X-Git-Url: http://pileus.org/git/?p=grits;a=blobdiff_plain;f=src%2Fgrits-opengl.c;fp=src%2Fgrits-opengl.c;h=14515ae3a760a230967fb1db472e56040d18008c;hp=b2dca5eebab5922e832625d7dc6e85a45cd3369c;hb=dcdd8c82d50feae9d91de126b313c3a5de32e030;hpb=9bcf411430cca69197a7756c1ce8ca925456cc93 diff --git a/src/grits-opengl.c b/src/grits-opengl.c index b2dca5e..14515ae 100644 --- a/src/grits-opengl.c +++ b/src/grits-opengl.c @@ -56,7 +56,7 @@ struct RenderLevel { /*********** * Helpers * ***********/ -static void _set_visuals(GritsOpenGL *opengl) +static void _set_projection(GritsOpenGL *opengl) { double lat, lon, elev, rx, ry, rz; grits_viewer_get_location(GRITS_VIEWER(opengl), &lat, &lon, &elev); @@ -73,7 +73,6 @@ static void _set_visuals(GritsOpenGL *opengl) double near = MAX(elev*0.75 - atmos, 50); // View 100km of atmosphere double far = elev + 2*EARTH_R + atmos; // on both sides of the earth - grits_viewer_get_location(GRITS_VIEWER(opengl), &lat, &lon, &elev); glViewport(0, 0, width, height); gluPerspective(rad2deg(ang), width/height, near, far); @@ -85,6 +84,40 @@ static void _set_visuals(GritsOpenGL *opengl) glRotatef(rx, 1, 0, 0); glRotatef(rz, 0, 0, 1); + /* Lighting */ + float light_position[] = {-13*EARTH_R, 1*EARTH_R, 3*EARTH_R, 1.0f}; + glLightfv(GL_LIGHT0, GL_POSITION, light_position); + + /* Camera 2 */ + glTranslatef(0, 0, -elev2rad(elev)); + glRotatef(lat, 1, 0, 0); + glRotatef(-lon, 0, 1, 0); + + /* Update roam view */ + g_mutex_lock(&opengl->sphere_lock); + roam_sphere_update_view(opengl->sphere); + g_mutex_unlock(&opengl->sphere_lock); +} + +static void _set_settings(GritsOpenGL *opengl) +{ + glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); + glEnable(GL_BLEND); + glDisable(GL_ALPHA_TEST); + + glEnable(GL_LIGHT0); + glEnable(GL_LIGHTING); + + glEnable(GL_LINE_SMOOTH); + + glDisable(GL_TEXTURE_2D); + glDisable(GL_COLOR_MATERIAL); + + if (opengl->wireframe) + glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); + else + glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); + /* Lighting */ #ifdef ROAM_DEBUG float light_ambient[] = {0.7f, 0.7f, 0.7f, 1.0f}; @@ -93,13 +126,10 @@ static void _set_visuals(GritsOpenGL *opengl) float light_ambient[] = {0.2f, 0.2f, 0.2f, 1.0f}; float light_diffuse[] = {0.8f, 0.8f, 0.8f, 1.0f}; #endif - float light_position[] = {-13*EARTH_R, 1*EARTH_R, 3*EARTH_R, 1.0f}; glLightfv(GL_LIGHT0, GL_AMBIENT, light_ambient); glLightfv(GL_LIGHT0, GL_DIFFUSE, light_diffuse); - glLightfv(GL_LIGHT0, GL_POSITION, light_position); - glEnable(GL_LIGHT0); - glEnable(GL_LIGHTING); + /* Materials */ float material_ambient[] = {1.0, 1.0, 1.0, 1.0}; float material_diffuse[] = {1.0, 1.0, 1.0, 1.0}; float material_specular[] = {0.0, 0.0, 0.0, 1.0}; @@ -108,20 +138,11 @@ static void _set_visuals(GritsOpenGL *opengl) glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, material_diffuse); glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, material_specular); glMaterialfv(GL_FRONT_AND_BACK, GL_EMISSION, material_emission); - glDisable(GL_TEXTURE_2D); - glDisable(GL_COLOR_MATERIAL); - - /* Camera 2 */ - glTranslatef(0, 0, -elev2rad(elev)); - glRotatef(lat, 1, 0, 0); - glRotatef(-lon, 0, 1, 0); - - glDisable(GL_ALPHA_TEST); - - glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); - glEnable(GL_BLEND); -#ifndef ROAM_DEBUG +#ifdef ROAM_DEBUG + glColor4f(1.0, 1.0, 1.0, 1.0); + glLineWidth(2); +#else glCullFace(GL_BACK); glEnable(GL_CULL_FACE); @@ -129,15 +150,6 @@ static void _set_visuals(GritsOpenGL *opengl) glDepthFunc(GL_LEQUAL); glEnable(GL_DEPTH_TEST); #endif - - glEnable(GL_LINE_SMOOTH); - - glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); - //glShadeModel(GL_FLAT); - - g_mutex_lock(&opengl->sphere_lock); - roam_sphere_update_view(opengl->sphere); - g_mutex_unlock(&opengl->sphere_lock); } static GPtrArray *_objects_to_array(GritsOpenGL *opengl, gboolean ortho) @@ -159,19 +171,6 @@ static GPtrArray *_objects_to_array(GritsOpenGL *opengl, gboolean ortho) /************* * Callbacks * *************/ -static gboolean on_configure(GritsOpenGL *opengl, GdkEventConfigure *event, gpointer _) -{ - g_debug("GritsOpenGL: on_configure"); - - _set_visuals(opengl); -#ifndef ROAM_DEBUG - g_mutex_lock(&opengl->sphere_lock); - roam_sphere_update_errors(opengl->sphere); - g_mutex_unlock(&opengl->sphere_lock); -#endif - - return FALSE; -} static gint run_picking(GritsOpenGL *opengl, GdkEvent *event, GPtrArray *objects, GritsObject **top) @@ -273,7 +272,6 @@ static gboolean run_mouse_move(GritsOpenGL *opengl, GdkEventMotion *event) g_mutex_unlock(&opengl->objects_lock); - /* Test unproject */ //gdouble lat, lon, elev; //grits_viewer_unproject(GRITS_VIEWER(opengl), @@ -369,21 +367,20 @@ static gboolean on_expose(GritsOpenGL *opengl, GdkEventExpose *event, gpointer _ gtk_gl_begin(GTK_WIDGET(opengl)); + _set_settings(opengl); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); - _set_visuals(opengl); +#ifndef ROAM_DEBUG + roam_sphere_update_errors(opengl->sphere); + roam_sphere_split_merge(opengl->sphere); +#endif + #ifdef ROAM_DEBUG - glColor4f(1.0, 1.0, 1.0, 1.0); - glLineWidth(2); - glDisable(GL_TEXTURE_2D); - glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); roam_sphere_draw(opengl->sphere); + roam_sphere_draw_normals(opengl->sphere); (void)_draw_level; - //roam_sphere_draw_normals(opengl->sphere); #else g_mutex_lock(&opengl->objects_lock); - if (opengl->wireframe) - glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); g_queue_foreach(opengl->objects, _draw_level, opengl); g_mutex_unlock(&opengl->objects_lock); #endif @@ -433,40 +430,6 @@ static gboolean on_chained_event(GritsOpenGL *opengl, GdkEvent *event, gpointer return FALSE; } -static gboolean _update_errors_cb(gpointer _opengl) -{ - GritsOpenGL *opengl = _opengl; - g_mutex_lock(&opengl->sphere_lock); - roam_sphere_update_errors(opengl->sphere); - g_mutex_unlock(&opengl->sphere_lock); - opengl->ue_source = 0; - return FALSE; -} -static void on_view_changed(GritsOpenGL *opengl, - gdouble _1, gdouble _2, gdouble _3) -{ - g_debug("GritsOpenGL: on_view_changed"); - _set_visuals(opengl); -#ifndef ROAM_DEBUG - if (!opengl->ue_source) - opengl->ue_source = g_idle_add_full(G_PRIORITY_HIGH_IDLE+30, - _update_errors_cb, opengl, NULL); - //roam_sphere_update_errors(opengl->sphere); -#else - (void)_update_errors_cb; -#endif -} - -static gboolean on_idle(GritsOpenGL *opengl) -{ - //g_debug("GritsOpenGL: on_idle"); - g_mutex_lock(&opengl->sphere_lock); - if (roam_sphere_split_merge(opengl->sphere)) - gtk_widget_queue_draw(GTK_WIDGET(opengl)); - g_mutex_unlock(&opengl->sphere_lock); - return TRUE; -} - static void on_realize(GritsOpenGL *opengl, gpointer _) { g_debug("GritsOpenGL: on_realize"); @@ -474,13 +437,13 @@ static void on_realize(GritsOpenGL *opengl, gpointer _) /* Connect signals and idle functions now that opengl is fully initialized */ gtk_widget_add_events(GTK_WIDGET(opengl), GDK_KEY_PRESS_MASK); - g_signal_connect(opengl, "configure-event", G_CALLBACK(on_configure), NULL); + g_signal_connect(opengl, "configure-event", G_CALLBACK(_set_projection), NULL); g_signal_connect(opengl, "expose-event", G_CALLBACK(on_expose), NULL); g_signal_connect(opengl, "key-press-event", G_CALLBACK(on_key_press), NULL); - g_signal_connect(opengl, "location-changed", G_CALLBACK(on_view_changed), NULL); - g_signal_connect(opengl, "rotation-changed", G_CALLBACK(on_view_changed), NULL); + g_signal_connect(opengl, "location-changed", G_CALLBACK(_set_projection), NULL); + g_signal_connect(opengl, "rotation-changed", G_CALLBACK(_set_projection), NULL); g_signal_connect(opengl, "motion-notify-event", G_CALLBACK(on_motion_notify), NULL); g_signal_connect_after(opengl, "key-press-event", G_CALLBACK(on_chained_event), NULL); @@ -489,14 +452,6 @@ static void on_realize(GritsOpenGL *opengl, gpointer _) g_signal_connect_after(opengl, "button-release-event", G_CALLBACK(on_chained_event), NULL); g_signal_connect_after(opengl, "motion-notify-event", G_CALLBACK(on_chained_event), NULL); -#ifndef ROAM_DEBUG - opengl->sm_source[0] = g_timeout_add_full(G_PRIORITY_HIGH_IDLE+30, 33, (GSourceFunc)on_idle, opengl, NULL); - opengl->sm_source[1] = g_timeout_add_full(G_PRIORITY_HIGH_IDLE+10, 500, (GSourceFunc)on_idle, opengl, NULL); -#else - (void)on_idle; - (void)_update_errors_cb; -#endif - /* Re-queue resize incase configure was triggered before realize */ gtk_widget_queue_resize(GTK_WIDGET(opengl)); } @@ -702,19 +657,6 @@ static void grits_opengl_init(GritsOpenGL *opengl) static void grits_opengl_dispose(GObject *_opengl) { g_debug("GritsOpenGL: dispose"); - GritsOpenGL *opengl = GRITS_OPENGL(_opengl); - if (opengl->sm_source[0]) { - g_source_remove(opengl->sm_source[0]); - opengl->sm_source[0] = 0; - } - if (opengl->sm_source[1]) { - g_source_remove(opengl->sm_source[1]); - opengl->sm_source[1] = 0; - } - if (opengl->ue_source) { - g_source_remove(opengl->ue_source); - opengl->ue_source = 0; - } G_OBJECT_CLASS(grits_opengl_parent_class)->dispose(_opengl); } static void grits_opengl_finalize(GObject *_opengl)