From: Andy Spencer Date: Mon, 26 Apr 2010 04:52:47 +0000 (+0000) Subject: Improve Z-range in OpenGL X-Git-Tag: v0.4~16 X-Git-Url: http://pileus.org/git/?p=grits;a=commitdiff_plain;h=ea8ac9ebb3309b84bed137bb3ff59926c23216ce Improve Z-range in OpenGL This keeps radars of interfering with each other quite so badly --- diff --git a/src/gis-opengl.c b/src/gis-opengl.c index 694a33e..dc32fa8 100644 --- a/src/gis-opengl.c +++ b/src/gis-opengl.c @@ -375,7 +375,7 @@ static gboolean on_configure(GisOpenGL *opengl, GdkEventConfigure *event, gpoint glMatrixMode(GL_PROJECTION); glLoadIdentity(); double ang = atan(height/FOV_DIST); - gluPerspective(rad2deg(ang)*2, width/height, 1, 10*EARTH_R); + gluPerspective(rad2deg(ang)*2, width/height, 1000, 10*EARTH_R); #ifndef ROAM_DEBUG g_mutex_lock(opengl->sphere_lock);