if (type >= 1) {
sp_state = "bid" # {new,join,bid,pass,play}
sp_broken = 0 # Whether spades are broken
- sp_last = "" # The result of the last hand
+ delete sp_last # [x] The result of the last hand
delete sp_hands # [p] Each players cards
delete sp_looked # [i] Whether a player has looked a their cards
delete sp_bids # [i] Each players bid
# Per game
if (type >= 2) {
- sp_channel = "" # channel to play in
sp_state = "new" # {new,join,bid,pass,play}
sp_owner = "" # Who started the game
sp_playto = 0 # Score the game will go to
# Persistent
if (type >= 3) {
+ sp_channel = "" # channel to play in
sp_log = "" # Log file name
delete sp_notify # [p] E-mail notification address
}
# Per round
game["state"] = sp_state;
game["broken"] = sp_broken;
- game["last"] = sp_last;
+ json_copy(game, "last", sp_last);
json_copy(game, "looked", sp_looked);
json_copy(game, "bids", sp_bids);
json_copy(game, "nil", sp_nil);
json_copy(game, "tricks", sp_tricks);
# Per game
- game["channel"] = sp_channel;
game["owner"] = sp_owner;
game["playto"] = sp_playto;
game["dealer"] = sp_dealer;
game["turn"] = sp_turn;
game["player"] = sp_player;
game["limit"] = sp_limit;
- game["log"] = sp_log;
json_copy(game, "hands", sp_hands);
json_copy(game, "players", sp_players);
json_copy(game, "auths", sp_auths);
json_copy(game, "share", sp_share);
json_copy(game, "order", sp_order);
json_copy(game, "scores", sp_scores);
+
+ # Persistent
+ game["channel"] = sp_channel;
+ game["log"] = sp_log;
json_copy(game, "notify", sp_notify);
# Save
# Per round
sp_state = game["state"];
sp_broken = game["broken"];
- sp_last = game["last"];
+ sp_acopy(sp_last, game["last"]);
sp_acopy(sp_looked, game["looked"]);
sp_acopy(sp_bids, game["bids"]);
sp_acopy(sp_nil, game["nil"]);
sp_acopy(sp_tricks, game["tricks"]);
# Per game
- sp_channel = game["channel"];
sp_owner = game["owner"];
sp_playto = game["playto"];
sp_dealer = game["dealer"];
sp_turn = game["turn"];
sp_player = game["player"];
sp_limit = game["limit"];
- sp_log = game["log"];
sp_acopy(sp_hands, game["hands"]);
sp_acopy(sp_players, game["players"]);
sp_acopy(sp_auths, game["auths"]);
sp_acopy(sp_share, game["share"]);
sp_acopy(sp_order, game["order"]);
sp_acopy(sp_scores, game["scores"]);
+
+ # Persistent
+ sp_channel = game["channel"];
+ sp_log = game["log"];
sp_acopy(sp_notify, game["notify"]);
}
return bids
}
+function sp_extra( n, s)
+{
+ n = sp_bids[0] + sp_bids[1] + sp_bids[2] + sp_bids[3];
+ s = n == 12 || n == 14 ? "" : "s";
+
+ return n<13 ? "Playing with " 13-n " bag" s "!" :
+ n>13 ? "Fighting for " n-13 " trick" s "!" : "No bags!";
+}
+
function sp_score( bids, times, tricks)
{
for (i=0; i<2; i++) {
sp_tricks[pi]++
sp_say(sp_pile[winner] " wins with " sp_pretty(winner, FROM) \
" (" sp_pretty(sp_piles, FROM) ")")
- sp_last = sp_pile[winner] " took " sp_piles
+ sp_last["player"] = sp_pile[winner];
+ sp_last["pile"] = sp_piles;
sp_next(sp_pile[winner])
sp_reset(0)
}
sp_reset(2)
} else {
- if (sp_scores[0] == sp_scores[1] &&
+ if (sp_scores[0] == sp_scores[1] &&
sp_scores[0] >= sp_playto)
sp_say("It's tie! Playing an extra round!");
sp_reset(1)
}
}
+# Statistics
+function sp_delay(sec)
+{
+ return (sec > 60*60*24 ? int(sec/60/60/24) "d " : "") \
+ (sec > 60*60 ? int(sec/60/60)%24 "h " : "") \
+ int(sec/60)%60 "m"
+}
+
+function sp_max(list, i, max)
+{
+ for (i=0; i<length(list); i++)
+ if (max == "" || list[i] > max)
+ max = list[i]
+ return max
+}
+
+function sp_avg(list, i, sum)
+{
+ for (i=0; i<length(list); i++)
+ sum += list[i]
+ return sum / length(list)
+}
+
+function sp_cur(list)
+{
+ return list[length(list)-1]
+}
+
+function sp_stats(file, line, arr, time, user, turn, start, delay, extra)
+{
+ # Process log file
+ while ((stat = getline line < file) > 0) {
+ # Parse date
+ if (!match(line, /^([0-9\- \:]*) \| (.*)$/, arr))
+ continue
+ gsub(/[:-]/, " ", arr[1])
+ time = mktime(arr[1])
+
+ # Parse user
+ if (!match(arr[2], /^([^:]*): (.*)$/, arr))
+ continue
+ user = arr[1]
+
+ # Record user latency
+ if (turn) {
+ delay[turn][length(delay[turn])] = time - start
+ turn = 0
+ }
+ if (match(arr[2], /^(it is your|you .*(first|lead)!$)/, arr)) {
+ turn = user
+ start = time
+ }
+ }
+ close(file)
+
+ # Add current latency
+ if (turn) {
+ delay[turn][length(delay[turn])] = systime() - start
+ debug("time: " (systime() - start))
+ }
+
+ # Check for error
+ if (stat < 0)
+ reply("File does not exist: " file);
+
+ # Output statistics
+ for (user in delay) {
+ extra = (user != turn) ? "" : \
+ ", " sp_delay(sp_cur(delay[user])) " (cur)";
+ say("latency for " user \
+ ": " sp_delay(sp_avg(delay[user])) " (avg)" \
+ ", " sp_delay(sp_max(delay[user])) " (max)" extra)
+ }
+}
+
# Misc
BEGIN {
cmd = "od -An -N4 -td4 /dev/random"
}
}
+/^\.whoami/ {
+ if (!(sp_from in sp_players))
+ reply("You are not playing")
+ else if (sp_from == FROM)
+ say(FROM " has an existential crisis")
+ else
+ reply("You are playing for " sp_from);
+}
+
/^\.notify$/ {
if (sp_from in sp_notify)
reply("Your address is " sp_notify[sp_from])
if (sp_turn != sp_dealer) {
sp_say(sp_player ": it is your bid! (" sp_bidders() ")")
} else {
+ sp_say(sp_extra() " (" sp_bidders() ")")
for (p in sp_players)
say(p, "You have: " sp_hand(p, p))
sp_state = "play"
}
/^\.last/ && sp_state == "play" {
- if (!sp_last)
+ if (!isarray(sp_last))
say("No tricks have been taken!");
else
- say(sp_pretty(sp_last, FROM));
+ say(sp_last["player"] " took " \
+ sp_pretty(sp_last["pile"], FROM));
}
/^\.bids/ && sp_state == "bid" ||
}
}
-(DST == sp_channel) &&
+(TO == NICK || DST == sp_channel) &&
/^\.log/ {
say("http://pileus.org/andy/spades/" sp_log)
}
+(TO == NICK || DST == sp_channel) &&
+/^\.stats$/ {
+ sp_stats("logs/" sp_log);
+}
+
+(TO == NICK || DST == sp_channel) &&
+/^\.stats ([0-9]+_[0-9]+)(\.log)$/ {
+ gsub(/\.log$/, "", $2);
+ sp_stats("logs/" $2 ".log");
+}
+
/^\.((new|end|load)game|join|look|bid|pass|play|notify)/ {
sp_save("var/sp_cur.json");
}