X-Git-Url: http://pileus.org/git/?p=grits;a=blobdiff_plain;f=src%2Fgrits-opengl.c;h=423c849dba2fa53f568c0672db4c6213add4a86a;hp=9c3af0886ada378819d812e9b0e910c904009ffe;hb=1d0635977583ad84faaa1978f1fd78fa3ec83052;hpb=3d5aab9907082844afa9c1f5d28ef0b44d5fa74a diff --git a/src/grits-opengl.c b/src/grits-opengl.c index 9c3af08..423c849 100644 --- a/src/grits-opengl.c +++ b/src/grits-opengl.c @@ -46,6 +46,14 @@ /* http://research.microsoft.com/pubs/70307/tr-2006-81.pdf */ /* http://www.opengl.org/wiki/Alpha_Blending */ +/* The unsorted/sroted GLists are blank head nodes, + * This way us we can remove objects from the level just by fixing up links + * I.e. we don't need to do a lookup to remove an object if we have its GList */ +struct RenderLevel { + GList unsorted; + GList sorted; +}; + /*********** * Helpers * ***********/ @@ -116,18 +124,27 @@ static void _set_visuals(GritsOpenGL *opengl) g_mutex_unlock(opengl->sphere_lock); } +static gboolean _foreach_object_cb(gpointer key, gpointer value, gpointer pointers) +{ + struct RenderLevel *level = value; + GFunc user_func = ((gpointer*)pointers)[0]; + gpointer user_data = ((gpointer*)pointers)[1]; + for (GList *cur = level->unsorted.next; cur; cur = cur->next) + user_func(cur->data, user_data); + for (GList *cur = level->sorted.next; cur; cur = cur->next) + user_func(cur->data, user_data); + return FALSE; +} + +static void _foreach_object(GritsOpenGL *opengl, GFunc func, gpointer user_data) +{ + gpointer pointers[2] = {func, user_data}; + g_tree_foreach(opengl->objects, _foreach_object_cb, pointers); +} /************* * Callbacks * *************/ -/* The unsorted/sroted GLists are blank head nodes, - * This way us we can remove objects from the level just by fixing up links - * I.e. we don't need to do a lookup to remove an object if we have its GList */ -struct RenderLevel { - GList unsorted; - GList sorted; -}; - static gboolean on_configure(GritsOpenGL *opengl, GdkEventConfigure *event, gpointer _) { g_debug("GritsOpenGL: on_configure"); @@ -212,6 +229,55 @@ static gboolean on_expose(GritsOpenGL *opengl, GdkEventExpose *event, gpointer _ return FALSE; } +static gboolean on_motion_notify(GritsOpenGL *opengl, GdkEventMotion *event, gpointer _) +{ + gdouble height = GTK_WIDGET(opengl)->allocation.height; + gdouble gl_x = event->x; + gdouble gl_y = height - event->y; + + /* Configure view */ + gint viewport[4]; + gdouble projection[16]; + glGetIntegerv(GL_VIEWPORT, viewport); + glGetDoublev(GL_PROJECTION_MATRIX, projection); + + glMatrixMode(GL_PROJECTION); + glPushMatrix(); + glLoadIdentity(); + gluPickMatrix(gl_x, gl_y, 2, 2, viewport); + glMultMatrixd(projection); + + /* Prepare for picking */ + guint buffer[100][4] = {}; + glSelectBuffer(G_N_ELEMENTS(buffer), (guint*)buffer); + glRenderMode(GL_SELECT); + glInitNames(); + + /* Run picking */ + g_mutex_lock(opengl->objects_lock); + _foreach_object(opengl, (GFunc)grits_object_pick_begin, opengl); + int hits = glRenderMode(GL_RENDER); + g_debug("GritsOpenGL: on_motion_notify - hits=%d ev=%.0lf,%.0lf", + hits, gl_x, gl_y); + for (int i = 0; i < hits; i++) { + //g_debug("\tHit: %d", i); + //g_debug("\t\tcount: %d", buffer[i][0]); + //g_debug("\t\tz1: %f", (float)buffer[i][1]/0x7fffffff); + //g_debug("\t\tz2: %f", (float)buffer[i][2]/0x7fffffff); + //g_debug("\t\tname: %p", (gpointer)buffer[i][3]); + GritsObject *object = GRITS_OBJECT(buffer[i][3]); + grits_object_pick_pointer(object, gl_x, gl_y); + } + _foreach_object(opengl, (GFunc)grits_object_pick_end, NULL); + g_mutex_unlock(opengl->objects_lock); + + /* Cleanup */ + glMatrixMode(GL_PROJECTION); + glPopMatrix(); + + return FALSE; +} + static gboolean on_key_press(GritsOpenGL *opengl, GdkEventKey *event, gpointer _) { g_debug("GritsOpenGL: on_key_press - key=%x, state=%x, plus=%x", @@ -282,6 +348,7 @@ static void on_realize(GritsOpenGL *opengl, gpointer _) g_signal_connect(opengl, "location-changed", G_CALLBACK(on_view_changed), NULL); g_signal_connect(opengl, "rotation-changed", G_CALLBACK(on_view_changed), NULL); + g_signal_connect(opengl, "motion-notify-event", G_CALLBACK(on_motion_notify), NULL); #ifndef ROAM_DEBUG opengl->sm_source[0] = g_timeout_add_full(G_PRIORITY_HIGH_IDLE+30, 33, (GSourceFunc)on_idle, opengl, NULL); opengl->sm_source[1] = g_timeout_add_full(G_PRIORITY_HIGH_IDLE+10, 500, (GSourceFunc)on_idle, opengl, NULL);