#include #include #include #include #include #include "util.h" #include "sys.h" #include "wm.h" /* Internal structures */ struct win_sys { Window win; Display *dpy; }; /* Conversion functions */ struct { Key_t key; int sym; } keymap[] = { {key_left , XK_Left }, {key_right , XK_Right}, {key_up , XK_Up }, {key_down , XK_Down }, {key_home , XK_Home }, {key_end , XK_End }, {key_pageup , XK_Prior}, {key_pagedown, XK_Next }, {key_f1 , XK_F1 }, {key_f2 , XK_F2 }, {key_f3 , XK_F3 }, {key_f4 , XK_F4 }, {key_f5 , XK_F5 }, {key_f6 , XK_F6 }, {key_f7 , XK_F7 }, {key_f8 , XK_F8 }, {key_f9 , XK_F9 }, {key_f10 , XK_F10 }, {key_f11 , XK_F11 }, {key_f12 , XK_F12 }, }; mod_t x2mod(unsigned int state) { return (mod_t){ .alt = !!(state & Mod1Mask ), .ctrl = !!(state & ControlMask), .shift = !!(state & ShiftMask ), .win = !!(state & Mod4Mask ), }; } unsigned int mod2x(mod_t mod) { return mod.alt ? Mod1Mask : 0 | mod.ctrl ? ControlMask : 0 | mod.shift ? ShiftMask : 0 | mod.win ? Mod4Mask : 0; } KeySym key2x(Key_t key) { for (int i = 0; i < countof(keymap); i++) if (keymap[i].key == key) return keymap[i].sym; return key; } Key_t x2key(KeySym sym) { for (int i = 0; i < countof(keymap); i++) if (keymap[i].sym == sym) return keymap[i].key; return sym; } int btn2x(Key_t key) { return key - key_mouse0; } Key_t x2btn(int btn) { return btn + key_mouse0; } ptr_t x2ptr(XEvent _ev) { XKeyEvent ev = _ev.xkey; return (ptr_t){ev.x, ev.y, ev.x_root, ev.y_root}; } /* Functions */ void sys_move(win_t *win, int x, int y, int w, int h) { printf("sys_move: %p - %d,%d %dx%d\n", win, x, y, w, h); XMoveResizeWindow(win->sys->dpy, win->sys->win, x, y, w, h); } void sys_raise(win_t *win) { printf("sys_raise: %p\n", win); XRaiseWindow(win->sys->dpy, win->sys->win); } void sys_watch(win_t *win, Key_t key, mod_t mod) { if (key_mouse0 <= key && key <= key_mouse7) XGrabButton(win->sys->dpy, btn2x(key), mod2x(mod), win->sys->win, True, mod.up ? ButtonReleaseMask : ButtonPressMask, GrabModeAsync, GrabModeAsync, None, None); else XGrabKey(win->sys->dpy, XKeysymToKeycode(win->sys->dpy, key2x(key)), mod2x(mod), win->sys->win, True, GrabModeAsync, GrabModeAsync); } win_t *win_new(Display *xdpy, Window xwin) { XWindowAttributes attr; XGetWindowAttributes(xdpy, xwin, &attr); win_t *win = new0(win_t); win->x = attr.x; win->y = attr.y; win->w = attr.width; win->h = attr.height; win->sys = new0(win_sys_t); win->sys->dpy = xdpy; win->sys->win = xwin; return win; } void win_free(win_t *win) { free(win->sys); free(win); } win_t *sys_init(void) { Display *xdpy = XOpenDisplay(NULL); Window xwin = DefaultRootWindow(xdpy); return win_new(xdpy, xwin); } void sys_run(win_t *root) { Display *dpy = root->sys->dpy; for(;;) { XEvent ev; XNextEvent(dpy, &ev); printf("event: %d\n", ev.type); if (ev.type == KeyPress && ev.xkey.subwindow) { while (XCheckTypedEvent(dpy, KeyPress, &ev)); KeySym sym = XKeycodeToKeysym(dpy, ev.xkey.keycode, 0); wm_handle_key(win_new(dpy, ev.xkey.subwindow), x2key(sym), x2mod(ev.xkey.state), x2ptr(ev)); } else if (ev.type == ButtonPress && ev.xbutton.subwindow) { wm_handle_key(win_new(dpy, ev.xkey.subwindow), x2btn(ev.xbutton.button), MOD(.up=0), x2ptr(ev)); XGrabPointer(dpy, ev.xkey.subwindow, True, PointerMotionMask|ButtonReleaseMask, GrabModeAsync, GrabModeAsync, None, None, CurrentTime); } else if(ev.type == ButtonRelease) { XUngrabPointer(dpy, CurrentTime); wm_handle_key(win_new(dpy, ev.xkey.subwindow), x2btn(ev.xbutton.button), MOD(.up=1), x2ptr(ev)); } else if(ev.type == MotionNotify) { while (XCheckTypedEvent(dpy, MotionNotify, &ev)); wm_handle_ptr(win_new(dpy, ev.xkey.subwindow), x2ptr(ev)); } } }