X-Git-Url: http://pileus.org/git/?p=grits;a=blobdiff_plain;f=src%2Fgrits-opengl.c;h=b2dca5eebab5922e832625d7dc6e85a45cd3369c;hp=172b606a959a9247406178f0a7748be6e8abdc62;hb=536c4ae84ecb423286423bd62bce106dc4a0072d;hpb=420f1ea8e4aea5dd7bddc77325ab643900c34cd5 diff --git a/src/grits-opengl.c b/src/grits-opengl.c index 172b606..b2dca5e 100644 --- a/src/grits-opengl.c +++ b/src/grits-opengl.c @@ -48,6 +48,7 @@ * This way us we can remove objects from the level just by fixing up links * I.e. we don't need to do a lookup to remove an object if we have its GList */ struct RenderLevel { + gint num; GList unsorted; GList sorted; }; @@ -134,52 +135,24 @@ static void _set_visuals(GritsOpenGL *opengl) glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); //glShadeModel(GL_FLAT); - g_mutex_lock(opengl->sphere_lock); + g_mutex_lock(&opengl->sphere_lock); roam_sphere_update_view(opengl->sphere); - g_mutex_unlock(opengl->sphere_lock); -} - -typedef gboolean (*GritsLevelFunc)(GritsObject *obj, gpointer user_data, gint level, gboolean sorted); - -static gboolean _foreach_object_cb(gpointer key, gpointer value, gpointer pointers) -{ - struct RenderLevel *level = value; - GritsLevelFunc user_func = ((gpointer*)pointers)[0]; - gpointer user_data = ((gpointer*)pointers)[1]; - for (GList *cur = level->unsorted.next; cur; cur = cur->next) - if (user_func(cur->data, user_data, (gint)key, FALSE)) - return TRUE; - for (GList *cur = level->sorted.next; cur; cur = cur->next) - if (user_func(cur->data, user_data, (gint)key, TRUE)) - return TRUE; - return FALSE; -} - -static void _foreach_object(GritsOpenGL *opengl, GritsLevelFunc func, gpointer user_data) -{ - gpointer pointers[2] = {func, user_data}; - g_tree_foreach(opengl->objects, _foreach_object_cb, pointers); -} - -static gboolean _add_object_world(GritsObject *object, GPtrArray *array, gint level, gboolean sorted) -{ - if (level < GRITS_LEVEL_HUD) - g_ptr_array_add(array, object); - return FALSE; -} - -static gboolean _add_object_ortho(GritsObject *object, GPtrArray *array, gint level, gboolean sorted) -{ - if (level >= GRITS_LEVEL_HUD) - g_ptr_array_add(array, object); - return FALSE; + g_mutex_unlock(&opengl->sphere_lock); } static GPtrArray *_objects_to_array(GritsOpenGL *opengl, gboolean ortho) { GPtrArray *array = g_ptr_array_new(); - GritsLevelFunc func = (GritsLevelFunc)(ortho ? _add_object_ortho : _add_object_world); - _foreach_object(opengl, func, array); + for (GList *i = opengl->objects->head; i; i = i->next) { + struct RenderLevel *level = i->data; + if ((ortho == TRUE && level->num < GRITS_LEVEL_HUD) || + (ortho == FALSE && level->num >= GRITS_LEVEL_HUD)) + continue; + for (GList *j = level->unsorted.next; j; j = j->next) + g_ptr_array_add(array, j->data); + for (GList *j = level->sorted.next; j; j = j->next) + g_ptr_array_add(array, j->data); + } return array; } @@ -192,15 +165,16 @@ static gboolean on_configure(GritsOpenGL *opengl, GdkEventConfigure *event, gpoi _set_visuals(opengl); #ifndef ROAM_DEBUG - g_mutex_lock(opengl->sphere_lock); + g_mutex_lock(&opengl->sphere_lock); roam_sphere_update_errors(opengl->sphere); - g_mutex_unlock(opengl->sphere_lock); + g_mutex_unlock(&opengl->sphere_lock); #endif return FALSE; } -static gint run_picking(GritsOpenGL *opengl, GdkEvent *event, GPtrArray *objects) +static gint run_picking(GritsOpenGL *opengl, GdkEvent *event, + GPtrArray *objects, GritsObject **top) { /* Setup picking buffers */ guint buffer[100][4] = {}; @@ -230,6 +204,7 @@ static gint run_picking(GritsOpenGL *opengl, GdkEvent *event, GPtrArray *objects guint index = buffer[i][3]; GritsObject *object = objects->pdata[index]; object->state.picked = TRUE; + *top = object; } /* Notify objects of pointer movements */ @@ -241,7 +216,7 @@ static gint run_picking(GritsOpenGL *opengl, GdkEvent *event, GPtrArray *objects return hits; } -static gboolean on_motion_notify(GritsOpenGL *opengl, GdkEventMotion *event, gpointer _) +static gboolean run_mouse_move(GritsOpenGL *opengl, GdkEventMotion *event) { gdouble height = GTK_WIDGET(opengl)->allocation.height; gdouble gl_x = event->x; @@ -261,8 +236,9 @@ static gboolean on_motion_notify(GritsOpenGL *opengl, GdkEventMotion *event, gpo glMatrixMode(GL_MODELVIEW); glPushMatrix(); glMatrixMode(GL_PROJECTION); glPushMatrix(); - g_mutex_lock(opengl->objects_lock); + g_mutex_lock(&opengl->objects_lock); + GritsObject *top = NULL; GPtrArray *ortho = _objects_to_array(opengl, TRUE); GPtrArray *world = _objects_to_array(opengl, FALSE); @@ -270,22 +246,32 @@ static gboolean on_motion_notify(GritsOpenGL *opengl, GdkEventMotion *event, gpo glMatrixMode(GL_PROJECTION); glLoadIdentity(); gluPickMatrix(gl_x, gl_y, delta, delta, viewport); glMultMatrixd(projection); - gint world_hits = run_picking(opengl, (GdkEvent*)event, world); + gint world_hits = run_picking(opengl, (GdkEvent*)event, world, &top); /* Run ortho picking */ glMatrixMode(GL_PROJECTION); glLoadIdentity(); gluPickMatrix(gl_x, gl_y, delta, delta, viewport); glMatrixMode(GL_MODELVIEW); glLoadIdentity(); glOrtho(0, viewport[2], viewport[3], 0, 1000, -1000); - gint ortho_hits = run_picking(opengl, (GdkEvent*)event, ortho); + gint ortho_hits = run_picking(opengl, (GdkEvent*)event, ortho, &top); + + /* Update cursor */ + static GdkCursor *cursor = NULL; + static GdkWindow *window = NULL; + if (!window || !cursor) { + cursor = gdk_cursor_new(GDK_FLEUR); + window = gtk_widget_get_window(GTK_WIDGET(opengl)); + } + GdkCursor *topcursor = top && top->cursor ? top->cursor : cursor; + gdk_window_set_cursor(window, topcursor); - g_debug("GritsOpenGL: on_motion_notify - hits=%d/%d,%d/%d ev=%.0lf,%.0lf", + g_debug("GritsOpenGL: run_mouse_move - hits=%d/%d,%d/%d ev=%.0lf,%.0lf", world_hits, world->len, ortho_hits, ortho->len, gl_x, gl_y); g_ptr_array_free(world, TRUE); g_ptr_array_free(ortho, TRUE); - g_mutex_unlock(opengl->objects_lock); + g_mutex_unlock(&opengl->objects_lock); /* Test unproject */ @@ -303,34 +289,38 @@ static gboolean on_motion_notify(GritsOpenGL *opengl, GdkEventMotion *event, gpo return FALSE; } -static gboolean _draw_level(gpointer key, gpointer value, gpointer user_data) +static gboolean on_motion_notify(GritsOpenGL *opengl, GdkEventMotion *event, gpointer _) { - GritsOpenGL *opengl = user_data; - glong lnum = (glong)key; - struct RenderLevel *level = value; + opengl->mouse_queue = *event; + gtk_widget_queue_draw(GTK_WIDGET(opengl)); + return FALSE; +} + +static void _draw_level(gpointer _level, gpointer _opengl) +{ + GritsOpenGL *opengl = _opengl; + struct RenderLevel *level = _level; - g_debug("GritsOpenGL: _draw_level - level=%-4ld", lnum); + g_debug("GritsOpenGL: _draw_level - level=%-4d", level->num); int nsorted = 0, nunsorted = 0; GList *cur = NULL; /* Configure individual levels */ - if (lnum < GRITS_LEVEL_WORLD) { + if (level->num < GRITS_LEVEL_WORLD) { /* Disable depth for background levels */ glDepthMask(FALSE); glDisable(GL_ALPHA_TEST); - } else if (lnum < GRITS_LEVEL_OVERLAY) { + } else if (level->num < GRITS_LEVEL_OVERLAY) { /* Enable depth and alpha for world levels */ glEnable(GL_ALPHA_TEST); glAlphaFunc(GL_GREATER, 0.1); - glDepthMask(TRUE); } else { /* Disable depth for Overlay/HUD levels */ - // This causes rendering glitches not sure why.. - //glDepthMask(FALSE); + glDepthMask(FALSE); } /* Start ortho */ - if (lnum >= GRITS_LEVEL_HUD) { + if (level->num >= GRITS_LEVEL_HUD) { glMatrixMode(GL_PROJECTION); glPushMatrix(); glLoadIdentity(); glMatrixMode(GL_MODELVIEW); glPushMatrix(); glLoadIdentity(); gint win_width = GTK_WIDGET(opengl)->allocation.width; @@ -351,16 +341,18 @@ static gboolean _draw_level(gpointer key, gpointer value, gpointer user_data) grits_object_draw(GRITS_OBJECT(cur->data), opengl); /* End ortho */ - if (lnum >= GRITS_LEVEL_HUD) { + if (level->num >= GRITS_LEVEL_HUD) { glMatrixMode(GL_PROJECTION); glPopMatrix(); glMatrixMode(GL_MODELVIEW); glPopMatrix(); } + /* Leave depth buffer write enabled */ + glDepthMask(TRUE); + /* TODO: Prune empty levels */ g_debug("GritsOpenGL: _draw_level - drew %d,%d objects", nunsorted, nsorted); - return FALSE; } static gboolean on_expose(GritsOpenGL *opengl, GdkEventExpose *event, gpointer _) @@ -368,7 +360,12 @@ static gboolean on_expose(GritsOpenGL *opengl, GdkEventExpose *event, gpointer _ g_debug("GritsOpenGL: on_expose - begin"); if (opengl->pickmode) - return on_motion_notify(opengl, (GdkEventMotion*)event, NULL); + return run_mouse_move(opengl, (GdkEventMotion*)event); + + if (opengl->mouse_queue.type != GDK_NOTHING) { + run_mouse_move(opengl, &opengl->mouse_queue); + opengl->mouse_queue.type = GDK_NOTHING; + } gtk_gl_begin(GTK_WIDGET(opengl)); @@ -384,11 +381,11 @@ static gboolean on_expose(GritsOpenGL *opengl, GdkEventExpose *event, gpointer _ (void)_draw_level; //roam_sphere_draw_normals(opengl->sphere); #else - g_mutex_lock(opengl->objects_lock); + g_mutex_lock(&opengl->objects_lock); if (opengl->wireframe) glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); - g_tree_foreach(opengl->objects, _draw_level, opengl); - g_mutex_unlock(opengl->objects_lock); + g_queue_foreach(opengl->objects, _draw_level, opengl); + g_mutex_unlock(&opengl->objects_lock); #endif gtk_gl_end(GTK_WIDGET(opengl)); @@ -424,16 +421,24 @@ static gboolean on_key_press(GritsOpenGL *opengl, GdkEventKey *event, gpointer _ static gboolean on_chained_event(GritsOpenGL *opengl, GdkEvent *event, gpointer _) { - _foreach_object(opengl, (GritsLevelFunc)grits_object_event, event); + for (GList *i = opengl->objects->tail; i; i = i->prev) { + struct RenderLevel *level = i->data; + for (GList *j = level->unsorted.next; j; j = j->next) + if (grits_object_event(j->data, event)) + return TRUE; + for (GList *j = level->sorted.next; j; j = j->next) + if (grits_object_event(j->data, event)) + return TRUE; + } return FALSE; } static gboolean _update_errors_cb(gpointer _opengl) { GritsOpenGL *opengl = _opengl; - g_mutex_lock(opengl->sphere_lock); + g_mutex_lock(&opengl->sphere_lock); roam_sphere_update_errors(opengl->sphere); - g_mutex_unlock(opengl->sphere_lock); + g_mutex_unlock(&opengl->sphere_lock); opengl->ue_source = 0; return FALSE; } @@ -455,10 +460,10 @@ static void on_view_changed(GritsOpenGL *opengl, static gboolean on_idle(GritsOpenGL *opengl) { //g_debug("GritsOpenGL: on_idle"); - g_mutex_lock(opengl->sphere_lock); + g_mutex_lock(&opengl->sphere_lock); if (roam_sphere_split_merge(opengl->sphere)) gtk_widget_queue_draw(GTK_WIDGET(opengl)); - g_mutex_unlock(opengl->sphere_lock); + g_mutex_unlock(&opengl->sphere_lock); return TRUE; } @@ -568,7 +573,7 @@ static void grits_opengl_set_height_func(GritsViewer *_opengl, GritsBounds *boun { GritsOpenGL *opengl = GRITS_OPENGL(_opengl); /* TODO: get points? */ - g_mutex_lock(opengl->sphere_lock); + g_mutex_lock(&opengl->sphere_lock); GList *triangles = roam_sphere_get_intersect(opengl->sphere, TRUE, bounds->n, bounds->s, bounds->e, bounds->w); for (GList *cur = triangles; cur; cur = cur->next) { @@ -584,7 +589,7 @@ static void grits_opengl_set_height_func(GritsViewer *_opengl, GritsBounds *boun } } g_list_free(triangles); - g_mutex_unlock(opengl->sphere_lock); + g_mutex_unlock(&opengl->sphere_lock); } static void _grits_opengl_clear_height_func_rec(RoamTriangle *root) @@ -608,16 +613,45 @@ static void grits_opengl_clear_height_func(GritsViewer *_opengl) _grits_opengl_clear_height_func_rec(opengl->sphere->roots[i]); } +static gint _objects_find(gconstpointer a, gconstpointer b) +{ + const struct RenderLevel *level = a; + const gint *key = b; + return level->num == *key ? 0 : 1; +} + +static gint _objects_sort(gconstpointer _a, gconstpointer _b, gpointer _) +{ + const struct RenderLevel *a = _a; + const struct RenderLevel *b = _b; + return a->num < b->num ? -1 : + a->num > b->num ? 1 : 0; +} + +static void _objects_free(gpointer value, gpointer _) +{ + struct RenderLevel *level = value; + if (level->sorted.next) + g_list_free(level->sorted.next); + if (level->unsorted.next) + g_list_free(level->unsorted.next); + g_free(level); +} + static gpointer grits_opengl_add(GritsViewer *_opengl, GritsObject *object, - gint key, gboolean sort) + gint num, gboolean sort) { g_assert(GRITS_IS_OPENGL(_opengl)); GritsOpenGL *opengl = GRITS_OPENGL(_opengl); - g_mutex_lock(opengl->objects_lock); - struct RenderLevel *level = g_tree_lookup(opengl->objects, (gpointer)(gintptr)key); - if (!level) { + g_mutex_lock(&opengl->objects_lock); + struct RenderLevel *level = NULL; + GList *tmp = g_queue_find_custom(opengl->objects, &num, _objects_find); + if (tmp) { + level = tmp->data; + } else { level = g_new0(struct RenderLevel, 1); - g_tree_insert(opengl->objects, (gpointer)(gintptr)key, level); + level->num = num; + g_queue_insert_sorted(opengl->objects, level, _objects_sort, NULL); } GList *list = sort ? &level->sorted : &level->unsorted; /* Put the link in the list */ @@ -628,7 +662,7 @@ static gpointer grits_opengl_add(GritsViewer *_opengl, GritsObject *object, if (list->next) list->next->prev = link; list->next = link; - g_mutex_unlock(opengl->objects_lock); + g_mutex_unlock(&opengl->objects_lock); return link; } @@ -637,12 +671,12 @@ static GritsObject *grits_opengl_remove(GritsViewer *_opengl, GritsObject *objec g_assert(GRITS_IS_OPENGL(_opengl)); GritsOpenGL *opengl = GRITS_OPENGL(_opengl); GList *link = object->ref; - g_mutex_lock(opengl->objects_lock); + g_mutex_lock(&opengl->objects_lock); /* Just unlink and free it, link->prev is assured */ link->prev->next = link->next; if (link->next) link->next->prev = link->prev; - g_mutex_unlock(opengl->objects_lock); + g_mutex_unlock(&opengl->objects_lock); object->ref = NULL; object->viewer = NULL; g_free(link); @@ -653,30 +687,14 @@ static GritsObject *grits_opengl_remove(GritsViewer *_opengl, GritsObject *objec /**************** * GObject code * ****************/ -static int _objects_cmp(gconstpointer _a, gconstpointer _b, gpointer _) -{ - gintptr a = (gintptr)_a, b = (gintptr)_b; - return a < b ? -1 : - a > b ? 1 : 0; -} -static void _objects_free(gpointer value) -{ - struct RenderLevel *level = value; - if (level->sorted.next) - g_list_free(level->sorted.next); - if (level->unsorted.next) - g_list_free(level->unsorted.next); - g_free(level); -} - G_DEFINE_TYPE(GritsOpenGL, grits_opengl, GRITS_TYPE_VIEWER); static void grits_opengl_init(GritsOpenGL *opengl) { g_debug("GritsOpenGL: init"); - opengl->objects = g_tree_new_full(_objects_cmp, NULL, NULL, _objects_free); - opengl->objects_lock = g_mutex_new(); - opengl->sphere = roam_sphere_new(opengl); - opengl->sphere_lock = g_mutex_new(); + opengl->objects = g_queue_new(); + opengl->sphere = roam_sphere_new(opengl); + g_mutex_init(&opengl->objects_lock); + g_mutex_init(&opengl->sphere_lock); gtk_gl_enable(GTK_WIDGET(opengl)); gtk_widget_add_events(GTK_WIDGET(opengl), GDK_KEY_PRESS_MASK); g_signal_connect(opengl, "map", G_CALLBACK(on_realize), NULL); @@ -704,9 +722,10 @@ static void grits_opengl_finalize(GObject *_opengl) g_debug("GritsOpenGL: finalize"); GritsOpenGL *opengl = GRITS_OPENGL(_opengl); roam_sphere_free(opengl->sphere); - g_tree_destroy(opengl->objects); - g_mutex_free(opengl->objects_lock); - g_mutex_free(opengl->sphere_lock); + g_queue_foreach(opengl->objects, _objects_free, NULL); + g_queue_free(opengl->objects); + g_mutex_clear(&opengl->objects_lock); + g_mutex_clear(&opengl->sphere_lock); G_OBJECT_CLASS(grits_opengl_parent_class)->finalize(_opengl); } static void grits_opengl_class_init(GritsOpenGLClass *klass)