<li>Level-II archives</li>
<li>Conus NEXRAD imagery</li>
<li>Volume display of dBZ iso surfaces</li>
+ <li>Storm based and county based<br/>
+ warning/watch/advisory displays</li>
</ul></li>
<li>Virtual Globe base rendering<ul>
<li>Including terrain, satellite, and map imagery</li>
<!-- It's not really spring anymore :/ -->
<!-- <p class="quote">Now that it's spring again, progress on AWeather is continuing.</p> -->
<dl class="news">
+ <dt>2011-11-03</dt>
+ <dd>
+ AWeather 0.6 released: <ul>
+ <li>Added "Alerts" plugin using the
+ <a href="http://alerts.weather.gov/">NWS CAP</a> feed</li>
+ <li>Updated GTK+ libraries for Windows</li>
+ <li>Behind the scenes, mouse support in Grits
+ has been much improved</li>
+ </ul>
+ This release was a little bit faster than previous releases.
+ Hopefully additional improvements to the alerts plugin
+ can be made incrementally during the 0.x.x releases.
+ </dd>
+
<dt>2011-09-12</dt>
<dd>
AWeather 0.5.2 released: <ul>
<li>Added new desktop icons</li>
<li>Miscellaneous bug fixes</li>
</ul>
+ Improved organization of the <a href="<%= WIKI_INDEX %>">Wiki</a>
</dd>
<dt>2011-08-25</dt>
<li>Added an option to automatically refresh after a timeout</li>
<li>New fullscreen mode</li>
</ul></dd>
+ </dl>
+ <p class="note">See also: <a href="oldnews">Older news</a>,
+ <a href="<%= GW_AWEATHER %>">gitweb</a></p>
+<% } %>
+<% void print_oldnews(void) { %>
+ < <a href="news">News</a>
+ <dl class="news">
<dt>2010-05-17</dt>
<dd>AWeather 0.4.1:<ul>
<li>Win32 fixes and improved debug support</li>
progress is being made on libgis, which is now able to display
a virtual globe using data from NASA servers.</dd>
</dl>
- <p class="note">See also: AWeather's <a href="<%= GW_AWEATHER %>">gitweb</a></p>
<% } %>
<% void print_screenshots(void) { %>
<% print_screen("iso"); %>
Close up showing a 52.5 dBZ isosurface
</li>
+ <li>
+ <% print_screen("alert"); %>
+ Current severe weather alerts for the CONUS
+ </li>
</ul>
<% } %>
<li>Data caching</li>
<li>Automatic updating</li>
</ul></li>
+ <li>Warning/Watch/Advisory display</li>
<li>Surface and map overlays</li>
<li>Terrain rendering</li>
</ul>