return FALSE;
}
+static gboolean on_chained_event(GritsOpenGL *opengl, GdkEvent *event, gpointer _)
+{
+ _foreach_object(opengl, (GFunc)grits_object_event, event);
+ return FALSE;
+}
+
static gboolean _update_errors_cb(gpointer _opengl)
{
GritsOpenGL *opengl = _opengl;
g_signal_connect(opengl, "rotation-changed", G_CALLBACK(on_view_changed), NULL);
g_signal_connect(opengl, "motion-notify-event", G_CALLBACK(on_motion_notify), NULL);
+ g_signal_connect_after(opengl, "key-press-event", G_CALLBACK(on_chained_event), NULL);
+ g_signal_connect_after(opengl, "key-release-event", G_CALLBACK(on_chained_event), NULL);
+ g_signal_connect_after(opengl, "button-press-event", G_CALLBACK(on_chained_event), NULL);
+ g_signal_connect_after(opengl, "button-release-event", G_CALLBACK(on_chained_event), NULL);
+ g_signal_connect_after(opengl, "motion-notify-event", G_CALLBACK(on_chained_event), NULL);
+
#ifndef ROAM_DEBUG
opengl->sm_source[0] = g_timeout_add_full(G_PRIORITY_HIGH_IDLE+30, 33, (GSourceFunc)on_idle, opengl, NULL);
opengl->sm_source[1] = g_timeout_add_full(G_PRIORITY_HIGH_IDLE+10, 500, (GSourceFunc)on_idle, opengl, NULL);
enum {
SIG_ENTER,
SIG_LEAVE,
+ SIG_BUTTON_PRESS,
+ SIG_BUTTON_RELEASE,
+ SIG_KEY_PRESS,
+ SIG_KEY_RELEASE,
+ SIG_MOTION,
NUM_SIGNALS,
};
static guint signals[NUM_SIGNALS];
}
}
+void grits_object_event(GritsObject *object, GdkEvent *event)
+{
+ const int map[GDK_EVENT_LAST] = {
+ [GDK_BUTTON_PRESS ] SIG_BUTTON_PRESS,
+ [GDK_2BUTTON_PRESS ] SIG_BUTTON_PRESS,
+ [GDK_3BUTTON_PRESS ] SIG_BUTTON_PRESS,
+ [GDK_BUTTON_RELEASE] SIG_BUTTON_RELEASE,
+ [GDK_KEY_PRESS ] SIG_KEY_PRESS,
+ [GDK_KEY_RELEASE ] SIG_KEY_RELEASE,
+ [GDK_MOTION_NOTIFY ] SIG_MOTION,
+ };
+ if (!object->state.selected)
+ return;
+ guint sig = signals[map[event->type]];
+ if (!g_signal_has_handler_pending(object, sig, 0, FALSE))
+ return;
+ g_signal_emit(object, sig, 0, event);
+}
+
/* GObject stuff */
G_DEFINE_ABSTRACT_TYPE(GritsObject, grits_object, G_TYPE_OBJECT);
static void grits_object_init(GritsObject *object)
g_cclosure_marshal_VOID__VOID,
G_TYPE_NONE,
0);
+
+ /**
+ * GritsViewer::button-press:
+ * @object: the object.
+ * @event: the GdkEventButton which triggered this signal
+ *
+ * The ::button-press signal is emitted when a button (typically from a
+ * mouse) is pressed.
+ */
+ signals[SIG_BUTTON_PRESS] = g_signal_new(
+ "button-press",
+ G_TYPE_FROM_CLASS(gobject_class),
+ G_SIGNAL_RUN_LAST,
+ 0,
+ NULL,
+ NULL,
+ g_cclosure_marshal_VOID__POINTER,
+ G_TYPE_NONE,
+ 1,
+ G_TYPE_POINTER);
+
+ /**
+ * GritsViewer::button-release:
+ * @object: the object.
+ * @event: the GdkEventButton which triggered this signal
+ *
+ * The ::button-release signal is emitted when a button (typically from
+ * a mouse) is released.
+ */
+ signals[SIG_BUTTON_RELEASE] = g_signal_new(
+ "button-release",
+ G_TYPE_FROM_CLASS(gobject_class),
+ G_SIGNAL_RUN_LAST,
+ 0,
+ NULL,
+ NULL,
+ g_cclosure_marshal_VOID__POINTER,
+ G_TYPE_NONE,
+ 1,
+ G_TYPE_POINTER);
+
+ /**
+ * GritsViewer::key-press:
+ * @object: the object.
+ * @event: the GdkEventKey which triggered this signal
+ *
+ * The ::key-press signal is emitted when a key is pressed.
+ */
+ signals[SIG_KEY_PRESS] = g_signal_new(
+ "key-press",
+ G_TYPE_FROM_CLASS(gobject_class),
+ G_SIGNAL_RUN_LAST,
+ 0,
+ NULL,
+ NULL,
+ g_cclosure_marshal_VOID__POINTER,
+ G_TYPE_NONE,
+ 1,
+ G_TYPE_POINTER);
+
+ /**
+ * GritsViewer::key-release:
+ * @object: the object.
+ * @event: the GdkEventKey which triggered this signal
+ *
+ * The ::key-release signal is emitted when a key is released.
+ */
+ signals[SIG_KEY_RELEASE] = g_signal_new(
+ "key-release",
+ G_TYPE_FROM_CLASS(gobject_class),
+ G_SIGNAL_RUN_LAST,
+ 0,
+ NULL,
+ NULL,
+ g_cclosure_marshal_VOID__POINTER,
+ G_TYPE_NONE,
+ 1,
+ G_TYPE_POINTER);
+
+ /**
+ * GritsViewer::motion:
+ * @object: the object.
+ * @event: the GdkEventMotion which triggered this signal
+ *
+ * The ::motion signal is emitted the pointer moves over the object
+ */
+ signals[SIG_MOTION] = g_signal_new(
+ "motion",
+ G_TYPE_FROM_CLASS(gobject_class),
+ G_SIGNAL_RUN_LAST,
+ 0,
+ NULL,
+ NULL,
+ g_cclosure_marshal_VOID__POINTER,
+ G_TYPE_NONE,
+ 1,
+ G_TYPE_POINTER);
}