] Whether a player has looked a their cards
                delete sp_bids      # [i] Each players bid
@@ -57,6 +58,12 @@ function sp_reset(type)
                delete sp_order     # [i] Player order order[i] -> "name"
                delete sp_scores    # [i] Teams score
        }
+
+       # Persistent
+       if (type >= 3) {
+               sp_log      = ""    #     Log file name
+               delete sp_notify    # [p] E-mail notification address
+       }
 }
 
 function sp_acopy(dst, src,    key)
@@ -78,6 +85,7 @@ function sp_save(file,        game)
        # Per round
        game["state"]   = sp_state;
        game["broken"]  = sp_broken;
+       game["last"]    = sp_last;
        json_copy(game, "looked",  sp_looked);
        json_copy(game, "bids",    sp_bids);
        json_copy(game, "nil",     sp_nil);
@@ -92,12 +100,14 @@ function sp_save(file,     game)
        game["turn"]    = sp_turn;
        game["player"]  = sp_player;
        game["limit"]   = sp_limit;
+       game["log"]     = sp_log;
        json_copy(game, "hands",   sp_hands);
        json_copy(game, "players", sp_players);
        json_copy(game, "auths",   sp_auths);
        json_copy(game, "share",   sp_share);
        json_copy(game, "order",   sp_order);
        json_copy(game, "scores",  sp_scores);
+       json_copy(game, "notify",  sp_notify);
 
        # Save
        json_save(file, game);
@@ -117,6 +127,7 @@ function sp_load(file,      game)
        # Per round
        sp_state   = game["state"];
        sp_broken  = game["broken"];
+       sp_last    = game["last"];
        sp_acopy(sp_looked,  game["looked"]);
        sp_acopy(sp_bids,    game["bids"]);
        sp_acopy(sp_nil,     game["nil"]);
@@ -131,12 +142,21 @@ function sp_load(file,    game)
        sp_turn    = game["turn"];
        sp_player  = game["player"];
        sp_limit   = game["limit"];
+       sp_log     = game["log"];
        sp_acopy(sp_hands,   game["hands"]);
        sp_acopy(sp_players, game["players"]);
        sp_acopy(sp_auths,   game["auths"]);
        sp_acopy(sp_share,   game["share"]);
        sp_acopy(sp_order,   game["order"]);
        sp_acopy(sp_scores,  game["scores"]);
+       sp_acopy(sp_notify,  game["notify"]);
+}
+
+function sp_say(msg)
+{
+       print strftime("%Y-%m-%d %H:%M:%S | ") msg >> "logs/" sp_log
+       fflush("logs/" sp_log)
+       say(sp_channel, msg);
 }
 
 function sp_pretty(cards, who)
@@ -174,7 +194,7 @@ function sp_shuf(i, mixed)
 
 function sp_deal(      shuf)
 {
-       say("/me deals the cards")
+       sp_say("/me deals the cards")
        sp_usort(sp_deck, shuf)
        for (i=1; i<=52; i++)
                sp_hands[sp_order[i%4]][shuf[i]] = 1
@@ -182,7 +202,7 @@ function sp_deal(   shuf)
        sp_dealer = (sp_dealer+1)%4
        sp_turn   =  sp_dealer
        sp_player =  sp_order[sp_turn]
-       say(sp_player ": you bid first!")
+       sp_say(sp_player ": you bid first!")
 }
 
 function sp_hand(to, who,      sort, str)
@@ -275,21 +295,21 @@ function sp_score(        bids, times, tricks)
                bags   = tricks - bids
                times  = int((sp_bags(i) + bags) / sp_limit)
                if (times > 0) {
-                       say(sp_team(i) " bag" (times>1?" way ":" ") "out")
+                       sp_say(sp_team(i) " bag" (times>1?" way ":" ") "out")
                        sp_scores[i] -= sp_limit * 10 * times;
                }
                if (tricks >= bids) {
-                       say(sp_team(i) " make their bid: " tricks "/" bids)
+                       sp_say(sp_team(i) " make their bid: " tricks "/" bids)
                        sp_scores[i] += bids*10 + bags;
                } else {
-                       say(sp_team(i) " go bust: " tricks "/" bids)
+                       sp_say(sp_team(i) " go bust: " tricks "/" bids)
                        sp_scores[i] -= bids*10;
                }
        }
        for (i=0; i<4; i++) {
                if (!sp_nil[i])
                        continue
-               say(sp_order[i] " " \
+               sp_say(sp_order[i] " " \
                    (sp_nil[i] == 1 && !sp_tricks[i] ? "makes nil!"       :
                     sp_nil[i] == 1 &&  sp_tricks[i] ? "fails at nil!"    :
                     sp_nil[i] == 2 && !sp_tricks[i] ? "makes blind nil!" :
@@ -299,11 +319,11 @@ function sp_score(        bids, times, tricks)
                        (sp_tricks[i] == 0 ? 1 : -1)
        }
        if (sp_scores[0] > sp_scores[1])
-               say(sp_team(0) " lead " sp_scores[0] " to " sp_scores[1] " of " sp_playto)
+               sp_say(sp_team(0) " lead " sp_scores[0] " to " sp_scores[1] " of " sp_playto)
        else if (sp_scores[1] > sp_scores[0])
-               say(sp_team(1) " lead " sp_scores[1] " to " sp_scores[0] " of " sp_playto)
+               sp_say(sp_team(1) " lead " sp_scores[1] " to " sp_scores[0] " of " sp_playto)
        else
-               say("tied at " sp_scores[0])
+               sp_say("tied at " sp_scores[0] " of " sp_playto)
 }
 
 function sp_play(card, winner, pi)
@@ -325,8 +345,9 @@ function sp_play(card,      winner, pi)
                winner = sp_winner()
                pi     = sp_players[sp_pile[winner]]
                sp_tricks[pi]++
-               say(sp_pile[winner] " wins with " sp_pretty(winner, FROM) \
-                   " (" sp_pretty(sp_piles, FROM) ")")
+               sp_say(sp_pile[winner] " wins with " sp_pretty(winner, FROM) \
+                      " (" sp_pretty(sp_piles, FROM) ")")
+               sp_last = sp_pile[winner] " took " sp_piles
                sp_next(sp_pile[winner])
                sp_reset(0)
        }
@@ -334,11 +355,11 @@ function sp_play(card,    winner, pi)
        # Finish round
        if (sp_tricks[0] + sp_tricks[1] + \
            sp_tricks[2] + sp_tricks[3] == 13) {
-               say("Round over!")
+               sp_say("Round over!")
                sp_score()
                if (sp_scores[0] >= sp_playto || sp_scores[1] >= sp_playto &&
                    sp_scores[0]              != sp_scores[1]) {
-                       say("Game over!")
+                       sp_say("Game over!")
                        winner = sp_scores[0] > sp_scores[1] ? 0 : 1
                        looser = !winner
                        say(CHANNEL, sp_team(winner) " wins the game " \
@@ -350,7 +371,7 @@ function sp_play(card,      winner, pi)
                } else {
                        if (sp_scores[0] == sp_scores[1] && 
                            sp_scores[0] >= sp_playto)
-                               say("It's tie! Playing an extra round!");
+                               sp_say("It's tie! Playing an extra round!");
                        sp_reset(1)
                        sp_deal()
                }
@@ -367,7 +388,7 @@ BEGIN {
        sp_reset(2)
        sp_load("var/sp_cur.json");
        #if (sp_channel)
-       #       say(sp_channel, "Game restored.")
+       #       sp_say("Game restored.")
 }
 
 // {
@@ -421,6 +442,7 @@ AUTH == OWNER &&
        say(".bid [n] -- bid for <n> tricks")
        say(".pass [card] -- pass a card to your partner")
        say(".play [card] -- play a card")
+       say(".last -- show who took the previous trick")
        say(".turn -- check whose turn it is")
        say(".bids -- check what everyone bid")
        say(".tricks -- check how many trick have been taken")
@@ -433,13 +455,14 @@ AUTH == OWNER &&
        say(".allow [who] -- allow another person to play on your behalf")
        say(".deny [who] -- prevent a previously allowed user from playing")
        say(".show -- display which users can play for which players")
+       say(".notify [addr] -- email user when it is their turn")
        next
 }
 
 # Debugging
 AUTH == OWNER &&
 /^\.deal (\w+) (.*)/ {
-       say(sp_channel, FROM " is cheating for " $2)
+       sp_say(FROM " is cheating for " $2)
        delete sp_hands[$2]
        for (i=3; i<=NF; i++)
                sp_hands[$2][$i] = 1
@@ -448,7 +471,7 @@ AUTH == OWNER &&
 
 AUTH == OWNER &&
 /^\.order (\w+) ([0-4])/ {
-       say(sp_channel, FROM " is cheating for " $2)
+       sp_say(FROM " is cheating for " $2)
        sp_order[$3] = $2
        sp_players[$2] = $3
        sp_player = sp_order[sp_turn]
@@ -457,7 +480,7 @@ AUTH == OWNER &&
 AUTH == OWNER &&
 sp_state == "play" &&
 /^\.force (\w+) (\S+)$/ {
-       say(sp_channel, FROM " is cheating for " $2)
+       sp_say(FROM " is cheating for " $2)
        sp_from = $2
        sp_play($3)
        next
@@ -480,7 +503,8 @@ match($0, /^\.newgame ?([1-9][0-9]*) *- *([1-9][0-9]*)$/, _arr) {
                sp_limit   = sp_playto > 200 ? 10 : 5;
                sp_state   = "join"
                sp_channel = DST
-               say(sp_owner " starts a game of Spades to " sp_playto " with " sp_limit " bags!")
+               sp_log     = strftime("%Y%m%d_%H%M%S.log")
+               sp_say(sp_owner " starts a game of Spades to " sp_playto " with " sp_limit " bags!")
        }
 }
 
@@ -489,12 +513,12 @@ match($0, /^\.newgame ?([1-9][0-9]*) *- *([1-9][0-9]*)$/, _arr) {
        if (sp_state == "new") {
                reply("There is no game in progress.")
        } else {
-               say(FROM " ends the game")
+               sp_say(FROM " ends the game")
                sp_reset(2)
        }
 }
 
-/^\.join$/ {
+/^\.join/ {
        if (sp_state == "new") {
                reply("There is no game in progress")
        }
@@ -510,7 +534,7 @@ match($0, /^\.newgame ?([1-9][0-9]*) *- *([1-9][0-9]*)$/, _arr) {
                if (AUTH)
                        sp_auths[AUTH] = FROM
                sp_order[i] = FROM
-               say(FROM " joins the game!")
+               sp_say(FROM " joins the game!")
        }
        if (sp_state == "join" && sp_turn == 0) {
                sp_shuf()
@@ -537,7 +561,7 @@ match($0, /^\.newgame ?([1-9][0-9]*) *- *([1-9][0-9]*)$/, _arr) {
                reply(_str " is already playing for " sp_share[_who])
        }
        else {
-               reply(_str " can now play for " sp_from)
+               sp_say(_str " can now play for " sp_from)
                sp_share[_who] = sp_from
        }
 }
@@ -558,27 +582,50 @@ match($0, /^\.newgame ?([1-9][0-9]*) *- *([1-9][0-9]*)$/, _arr) {
                reply(_str " is not playing for " sp_from)
        }
        else {
-               reply(_str " can no longer play for " sp_from)
+               sp_say(_str " can no longer play for " sp_from)
                delete sp_share[_who]
        }
 }
 
+/^\.notify$/ {
+       if (sp_from in sp_notify)
+               reply("Your address is " sp_notify[sp_from])
+       else
+               reply("Your address is not set")
+}
+
+/^\.notify clear$/ {
+       if (sp_from in sp_notify) {
+               reply("Removing address " sp_notify[sp_from])
+               delete sp_notify[sp_from]
+       } else {
+               reply("Your address is not set")
+       }
+}
+
+/^\.notify \S+@\S+.\S+$/ {
+       _addr = $2
+       gsub(/[^a-zA-Z0-9_+@.-]/, "", _addr)
+       sp_notify[sp_from] = _addr
+       reply("Notifying you at " _addr)
+}
+
 sp_state ~ "(bid|pass|play)" &&
 /^\.show/ {
        delete _lines
        for (_i in sp_share)
                _lines[sp_share[_i]] = _lines[sp_share[_i]] " " _i
        for (_i in _lines)
-               say(_i " allowed:" _lines[_i])
+               sp_say(_i " allowed:" _lines[_i])
 }
 
 !sp_valid &&
 (sp_state == "bid" || sp_state == "play") &&
 /^\.(bid|play)\>/ {
        if (sp_from in sp_players)
-               say(".slap " FROM ", it is not your turn.")
+               reply("It is not your turn.")
        else
-               say(".slap " FROM ", you are not playing.")
+               reply("You are not playing.")
 }
 
 sp_valid &&
@@ -590,29 +637,29 @@ sp_state == "bid" &&
                i = sp_next()
                sp_bids[i] = $2
                if ($2 == 0 && !sp_looked[i]) {
-                       say(FROM " goes blind nil!")
+                       sp_say(FROM " goes blind nil!")
                        sp_nil[i] = 2
                } else if ($2 == 0) {
-                       say(FROM " goes nil!")
+                       sp_say(FROM " goes nil!")
                        sp_nil[i] = 1
                } else {
                        sp_nil[i] = 0
                }
                if (sp_turn != sp_dealer) {
-                       say(sp_player ": it is your bid! (" sp_bidders() ")")
+                       sp_say(sp_player ": it is your bid! (" sp_bidders() ")")
                } else {
                        for (p in sp_players)
                                say(p, "You have: " sp_hand(p, p))
                        sp_state = "play"
                        for (i=0; i<2; i++) {
                                if (sp_passer(i)) {
-                                       say(sp_team(i) ": select a card to pass " \
+                                       sp_say(sp_team(i) ": select a card to pass " \
                                            "(/msg " NICK " .pass <card>)")
                                        sp_state = "pass"
                                }
                        }
                        if (sp_state == "play")
-                               say(sp_player ": you have the opening lead!")
+                               sp_say(sp_player ": you have the opening lead!")
                }
        }
 }
@@ -624,7 +671,7 @@ sp_state == "pass" &&
 
        # check validity and pass
        if (!(sp_from in sp_players)) {
-               say(".slap " FROM ", you are not playing.")
+               reply("You are not playing.")
        }
        else if (!sp_passer(_team)) {
                reply("Your team did not go blind")
@@ -640,7 +687,7 @@ sp_state == "pass" &&
        }
        else {
                sp_pass[sp_players[sp_from]] = $2
-               say(sp_channel, FROM " passes a card")
+               sp_say(FROM " passes a card")
        }
 
        # check for end of passing
@@ -652,8 +699,8 @@ sp_state == "pass" &&
                        delete sp_hands[sp_order[i]][_card]
                        sp_hands[sp_order[_partner]][_card] = 1
                }
-               say(sp_channel, "Cards have been passed!")
-               say(sp_channel, sp_player ": you have the opening lead!")
+               sp_say("Cards have been passed!")
+               sp_say(sp_player ": you have the opening lead!")
                for (p in sp_players)
                        say(p, "You have: " sp_hand(p, p))
                sp_state = "play"
@@ -663,7 +710,7 @@ sp_state == "pass" &&
 sp_state ~ "(bid|pass|play)" &&
 /^\.look$/ {
        if (!(sp_from in sp_players)) {
-               say(".slap " FROM ", you are not playing.")
+               reply("You are not playing.")
        } else {
                sp_looked[sp_players[sp_from]] = 1
                say(FROM, "You have: " sp_hand(FROM, sp_from))
@@ -678,9 +725,6 @@ sp_state == "play" &&
        if (!(_card in sp_deck)) {
                reply("Invalid card")
        }
-       else if (!(_card in sp_hands[sp_from])) {
-               reply("You do not have that card")
-       }
        else if (sp_suit && _card !~ sp_suit && sp_hasa(sp_from, sp_suit)) {
                reply("You must follow suit (" sp_suit ")")
        }
@@ -690,20 +734,30 @@ sp_state == "play" &&
        else if (_card ~ /s/ && length(sp_pile) == 0 && sp_hasa(sp_from, "[^s]$") && !sp_broken) {
                reply("Spades have not been broken")
        }
+       else if (!(_card in sp_hands[sp_from])) {
+               reply("You do not have that card")
+       }
        else {
                sp_play(_card)
                if (sp_state == "play") {
                        if (length(sp_hands[sp_from]))
                                say(FROM, "You have: " sp_hand(FROM, sp_from))
                        if (sp_piles)
-                               say(sp_player ": it is your turn! " \
+                               sp_say(sp_player ": it is your turn! " \
                                    "(" sp_pretty(sp_piles, sp_player) ")")
                        else
-                               say(sp_player ": it is your turn!")
+                               sp_say(sp_player ": it is your turn!")
                }
        }
 }
 
+/^\.last/ && sp_state == "play" {
+       if (!sp_last)
+               say("No tricks have been taken!");
+       else
+               say(sp_pretty(sp_last, FROM));
+}
+
 /^\.bids/ && sp_state == "bid" ||
 /^\.turn/ && sp_state ~ "(bid|pass|play)" {
        _bids  = sp_bidders()
@@ -726,6 +780,20 @@ sp_state == "play" &&
        for (_i=0; sp_state == "pass" && _i<4; _i++)
                if (sp_passer(_i) && !sp_pass[_i])
                        say("Waiting for " sp_order[_i] " to pass a card!")
+
+       if (/!!/ && (sp_state == "bid" || sp_state == "play")) {
+               if (sp_player in sp_notify) {
+                       _bids = _bids ? _bids    : "none"
+                       _pile = _pile ? sp_piles : "none"
+                       mail_send(sp_notify[sp_player],     \
+                               "It is your " sp_state "!", \
+                               "Bids so far:  " _bids "\n" \
+                               "Cards played: " _pile)
+                       say("Notified " sp_player " at " sp_notify[sp_player])
+               } else {
+                       say("No email address for " sp_player)
+               }
+       }
 }
 
 /^\.bids$/ && sp_state ~ "(pass|play)" {
@@ -769,6 +837,11 @@ sp_state == "play" &&
        }
 }
 
-/^\.((new|end|load)game|join|look|bid|pass|play)/ {
+(DST == sp_channel) &&
+/^\.log/ {
+       say("http://pileus.org/andy/spades/" sp_log)
+}
+
+/^\.((new|end|load)game|join|look|bid|pass|play|notify)/ {
        sp_save("var/sp_cur.json");
 }