X-Git-Url: http://pileus.org/git/?p=grits;a=blobdiff_plain;f=src%2Fobjects%2Fgrits-object.h;h=7073576d1e58b4c8ee9f1d78136a4d1b5dc1b63f;hp=848319a61c6f7a63417c16098f718902a2c21fe8;hb=7940344c1faea5b80fb39b44419b508568d3a6fc;hpb=f753ec2d6f1e9ae40a650d4cda0d188d6a5f1be0 diff --git a/src/objects/grits-object.h b/src/objects/grits-object.h index 848319a..7073576 100644 --- a/src/objects/grits-object.h +++ b/src/objects/grits-object.h @@ -30,6 +30,19 @@ #define GRITS_IS_OBJECT_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), GRITS_TYPE_OBJECT)) #define GRITS_OBJECT_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), GRITS_TYPE_OBJECT, GritsObjectClass)) +/* Bitmask of things to skip while drawing the object */ +#define GRITS_SKIP_LOD (1<<0) +#define GRITS_SKIP_HORIZON (1<<1) +#define GRITS_SKIP_CENTER (1<<2) +#define GRITS_SKIP_STATE (1<<3) + +/* Picking states */ +typedef struct { + guint picked : 1; + guint selected : 1; + guint clicking : 1; +} GritsState; + typedef struct _GritsObject GritsObject; typedef struct _GritsObjectClass GritsObjectClass; @@ -41,6 +54,9 @@ struct _GritsObject { GritsPoint center; // Center of the object gboolean hidden; // If true, the object will not be drawn gdouble lod; // Level of detail, used to hide small objects + guint32 skip; // Bit mask of safe operations + + GritsState state; // Internal, used for picking }; struct _GritsObjectClass { @@ -48,6 +64,8 @@ struct _GritsObjectClass { /* Move some of these to GObject? */ void (*draw) (GritsObject *object, GritsOpenGL *opengl); + void (*pick) (GritsObject *object, GritsOpenGL *opengl); + void (*hide) (GritsObject *object, gboolean hidden); }; GType grits_object_get_type(void); @@ -55,6 +73,14 @@ GType grits_object_get_type(void); /* Implemented by sub-classes */ void grits_object_draw(GritsObject *object, GritsOpenGL *opengl); +void grits_object_hide(GritsObject *object, gboolean hidden); + +/* Interal, used by grits_opengl */ +void grits_object_pick_begin(GritsObject *object, GritsOpenGL *opengl); +void grits_object_pick_pointer(GritsObject *object, double x, double y); +void grits_object_pick_end(GritsObject *object); +void grits_object_event(GritsObject *object, GdkEvent *event); + /** * grits_object_queue_draw: * @object: The #GritsObject that needs drawing