/* * Copyright (c) 2011, Andy Spencer * * Permission to use, copy, modify, and/or distribute this software for any * purpose with or without fee is hereby granted, provided that the above * copyright notice and this permission notice appear in all copies. * * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF */ /* Windowing system interface: * * The sys provides input to the window manager. It creates * the main loop and responds to input events from the user, * generally by converting them to a system independent form * and then passing them to the wm. * * The sys also provides the API used by the wm to position * and control windows. */ /* Window states */ typedef enum { st_show, // show as regular window st_full, // fullscreen/maximized st_shade, // show titlebar only st_icon, // iconified/minimized st_hide, // completely hidden } state_t; /* Basic window type */ typedef struct win_sys win_sys_t; typedef struct win_wm win_wm_t; typedef struct { int x, y, z; int w, h; state_t state; win_sys_t *sys; win_wm_t *wm; } win_t; /* Generic key codes, also used for some other events * Keys map to their Unicode value */ typedef enum { key_alert = '\a', key_backspace = '\b', key_formfeed = '\f', key_newline = '\n', key_return = '\r', key_tab = '\t', key_vtab = '\v', key_singlequote = '\'', key_doublequote = '\"', key_backslash = '\\', key_question = '\?', key_none = 0xF0000, // unused Unicode space key_mouse0, key_mouse1, key_mouse2, key_mouse3, key_mouse4, key_mouse5, key_mouse6, key_mouse7, key_left, key_right, key_up, key_down, key_home, key_end, key_pageup, key_pagedown, key_f1, key_f2, key_f3, key_f4, key_f5, key_f6, key_f7, key_f8, key_f9, key_f10, key_f11, key_f12, key_alt, key_ctrl, key_shift, key_win, key_enter, key_leave, key_focus, key_unfocus, } Key_t; /* Key modifiers, up is for button release */ typedef struct { unsigned char alt : 1; unsigned char ctrl : 1; unsigned char shift : 1; unsigned char win : 1; unsigned char up : 1; } mod_t; #define MOD(...) ((mod_t){__VA_ARGS__}) #define mod2int(mod) (*((unsigned char*)&(mod))) /* Mouse movement */ typedef struct { int x, y; int rx, ry; } ptr_t; #define PTR(...) ((ptr_t){__VA_ARGS__}) /* Move the window to the specified location and set it's * geometry. The position and size include borders and * window decorations. */ void sys_move(win_t *win, int x, int y, int w, int h); /* Rise the window above all other windows */ void sys_raise(win_t *win); /* Give keyboard focus to the window and update window * decorations. */ void sys_focus(win_t *win); /* Set the windows drawing state */ void sys_show(win_t *win, state_t st); /* Start watching for a key events. The sys subsequently * calls wm_handle_key whenever the event occurs. */ void sys_watch(win_t *win, Key_t key, mod_t mod); /* Stop watching a key event */ void sys_unwatch(win_t *win, Key_t key, mod_t mod); /* Return a list of windows representing the geometry of the * physical displays attached to the computer. */ list_t *sys_info(win_t *root); /* First call, calls wm_insert for each existing window */ win_t *sys_init(void); /* Starts the main loop */ void sys_run(win_t *root); /* Exit main loop */ void sys_exit(void); /* Free all static data, for memory debugging */ void sys_free(win_t *root);