typedef struct {
list_t *tags; // of tag_t
tag_t *tag; // focused tag
- win_t *root; // root/background window
list_t *screens; // display geometry
} wm_t;
* it as the currently focused window */
static void set_focus(win_t *win)
{
- if (win == NULL || win == wm->root) {
- sys_focus(wm->root);
+ if (win == NULL) {
+ sys_focus(NULL);
return;
}
if (ncol && COL(ncol) && COL(ncol)->row)
set_focus(COL(ncol)->row->win);
else
- sys_focus(wm->root);
+ sys_focus(NULL);
}
}
*******************************/
int wm_handle_event(win_t *win, event_t ev, mod_t mod, ptr_t ptr)
{
- if (!win || win == wm_dpy->geom)
- return 0;
//printf("wm_handle_event: %p - %x %c%c%c%c%c\n", win, ev,
// mod.up ? '^' : 'v',
// mod.alt ? 'a' : '-',
// mod.win ? 'w' : '-');
/* Mouse events */
- if (EV_MOUSE0 <= ev && ev <= EV_MOUSE7) {
+ if (win && EV_MOUSE0 <= ev && ev <= EV_MOUSE7) {
if (ev == EV_MOUSE1 && !mod.MODKEY && !mod.up)
return raise_float(win), 0;
if ((ev == EV_MOUSE3 && mod.MODKEY && !mod.up) ||
return mod.MODKEY || ev == EV_ALT;
/* Misc */
- if (mod.MODKEY) {
#ifdef DEBUG
+ if (win && mod.MODKEY) {
if (ev == EV_F1) return raise_float(win), 1;
if (ev == EV_F2) return set_focus(win), 1;
if (ev == EV_F3) return sys_show(win, ST_SHOW), 1;
if (ev == EV_F4) return sys_show(win, ST_HIDE), 1;
if (ev == EV_F7) return sys_show(win, ST_SHADE), 1;
+ }
#endif
+ if (mod.MODKEY) {
if (ev == EV_F5) return wm_update(), 1;
if (ev == EV_F6) return print_txt(), 1;
if (ev == 'q') return sys_exit(), 1;
+ }
+ if (win && mod.MODKEY) {
if (ev == 'f') return wm_handle_state(win, win->state,
win->state == ST_FULL ? ST_SHOW : ST_FULL);
if (ev == 'g') return wm_handle_state(win, win->state,
win->state == ST_MAX ? ST_SHOW : ST_MAX);
}
- if (mod.MODKEY && mod.shift) {
+ if (win && mod.MODKEY && mod.shift) {
if (ev == 'c') return sys_show(win, ST_CLOSE), 1;
}
/* Floating layer */
if (ev == ' ') {
- if (mod.MODKEY && mod.shift)
+ if (win && mod.MODKEY && mod.shift)
return set_layer(win), 1;
if (mod.MODKEY)
return switch_layer(), 1;
/* Tag switching */
if (mod.MODKEY && '0' <= ev && ev <= '9') {
char name[] = {ev, '\0'};
- if (mod.shift)
+ if (win && mod.shift)
tag_set(win, name);
- else
+ if (!mod.shift)
tag_switch(name);
wm_update();
}
/* Focus change */
- if (ev == EV_ENTER && win->state != ST_SHADE)
+ if (win && ev == EV_ENTER && win->state != ST_SHADE)
return set_focus(win), 1;
/* Reset focus after after focus change,
* not sure what is causing the focus change in the first place
* but preventing that would be a better solution */
if (ev == EV_FOCUS)
- sys_focus(wm_focus ?: wm->root);
+ sys_focus(wm_focus);
return mod.MODKEY;
}
print_txt();
}
-void wm_init(win_t *root)
+void wm_init(void)
{
- printf("wm_init: %p\n", root);
+ printf("wm_init\n");
/* Load configuration */
margin = conf_get_int("main.margin", margin);
stack = conf_get_int("main.stack", stack);
wm = new0(wm_t);
- wm->root = root;
- wm->screens = list_sort(sys_info(root), 0, sort_win);
+ wm->screens = list_sort(sys_info(), 0, sort_win);
wm->tag = tag_new(wm->screens, "1");
wm->tags = list_insert(NULL, wm->tag);
EV_F7, EV_F8, EV_F9, EV_F10, EV_F11, EV_F12,
EV_MOUSE1, EV_MOUSE3};
for (int i = 0; i < countof(ev_e); i++)
- sys_watch(root, ev_e[i], MOD());
+ sys_watch(NULL, ev_e[i], MOD());
for (int i = 0; i < countof(ev_m); i++)
- sys_watch(root, ev_m[i], MOD(.MODKEY=1));
+ sys_watch(NULL, ev_m[i], MOD(.MODKEY=1));
for (int i = 0; i < countof(ev_s); i++)
- sys_watch(root, ev_s[i], MOD(.MODKEY=1,.shift=1));
+ sys_watch(NULL, ev_s[i], MOD(.MODKEY=1,.shift=1));
}
-void wm_free(win_t *root)
+void wm_free(void)
{
/* Re-show and free all windows */
while ( wm->tags) { tag_t *tag = wm->tags->data;