X-Git-Url: http://pileus.org/git/?p=grits;a=blobdiff_plain;f=TODO;h=2d500cd971b7c609cfb7cf0d5815858b6b1502d8;hp=e77f061523b3e48716495b05b4b3f47891a2486b;hb=cd2b3c70807c914687f9051b34a8fe029de300ee;hpb=2425109a1482baa0124566af649439c8c4fe925b diff --git a/TODO b/TODO index e77f061..2d500cd 100644 --- a/TODO +++ b/TODO @@ -1,18 +1,52 @@ -Road plan ---------- -* Use Vertex Arrays/ - VertexBufferObjects/ - DisplayLists/ - glInterleavedArrays -* States/cities/roads overlays -* Atmosphere -* Mouse control - -Roam update ------------ -* Find a better way to fix great circle errors -* Improve garbage collection (use timeout?) -* Refactor height functions -* Fix texture rendering at edges w/ linear filtering - -vim: ts=2 sw=2 sts=2 +Miscellaneous +------------- +- Use VertexArrays/VertexBufferObjects/DisplayLists/etc +- Plugins can time/location references too a tree-view + +GisObject: + - Improve GisMarker + - Add min/max LOD + mabye: ? + - Add linked list node to GisObject for add/remove + - Move rendering code to objects intead of GisOpenGL + - How to work with non-opengl renders, do we care? + +GisTile: + - Prioritize tile updates + - Only updates visible tiles + - Render correct tile resolution when zooming out + - Integrate with GisTile? + how: + - Update tiles after each render + - Use backfaces to only fetch rendered triangles for each tile + - Only split/update/load tiles that are used + +Roam: + - Find a better way to fix great circle errors + - Improve garbage collection (use timeout?) + - Refactor height functions + - Fix texture rendering at edges w/ linear filtering + +Improve plugins +--------------- +env: + - Config panel + - Add atmosphere, sun, etc + +elev: + - Config panel + - Runtime option to draw heights + +sat: + - Config panel + +map: + - Config panel + - Use local rendering instead of pixmaps + +gps: + - Create/test it + - Config: follow position, draw trace, leave marker + + +vim: ft=txt ts=2 sw=2 sts=2 spell!