void roam_diamond_add(RoamDiamond *diamond, RoamSphere *sphere);
void roam_diamond_remove(RoamDiamond *diamond, RoamSphere *sphere);
void roam_diamond_merge(RoamDiamond *diamond, RoamSphere *sphere);
-void roam_diamond_update_errors(RoamDiamond *self, RoamSphere *sphere);
+void roam_diamond_update_errors(RoamDiamond *diamond, RoamSphere *sphere);
/**************
* RoamSphere *