X-Git-Url: http://pileus.org/git/?p=grits;a=blobdiff_plain;f=src%2Fobjects%2Fgrits-object.h;h=0b8cacb9edfb3d383fc8706d8f5cea9e1779b993;hp=dcacd9dbe5fd459c3f5b6112222bd170c8e487b2;hb=420f1ea8e4aea5dd7bddc77325ab643900c34cd5;hpb=3ea7566fadf5490c46e04cb3a2a6cc8e02ac05e6 diff --git a/src/objects/grits-object.h b/src/objects/grits-object.h index dcacd9d..0b8cacb 100644 --- a/src/objects/grits-object.h +++ b/src/objects/grits-object.h @@ -1,5 +1,5 @@ /* - * Copyright (C) 2009-2010 Andy Spencer + * Copyright (C) 2009-2011 Andy Spencer * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by @@ -36,6 +36,13 @@ #define GRITS_SKIP_CENTER (1<<2) #define GRITS_SKIP_STATE (1<<3) +/* Picking states */ +typedef struct { + guint picked : 1; + guint selected : 1; + guint clicking : 1; +} GritsState; + typedef struct _GritsObject GritsObject; typedef struct _GritsObjectClass GritsObjectClass; @@ -48,6 +55,8 @@ struct _GritsObject { gboolean hidden; // If true, the object will not be drawn gdouble lod; // Level of detail, used to hide small objects guint32 skip; // Bit mask of safe operations + + GritsState state; // Internal, used for picking }; struct _GritsObjectClass { @@ -55,6 +64,8 @@ struct _GritsObjectClass { /* Move some of these to GObject? */ void (*draw) (GritsObject *object, GritsOpenGL *opengl); + void (*pick) (GritsObject *object, GritsOpenGL *opengl); + void (*hide) (GritsObject *object, gboolean hidden); }; GType grits_object_get_type(void); @@ -62,6 +73,13 @@ GType grits_object_get_type(void); /* Implemented by sub-classes */ void grits_object_draw(GritsObject *object, GritsOpenGL *opengl); +void grits_object_hide(GritsObject *object, gboolean hidden); + +/* Interal, used by grits_opengl */ +void grits_object_pick(GritsObject *object, GritsOpenGL *opengl); +gboolean grits_object_set_pointer(GritsObject *object, GdkEvent *event, gboolean selected); +gboolean grits_object_event(GritsObject *object, GdkEvent *event); + /** * grits_object_queue_draw: * @object: The #GritsObject that needs drawing